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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
commit9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch)
tree4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/scripts/aisettings
parent27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff)
downloadNorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz
NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings')
-rw-r--r--Northstar.CustomServers/scripts/aisettings/base_vehicle.txt35
-rw-r--r--Northstar.CustomServers/scripts/aisettings/classes.txt149
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone.txt119
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt15
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt20
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt99
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_dropship.txt49
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt92
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt23
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt19
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_gunship.txt83
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_marvin.txt73
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt107
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt89
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt16
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt14
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_prowler.txt148
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier.txt201
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt4
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt14
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt45
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt27
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt43
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt44
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt24
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_spectre.txt216
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt45
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker.txt162
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt33
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt15
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt210
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt17
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt17
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan.txt172
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt10
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt21
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt19
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt23
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt19
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt23
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt10
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt19
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt23
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt43
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt15
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt10
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt13
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt10
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt17
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt10
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt12
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt25
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt22
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt26
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt34
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt24
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt27
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt27
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt31
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt13
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt21
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt20
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt20
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt41
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt45
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt38
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt6
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt24
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt11
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt22
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt26
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt24
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt69
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt18
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt42
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt42
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt5
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt13
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt72
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt16
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt23
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt16
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt17
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt9
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt14
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt7
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt70
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt8
-rw-r--r--Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson628
147 files changed, 0 insertions, 4770 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt b/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt
deleted file mode 100644
index a13b30665..000000000
--- a/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt
+++ /dev/null
@@ -1,35 +0,0 @@
-base_vehicle
-{
- leechAnimSet vehicle
- leechAnimTag HIJACK
- leechDataKnifeTag KNIFE
-
- mechanical 1
-
- DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl"
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- YawSpeed 25
- MoveYawSpeed 15
- AimAngularSpeed 25
-
- PainOnHeavyDamageThreshold 0 // no heavy damage
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/classes.txt b/Northstar.CustomServers/scripts/aisettings/classes.txt
deleted file mode 100644
index d250e2df9..000000000
--- a/Northstar.CustomServers/scripts/aisettings/classes.txt
+++ /dev/null
@@ -1,149 +0,0 @@
-classes
-{
- import base_vehicle.txt
-
- import npc_bullseye.txt
- import npc_drone.txt
- import npc_drone_beam.txt
- import npc_drone_cloaked.txt
- import npc_drone_plasma.txt
- import npc_drone_plasma_fd.txt
- import npc_drone_plasma_fast.txt
- import npc_drone_rocket.txt
- import npc_drone_rocket_fast.txt
- import npc_drone_shield.txt
- import npc_drone_worker.txt
- import npc_drone_worker_fast.txt
- import npc_dropship.txt
- import npc_dropship_dogfighter.txt
- import npc_dropship_hero.txt
- import npc_frag_drone.txt
- import npc_frag_drone_fd.txt
- import npc_frag_drone_throwable.txt
- import npc_gunship.txt
- import npc_gunship_scripted.txt
- import npc_marvin.txt
- import npc_pilot_elite.txt
- import npc_pilot_elite_assassin.txt
- import npc_pilot_elite_assassin_cqb.txt
- import npc_pilot_elite_assassin_sniper.txt
- import npc_pilot_elite_s2s.txt
- import npc_prowler.txt
- import npc_soldier.txt
- import npc_soldier_bish.txt
- import npc_soldier_blisk.txt
- import npc_soldier_drone_summoner.txt
- import npc_soldier_hero_bear.txt
- import npc_soldier_hero_sarah.txt
- import npc_soldier_shield_captain.txt
- import npc_soldier_sidearm.txt
- import npc_soldier_specialist.txt
- import npc_soldier_specialist_militia.txt
- import npc_soldier_spyglass.txt
- import npc_soldier_training_sentry.txt
- import npc_soldier_pve_sandbox.txt
- import npc_soldier_pve_specialist.txt
- import npc_soldier_pve_eliteguard.txt
- import npc_spectre.txt
- import npc_spectre_mortar.txt
- import npc_stalker.txt
- import npc_stalker_fd.txt
- import npc_stalker_crawling.txt
- import npc_stalker_crawling_fd.txt
- import npc_stalker_crawling_mossy.txt
- import npc_stalker_zombie.txt
- import npc_stalker_zombie_mossy.txt
- import npc_super_spectre.txt
- import npc_super_spectre_burnmeter.txt
- import npc_super_spectre_aitdm.txt
- import npc_super_spectre_fd.txt
- import npc_super_spectre_calmer.txt
- import npc_titan.txt
- import npc_titan_arc.txt
- import npc_titan_atlas.txt
- import npc_titan_atlas_stickybomb.txt
- import npc_titan_atlas_stickybomb_boss_fd.txt
- import npc_titan_atlas_tracker.txt
- import npc_titan_atlas_tracker_fd_sniper.txt
- import npc_titan_atlas_tracker_boss_fd.txt
- import npc_titan_atlas_tracker_mortar.txt
- import npc_titan_atlas_vanguard.txt
- import npc_titan_atlas_vanguard_boss_fd.txt
- import npc_titan_auto.txt
- import npc_titan_auto_atlas.txt
- import npc_titan_auto_atlas_rocketeer.txt
- import npc_titan_auto_atlas_stickybomb.txt
- import npc_titan_auto_atlas_ion_prime.txt
- import npc_titan_auto_atlas_tracker.txt
- import npc_titan_auto_atlas_tone_prime.txt
- import npc_titan_auto_atlas_vanguard.txt
- import npc_titan_auto_ogre.txt
- import npc_titan_auto_ogre_fighter.txt
- import npc_titan_auto_ogre_meteor.txt
- import npc_titan_auto_ogre_scorch_prime.txt
- import npc_titan_auto_ogre_minigun.txt
- import npc_titan_auto_ogre_legion_prime.txt
- import npc_titan_auto_stryder.txt
- import npc_titan_auto_stryder_arc.txt
- import npc_titan_auto_stryder_leadwall.txt
- import npc_titan_auto_stryder_ronin_prime.txt
- import npc_titan_auto_stryder_sniper.txt
- import npc_titan_auto_stryder_northstar_prime.txt
- import npc_titan_buddy.txt
- import npc_titan_buddy_skyway.txt
- import npc_titan_buddy_s2s.txt
- import npc_titan_mortar.txt
- import npc_titan_nuke.txt
- import npc_titan_ogre.txt
- import npc_titan_ogre_fighter.txt
- import npc_titan_ogre_fighter_berserker_core.txt
- import npc_titan_ogre_meteor.txt
- import npc_titan_ogre_meteor_boss_fd.txt
- import npc_titan_ogre_minigun.txt
- import npc_titan_ogre_minigun_boss_fd.txt
- import npc_titan_ogre_minigun_nuke.txt
- import npc_titan_proto_stasisgun.txt
- import npc_titan_sarah.txt
- import npc_titan_vanguard.txt
- import npc_titan_sniper.txt
- import npc_titan_stryder.txt
- import npc_titan_stryder_arc.txt
- import npc_titan_stryder_leadwall.txt
- import npc_titan_stryder_leadwall_boss_fd.txt
- import npc_titan_stryder_leadwall_shift_core.txt
- import npc_titan_stryder_leadwall_arc.txt
- import npc_titan_stryder_rocketeer.txt
- import npc_titan_stryder_rocketeer_dash_core.txt
- import npc_titan_stryder_sniper.txt
- import npc_titan_stryder_sniper_fd.txt
- import npc_titan_stryder_sniper_boss_fd.txt
- import npc_turret_mega.txt
- import npc_turret_mega_nowindup.txt
- import npc_turret_mega_old.txt
- import npc_turret_mega_windup.txt
- import npc_turret_mega_attrition.txt
- import npc_turret_mega_fortwar.txt
- import npc_turret_mega_frontierdefense.txt
- import npc_turret_sentry.txt
- import npc_turret_sentry_plasma.txt
- import npc_turret_sentry_plasma_skyway.txt
- import npc_turret_sentry_burn_card_at.txt
- import npc_turret_sentry_burn_card_ap.txt
- import npc_turret_sentry_burn_card_at_fd.txt
- import npc_turret_sentry_burn_card_ap_fd.txt
- import npc_turret_sentry_tactical_ability.txt
- import npc_turret_sentry_tday.txt
- import npc_turret_sentry_windup.txt
-
- import npc_titan_atlas_stickybomb_bounty.txt
- import npc_titan_atlas_ion_prime_bounty.txt
- import npc_titan_atlas_tracker_bounty.txt
- import npc_titan_atlas_vanguard_bounty.txt
- import npc_titan_stryder_leadwall_bounty.txt
- import npc_titan_stryder_sniper_bounty.txt
- import npc_titan_stryder_northstar_prime_bounty.txt
- import npc_titan_ogre_meteor_bounty.txt
- import npc_titan_ogre_scorch_prime_bounty.txt
- import npc_titan_ogre_minigun_bounty.txt
- import npc_titan_ogre_legion_prime_bounty.txt
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt b/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt
deleted file mode 100644
index 13a22de6a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-npc_bullseye
-{
- BaseClass "npc_bullseye"
- title #NPC_BULLSEYE
-
- noModel 1
- meleeable 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone.txt
deleted file mode 100644
index e2b658354..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone.txt
+++ /dev/null
@@ -1,119 +0,0 @@
-npc_drone
-{
- HullType "HULL_SMALL"
- AIClass flyingdrone
- BodyType flyingdrone
- SmartAmmoLockType any
- drone_type "drone_type_basic"
-
- BaseClass "npc_drone"
-
- BehaviorSelector "behavior_drone"
-
- mechanical 1
-
- Health 90 [$sp]
- Health 100 [$mp]
-
- title #NPC_DRONE
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- //leechAnimSet flyingdrone
- //onLeechFuncName DroneOnLeeched
- //leechAnimTag HIJACK
- //leechDataKnifeTag KNIFE
- leechMaxDist 0
-
- DefaultModelName "models/robots/drone_air_attack/drone_air_attack_rockets.mdl"
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 500 // use near values up to this distance
- FOV_Far_Dist 1700 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 360
- FOV_Idle_Near_Vert 360
- FOV_Idle_Far_Horz 400
- FOV_Idle_Far_Vert 400
-
- FOV_Alert_Near_Horz 150
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 110
- FOV_Alert_Far_Vert 110
-
- FOV_Combat_Near_Horz 160
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 130
- FOV_Combat_Far_Vert 60
-
- aimassist_bounds_override 40.0
- aimassist_use_short_inner_bounds 1
- aimassist_adspull_centerAttachmentName "HEADSHOT"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName ""
- aimassist_adspull_headshotRadius 0.0
-
- YawSpeed 35
- MoveYawSpeed 15
- AimAngularSpeed 10
-
- // TEMP for now, make them basically blind unless you're right in front of them
- NoticeDistNear_Idle 200
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 1000
-
- NoticeDistFar_Idle 2000
- NoticeDistFar_Alert 2000
- NoticeDistFar_Combat 2000
-
- NoticeTimeNear_Idle 0.1
- NoticeTimeNear_Alert 0.1
- NoticeTimeNear_Combat 0.0
-
- NoticeTimeFar_Idle 1.0
- NoticeTimeFar_Alert 1.0
- NoticeTimeFar_Combat 1.0
-
- NoticeForgetPreTime 0.3
- NoticeForgetPostTime 5.0
-
- rodeoMaxDist 0 // set to > 0 to make rodeoable
- chaseStopDist 800
- chaseStopDistHeavyArmor 1200
-
- faceEnemyToleranceAngle 2
- faceEnemyStrictToleranceAngle 1
- PainOnHeavyDamageThreshold 0 // no heavy damage
-
- waitBetweenWeaponBurst 1
-
- magneticRange 125
-
- waypointTolerance 16
- randomHoverAmount 3
- flyingStoppingTime 0.5
- maxFlyingSpeed 600
- maxFlyingSpeedNonCombat 150
-
- maxPitch 15
- maxRoll 30
-
- patrolRangeMin 300
- patrolRangeMax 600
-
- hoverHeight 100 // if has target, offset above target's height
-
- closestToCameraSound Drone_Mvmt_Hover_Hero // only works on drones for now
- moveLoopingSound Drone_Mvmt_Hover
- yawChangeSound Drone_Mvmt_Turn
- yawChangeSoundAngle 100
-
- //sound0 Drone.Ambient.Searching.Loop // scan loop (no enemy)
- //sound1 Drone.Ambient.Has.Enemy.loop // scan loop (has enemy)
- //sound2 Drone.Target.Locking // target locking on
- //sound3 Drone_Beam_TargetPlayer // Target locked, plays at end of Drone.Target.Locking
- //sound4 Drone.Target.Lost // target lost
-
- showTitle 1 [$mp]
- showTitle 0 [$sp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt
deleted file mode 100644
index 388ee3d69..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_drone.txt"
-npc_drone_beam
-{
- DefaultWeapon "mp_weapon_dronebeam"
- ForceAutoPrecacheDefaultWeapon 1
- title #NPC_DRONE_BEAM
- drone_type "drone_type_beam"
- DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt
deleted file mode 100644
index 1f1fe0793..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-#base "npc_drone.txt"
-npc_drone_cloaked
-{
- DefaultWeapon ""
- title #NPC_DRONE_CLOAKED
- drone_type "drone_type_cloaked"
-
- YawSpeed 60
- MoveYawSpeed 30
- AimAngularSpeed 30
-
- maxFlyingSpeed 1500
- maxFlyingSpeedNonCombat 1500
- hoverHeight 300 // if has target, offset above target's height
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt
deleted file mode 100644
index dd2665a4c..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_drone.txt"
-npc_drone_plasma
-{
- DefaultWeapon "mp_weapon_droneplasma"
- ForceAutoPrecacheDefaultWeapon 1
- title #NPC_DRONE_PLASMA
- drone_type "drone_type_plasma"
- DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt
deleted file mode 100644
index c05037c25..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_drone_plasma.txt"
-npc_drone_plasma_fast
-{
- maxFlyingSpeedNonCombat 600 //120
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt
deleted file mode 100644
index 661403673..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-#base "npc_drone_plasma.txt"
-npc_drone_plasma_fd
-{
- DefaultWeapon "mp_weapon_droneplasma"
- ForceAutoPrecacheDefaultWeapon 1
- title #NPC_DRONE_PLASMA
- drone_type "drone_type_plasma"
- DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl"
-
- waypointTolerance 400
- randomHoverAmount 1
- flyingStoppingTime 0.0
- maxFlyingSpeed 400
- maxFlyingSpeedNonCombat 300
-
- YawSpeed 75
- MoveYawSpeed 65
-
- SmartAmmoLockType small
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt
deleted file mode 100644
index d330a3d25..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_drone.txt"
-npc_drone_rocket
-{
- DefaultWeapon "mp_weapon_dronerocket"
- title #NPC_DRONE_ROCKET
- drone_type "drone_type_rocket"
- DefaultModelName "models/robots/drone_air_attack/drone_air_attack_rockets.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt
deleted file mode 100644
index 7bd1a3e4c..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_drone_rocket.txt"
-npc_drone_rocket_fast
-{
- maxFlyingSpeedNonCombat 600 //120
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt
deleted file mode 100644
index e4e56d124..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_drone.txt"
-npc_drone_shield
-{
- title #NPC_DRONE_SHIELD
- drone_type "drone_type_shield"
- Health 350
-
- nonCombatAI 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt
deleted file mode 100644
index f400d2c5f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt
+++ /dev/null
@@ -1,99 +0,0 @@
-npc_drone_worker
-{
- HullType "HULL_SMALL"
- AIClass flyingdrone
- BodyType flyingdrone
- SmartAmmoLockType any
-
- marvin_type "marvin_type_drone"
- drone_type "drone_type_marvin"
- BaseClass "npc_drone"
- nonCombatAI 1
-
- BehaviorSelector "behavior_drone"
- title #NPC_DRONE_WORKER
-
- Health 20 [$sp]
- Health 20 [$mp]
-
- //leechAnimSet flyingdrone
- //onLeechFuncName DroneOnLeeched
- //leechAnimTag HIJACK
- //leechDataKnifeTag KNIFE
- leechMaxDist 0
-
- DefaultModelName "models/robots/aerial_unmanned_worker/aerial_unmanned_worker.mdl"
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 500 // use near values up to this distance
- FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 60
- FOV_Idle_Far_Vert 60
-
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 60
- FOV_Alert_Far_Vert 60
-
- FOV_Combat_Near_Horz 160
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 130
- FOV_Combat_Far_Vert 60
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName ""
- aimassist_adspull_headshotRadius 0.0
-
- YawSpeed 30
- MoveYawSpeed 15
- AimAngularSpeed 10
-
- // TEMP for now, make them basically blind unless you're right in front of them
- NoticeDistNear_Idle 200
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 1000
-
- NoticeDistFar_Idle 2000
- NoticeDistFar_Alert 2000
- NoticeDistFar_Combat 2000
-
- NoticeTimeNear_Idle 0.1
- NoticeTimeNear_Alert 0.1
- NoticeTimeNear_Combat 0.0
-
- NoticeTimeFar_Idle 1.0
- NoticeTimeFar_Alert 1.0
- NoticeTimeFar_Combat 1.0
-
- NoticeForgetPreTime 0.3
- NoticeForgetPostTime 5.0
-
- rodeoMaxDist 0 // set to > 0 to make rodeoable
- chaseStopDist 700
- chaseStopDistHeavyArmor 1000
-
- faceEnemyToleranceAngle 2
- faceEnemyStrictToleranceAngle 1
- PainOnHeavyDamageThreshold 0 // no heavy damage
-
- waitBetweenWeaponBurst 1
-
- magneticRange 30
- randomHoverAmount 1
- flyingStoppingTime 0.75
- maxFlyingSpeed 200
- maxFlyingSpeedNonCombat 120
-
- minGoalRadius 16
-
- maxPitch 45
- maxRoll 45
-
- moveLoopingSound WorkerDrone_Mvmt_Hover
-
- hoverHeight 100 // if has target, offset above target's height
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt
deleted file mode 100644
index e9e470bdd..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_drone_worker.txt"
-npc_drone_worker_fast
-{
- maxFlyingSpeed 400 //400
- maxFlyingSpeedNonCombat 400 //120
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt
deleted file mode 100644
index 851b8f644..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt
+++ /dev/null
@@ -1,49 +0,0 @@
-#base "base_vehicle.txt"
-npc_dropship
-{
- BaseClass "npc_dropship"
- title #NPC_DROPSHIP
- titleIMC #NPC_GOBLIN
- titleMIL #NPC_CROW
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "" [$sp]
-
- HullType "HULL_FLYING_VEHICLE"
- AIClass vehicle
- BodyType vehicle
-
- collideWithPlayer 1
- ArmorType heavy
- SmartAmmoLockType large
- DrawEnemyHealthBar 1
- DrawTargetHealthBar 1
-
- BehaviorSelector "behavior_dropship"
-
- DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl"
- DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship.mdl"
- DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship.mdl"
-
- DefaultWeapon ""
-
- Health 10000 [$sp]
- Health 10000 [$mp]
-
- meleeable false
-
- magneticRange 190
-
- YawSpeed 45
- goalTolerance 400
- waypointTolerance 1000
- flyingStoppingTime 1.0
- tiltLookaheadTime 1.0
- yawLookaheadTime 2.0
- randomHoverAmount 15
- maxFlyingAccel 2000
- maxFlyingSpeed 3000
- maxFlyingSpeedNonCombat 3000
-
- maxPitch 10
- maxRoll 30
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt
deleted file mode 100644
index a2c6c88e2..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_dropship.txt"
-npc_dropship_dogfighter
-{
- title #NPC_DROPSHIP_DOGFIGHTER
- DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl"
- DefaultModelName_IMC "models/vehicle/straton/straton_imc_gunship_01.mdl"
- DefaultModelName_MIL "models/vehicle/hornet/hornet_fighter.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt
deleted file mode 100644
index a7b9214cf..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_dropship.txt"
-npc_dropship_hero
-{
- ui_targetinfo "ui/targetinfo_titan" [$mp]
-
- DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship_hero.mdl"
- DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship_hero.mdl"
- DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship_hero.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt
deleted file mode 100644
index 9b435cdb7..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt
+++ /dev/null
@@ -1,92 +0,0 @@
-npc_frag_drone
-{
- HullType "HULL_HUMAN"
- orientToGround 1
- BodyType human
- ArmorType normal
- smartAmmoLockAttachmentName0 CHESTFOCUS
- title #NPC_SPECTRE_SUICIDE
-
- footstep_type "Tick"
-
- minSpeedScale 0.8
- maxSpeedScale 1.5
-
- BaseClass npc_frag_drone
- AIClass frag_drone
- TraverseAnimType frag_drone
- BehaviorSelector "behavior_frag_drone"
-
- mechanical 1
-
- DefaultModelName "models/robots/drone_frag/drone_frag.mdl"
- DefaultModelName_IMC "models/robots/drone_frag/drone_frag.mdl"
- DefaultModelName_MIL "models/robots/drone_frag/drone_frag.mdl"
- DefaultWeapon ""
- WeaponCapacity "Locked"
-
- Health 45 [$sp]
- Health 110 [$mp]
-
- LookDistDefault_Idle 2000
- LookDistDefault_Alert 2000
- LookDistDefault_Combat 2000
-
- FOV_Idle_Near_Horz 360
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 360
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 360
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 360
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 360
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 360
- FOV_Combat_Far_Vert 180
-
- faceEnemyToleranceAngle 180
- faceEnemyStrictToleranceAngle 180
- shouldConsiderFacingDir 0
- moveYawSpeed 30
-
- aimassist_bounds_override 25
- aimassist_adspull_centerAttachmentName "aimassist_center"
- aimassist_adspull_centerRadius 13.0
- aimassist_adspull_headshotAttachmentName ""
- aimassist_adspull_headshotRadius 0.0
-
- MeleeDamageMin 120
- MeleeDamageMax 120
- MeleeDamageRadius 32
- MeleeRange 16
- meleeImpactEffectTable "melee_spectre"
-
- meleeable 0
- leechMaxDist 0
-
- MinStartMoveDist 100
- MaxArrivalDist 150
- MinForceWalkDist 0
- moveDeflectionLookAheadTime 0.5
-
- allowPatrol 1
- allowInvestigate 1
-
- chaseStopDist 16
- chaseStopDistHeavyArmor 16
-
- shootableByFriendlyPlayer 1
- showFriendlyIcon 1
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- aiEnemy_usePriorityDist 1300
-
- magneticRange 125
-
- suicideExplosionDelay 2.1
- suicideExplosionDistance 200.0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt
deleted file mode 100644
index ce679d194..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-#base "npc_frag_drone.txt"
-npc_frag_drone_fd
-{
- SuicideChaseTime 3.0 [$sp]
- SuicideChaseTime 10.0 [$mp]
-
- Health 45 [$sp]
- Health 100 [$mp]
-
- DefaultModelName "models/weapons/sentry_frag/sentry_frag.mdl"
- DefaultModelName_IMC "models/weapons/sentry_frag/sentry_frag.mdl"
- DefaultModelName_MIL "models/weapons/sentry_frag/sentry_frag.mdl"
-
-
- suicideExplosionDistance 200.0
-
-// OverrideOverloadAnim "sp_suicide_spectre_explode_stand_short"
- JumpAtTitans 0
- damageDefOverride "damagedef_frag_drone_explode_FD"
-
- minSpeedScale 2.0
- maxSpeedScale 2.5
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt
deleted file mode 100644
index 53458c3cc..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-#base "npc_frag_drone.txt"
-npc_frag_drone_throwable
-{
- title "#WPN_FRAG_DRONE"
- suicideExplosionDelay 1.25 [$mp]
- suicideExplosionDistance 100.0 [$mp]
-
- Health 60 [$sp]
- Health 60 [$mp]
-
- DefaultModelName "models/weapons/sentry_frag/sentry_frag.mdl"
- DefaultModelName_IMC "models/weapons/sentry_frag/sentry_frag.mdl"
- DefaultModelName_MIL "models/weapons/sentry_frag/sentry_frag.mdl"
-
- footstep_type "sentryfragdrone"
-
- SuicideChaseTime 3.0 [$sp]
- SuicideChaseTime 0.0 [$mp]
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
deleted file mode 100644
index e4df1fe1f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
+++ /dev/null
@@ -1,83 +0,0 @@
-#base "base_vehicle.txt"
-npc_gunship
-{
- HullType "HULL_FLYING_VEHICLE"
- AIClass vehicle
- BodyType vehicle
- collideWithPlayer 1
-
- ArmorType heavy
- SmartAmmoLockType large
-
- title #NPC_GUNSHIP
- titleIMC #NPC_PHANTOM
- titleMIL #NPC_HORNET
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "" [$sp]
-
- BaseClass "npc_gunship"
-
- DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl"
- DefaultWeapon "mp_weapon_gunship_missile"
- //DefaultWeapon "mp_weapon_gunship_turret"
- BehaviorSelector "behavior_gunship"
- chaseStopDist 700
- chaseStopDistHeavyArmor 1000
- DrawEnemyHealthBar 1
- DrawTargetHealthBar 1
-
- Health 10000 [$sp]
- Health 10000 [$mp]
-
- aiEnemy_priority 50
-
- faceEnemyToleranceAngle 2
- faceEnemyStrictToleranceAngle 1
- aimConeCos 0.906 // 25 degree
- aimConeCloseCos 0.906 // 25 degree
-
- meleeable false
- circleStrafeDist 1300
-
- magneticRange 190
- leechMaxDist 150
- rodeoMaxDist 200
-
- waitBetweenWeaponBurst 0
-
- YawSpeed 30
-
- minGoalRadius 300
- patrolRangeMin 2000
- patrolRangeMax 3000
-
- goalTolerance 400
- waypointTolerance 350
- flyingStoppingTime 1.0
- tiltLookaheadTime 2.0
- yawLookaheadTime 2.0
- randomHoverAmount 15
- maxFlyingAccel 1500
- maxFlyingSpeed 2200
- maxFlyingSpeedNonCombat 1000
-
- attackRunHeight 300
- attackRunDist 2500
-
- maxPitch 30
- maxRoll 30
-
- missileAwarenessCos -1
-
- dodgePeriod 10 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod
- minConsecutiveDodgeTime 2
- StrafeDodgeDamage 400
- flyingDodgeDist 800
- enemyAimAtMeWidthHeavyArmor 150
-
- chasecamDistanceMax 320
- chasecamMaxOrbitDepth 90
- chasecamOffsetUp 150
- chasecamOffsetRight 110
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt
deleted file mode 100644
index e387551f3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_gunship.txt"
-npc_gunship_scripted
-{
- BaseClass "npc_gunship_scripted"
- title #NPC_GUNSHIP_SCRIPTED
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt
deleted file mode 100644
index 495f3cceb..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt
+++ /dev/null
@@ -1,73 +0,0 @@
-npc_marvin
-{
- AIClass marvin
-
- title #NPC_MARVIN
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- HullType "HULL_HUMAN"
- BodyType marvin
- SmartAmmoLockType none
- smartAmmoLockAttachmentName0 HEADFOCUS
-
- marvin_type "marvin_type_walker"
-
- BehaviorSelector "behavior_marvin"
-
- mechanical 1
- nonCombatAI 1
-
- BaseClass "npc_marvin"
-
- footstep_type "robot"
-
- leechAnimSet marvin
-
- DefaultModelName "models/robots/marvin/marvin.mdl"
- DefaultWeapon ""
-
- Health 10 [$sp]
- Health 10 [$mp]
-
- FOV_Vert_Offset -10
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- YawSpeed 30
- MoveYawSpeed 12
- AimAngularSpeed 7
-
- MeleeDamageMin 10
- MeleeDamageMax 20
- MeleeDamageRadius 64
-
- fallDeathHeight 300
-
- PainOnHeavyDamageThreshold 0
- PainOnRepeatDamageThreshold 0
-
- MinStartMoveDist 100
- MaxArrivalDist 120
- MinForceWalkDist 150
-
- magneticRange 60
-
- moveDeflectionLookAheadTime 1.5
- reactChanceDefault 100
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt
deleted file mode 100644
index 8bd840296..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt
+++ /dev/null
@@ -1,107 +0,0 @@
-npc_pilot_elite
-{
- HullType "HULL_HUMAN"
- AIClass pilot_elite
- BodyType human
- ArmorType normal
- TraverseAnimType human
-
- smartAmmoLockAttachmentName0 CHESTFOCUS
-
- footstep_type "grunt"
-
- title #NPC_PILOT
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "ui/targetinfo_npc_basic" [$sp]
-
- BaseClass "npc_pilot_elite"
-
- DefaultModelName "models/humans/pilots/sp_medium_reaper_m.mdl"
- DefaultWeapon "mp_weapon_r97"
- BehaviorSelector "behavior_pilot_elite"
-
- Health 250 [$sp]
- Health 250 [$mp]
-
- PainOnHeavyDamageThreshold 250
- breakOutOfPainDamageThreshold 150
- PainOnRepeatDamageThreshold 300
-
- allowUseCover 1
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 60
- FOV_Idle_Far_Vert 60
-
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 60
- FOV_Alert_Far_Vert 60
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 130
- FOV_Combat_Far_Vert 100
-
- AimAngularSpeed 7
-
- YawSpeed 30
- MoveYawSpeed 30
-
- faceEnemyWhileMovingDist 1000
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 13.0
-
- MeleeDamageMin 70
- MeleeDamageMax 80
- MeleeDamageRadius 32
- MeleeRange 80
- MeleeCosAngleRange 0.2
- MeleeChargeRange 220
- MeleeChargeDamageMin 180
- MeleeChargeDamageMax 200
- MeleeChargeDamageRadius 70
- meleeInterval 0
- meleeChargeInterval 3
- meleeImpactEffectTable "melee_spectre"
-
- blockPeriod 7
- maxBlockPerPeriod 3
-
- dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
- minConsecutiveDodgeTime 1.5
- dodgeForwardThreshold 800
- dodgeBackwardThreshold 0
- StrafeDodgeDamage 300
-
- circleStrafeDist 500
- circleStrafeAngleIncrement 30
-
- chaseStopDist 16
- chaseStopDistHeavyArmor 250
-
- tauntInterval 60
-
- MinStartMoveDist 100
- MaxArrivalDist 150
- MinForceWalkDist 0 // 150
-
- leechMaxDist 0
- showFriendlyIcon 1
-
- meleeable 1
-
- magneticRange 125
-
- evasiveCombatTotalHealthDiffPct 0.8
- aggressiveCombatTotalHealthDiffPct 0.95
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt
deleted file mode 100644
index 144d4df19..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt
+++ /dev/null
@@ -1,89 +0,0 @@
-npc_pilot_elite_assassin
-{
- HullType "HULL_HUMAN"
- AIClass pilot_assassin
- BodyType human
- ArmorType normal
- smartAmmoLockAttachmentName0 CHESTFOCUS
- TraverseAnimType spectre
-
- title #NPC_PILOT_ELITE_ASSASSIN
-
- BaseClass "npc_pilot_elite"
-
- DefaultModelName "models/Robots/spectre/spectre_ninja.mdl"
- DefaultWeapon "mp_weapon_r97"
- BehaviorSelector "behavior_pilot_elite"
-
- Health 1500
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 60
- FOV_Idle_Far_Vert 60
-
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 60
- FOV_Alert_Far_Vert 60
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 130
- FOV_Combat_Far_Vert 100
-
- YawSpeed 30
- MoveYawSpeed 30
- AimAngularSpeed 20
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 13.0
-
- MeleeDamageMin 70
- MeleeDamageMax 80
- MeleeDamageRadius 32
- MeleeRange 80
- MeleeCosAngleRange 0.2
- MeleeChargeRange 220
- MeleeChargeDamageMin 180
- MeleeChargeDamageMax 200
- MeleeChargeDamageRadius 70
- meleeInterval 0
- meleeChargeInterval 3
- meleeImpactEffectTable "melee_spectre"
-
- blockPeriod 7
- maxBlockPerPeriod 3
-
- dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
- minConsecutiveDodgeTime 1.5
- dodgeForwardThreshold 800
- dodgeBackwardThreshold 0
- StrafeDodgeDamage 300
- circleStrafeDist 400
-
- chaseStopDist 16
- chaseStopDistHeavyArmor 250
-
- tauntInterval 60
-
- MinStartMoveDist 100
- MaxArrivalDist 150
- MinForceWalkDist 150
-
- leechMaxDist 0
- showFriendlyIcon 1
-
- decloakOnShoot 1
-
- meleeable 1
-
- magneticRange 125
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt
deleted file mode 100644
index 74bf638ef..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-#base "npc_pilot_elite_assassin.txt"
-npc_pilot_elite_assassin_cqb
-{
- title #NPC_PILOT_ELITE_ASSASSIN_CQB
-
- BehaviorSelector "behavior_pilot_elite_assassin_cqb"
-
- canCloak 1
-
-// blockPeriod 7
-// maxBlockPerPeriod 3
-
- dodgePeriod 5 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod
- minConsecutiveDodgeTime 1.0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt
deleted file mode 100644
index f9885b1d5..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt
+++ /dev/null
@@ -1,14 +0,0 @@
-#base "npc_pilot_elite_assassin.txt"
-npc_pilot_elite_assassin_sniper
-{
- title #NPC_PILOT_ELITE_ASSASSIN_SNIPE
-
- canCloak 1
-
- DefaultWeapon "mp_weapon_dmr"
- BehaviorSelector "behavior_pilot_elite_assassin_sniper"
-
- Health 1500 //hack for testing
-
- decloakOnShoot 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt
deleted file mode 100644
index 2a497d2ea..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_pilot_elite.txt"
-
-npc_pilot_elite_s2s
-{
- LookDistDefault_Combat 15000 //so the 6-4 can shoot at distant ships in the intro
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt b/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt
deleted file mode 100644
index 1df9538f0..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt
+++ /dev/null
@@ -1,148 +0,0 @@
-npc_prowler
-{
- HullType "HULL_PROWLER"
- useSequenceBounds 1
- orientToGround 1
- AIClass prowler
- TraverseAnimType prowler
- BodyType human
- ArmorType normal
- collideWithPlayer 1
-
- title #NPC_PROWLER
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- BaseClass "npc_prowler"
-
- footstep_type "prowler"
- quadruped 1
-
- DefaultModelName "models/creatures/prowler/r2_prowler.mdl"
- DefaultWeapon ""
- BehaviorSelector "behavior_prowler"
-
- GibModel0 "models/gibs/human_gibs.mdl"
-
- melee_charge_set prowler
-
- Health 280
-
- painOnHeavyDamageThreshold 50
- PainOnRepeatDamageThreshold 210
- heavyPainMinInterval 4
- PainOnSurpriseHit 0
- PainWhileRunning 1
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 160
- FOV_Idle_Near_Vert 160
- FOV_Idle_Far_Horz 120
- FOV_Idle_Far_Vert 120
-
- FOV_Alert_Near_Horz 160
- FOV_Alert_Near_Vert 160
- FOV_Alert_Far_Horz 150
- FOV_Alert_Far_Vert 120
-
- FOV_Combat_Near_Horz 160
- FOV_Combat_Near_Vert 160
- FOV_Combat_Far_Horz 150
- FOV_Combat_Far_Vert 120
-
- faceEnemyToleranceAngle 45
- faceEnemyStrictToleranceAngle 45
- MoveYawSpeed 15
- AimAngularSpeed 20
- allowTurn45Anims 0
-
- aimassist_adspull_centerAttachmentName "aimassist_center"
- aimassist_adspull_centerRadius 18.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 13.0
-
- MeleeDamageMin 60 [$mp]
- MeleeDamageMax 80 [$mp]
- MeleeDamageMinHeavyArmor 60 [$mp]
- MeleeDamageMaxHeavyArmor 80 [$mp]
- MeleeDamageRadius 60 [$mp]
- MeleeRange 80 [$mp]
- MeleeInterval 1.5 [$mp]
- MeleeMaxCombo 2 [$mp]
- MeleeChargeDamageMin 100 [$mp]
- MeleeChargeDamageMax 100 [$mp]
- MeleeChargeDamageMinHeavyArmor 100 [$mp]
- MeleeChargeDamageMaxHeavyArmor 100 [$mp]
- MeleeChargeDamageRadius 60 [$mp]
- MeleeChargeRange 240 [$mp]
- meleeChargeInterval 3 [$mp]
-
- MeleeDamageMin 15 [$sp]
- MeleeDamageMax 20 [$sp]
- MeleeDamageMinHeavyArmor 150 [$sp]
- MeleeDamageMaxHeavyArmor 150 [$sp]
- MeleeDamageRadius 60 [$sp]
- MeleeRange 80 [$sp]
- MeleeInterval 1.5 [$sp]
- MeleeMaxCombo 2 [$sp]
- MeleeChargeDamageMin 25 [$sp]
- MeleeChargeDamageMax 25 [$sp]
- MeleeChargeDamageMinHeavyArmor 300 [$sp]
- MeleeChargeDamageMaxHeavyArmor 300 [$sp]
- MeleeChargeDamageRadius 60 [$sp]
- MeleeChargeRange 240 [$sp]
- meleeChargeInterval 3 [$sp]
-
- MeleeCosAngleRange 0.707 // Matches faceEnemyStrictToleranceAngle
- MeleeEnemyArmorType any
- MeleeChargeEnemyArmorType any
-
- meleeHighOffset 70
-
- meleeImpactEffectTable "melee_prowler"
- syncedMeleeEngageDist 40
- meleeable 1
-
- canBeAlertedByEnemiesOutsideOfMaxDist 0
- returnToIdleTime 15
- maxEnemyDist 950
- maxEnemyDistHeavyArmor 1200
- aiEnemy_usePriorityDist 0
-
- pathMaxDetourBase 1000
- pathMaxDetourMultiplier 2.0
- minGoalRadius 256
-
- MinStartMoveDist 100
- MaxArrivalDist 230
- MinForceWalkDist 0
- circleStrafeDist 420
- enemyAimAtMeWidth 100
-
- chaseStopDist 100
- chaseStopDistHeavyArmor 200
- chaseStopVerticalDist 300
- chaseTryRunningDodgeWhenAimedAtMinDist 300 // This should be greater than MeleeChargeRange so that he prioritizes leap attacking over dodging
-
- dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
-
- traverseCostFactor 0.5
-
- showFriendlyIcon 1
-
- allowFlee 1
- allowSignals 1
- allowPatrol 1
- allowInvestigate 0 // no investigate
-
- patrolRangeMin 600
- patrolRangeMax 800
-
- moveDeflectionLookAheadTime 0.5
- reactChanceDefault 100
- reactBulletChanceDefault 90
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt
deleted file mode 100644
index e5dcfeb17..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt
+++ /dev/null
@@ -1,201 +0,0 @@
-
-npc_soldier
-{
- AIClass human
- ArmorType normal
- BaseClass "npc_soldier"
- BodyType human
- HullType "HULL_HUMAN"
- SmartAmmoLockType small // defaults to small
- TraverseAnimType human
- traverseCostFactor 5.0
-
- difficultTraverseFlags 256 // 1 << 8 (TRAVERSE_JUMP_UP_DOWN_128)
-
- BehaviorSelector "behavior_soldier" [$mp]
- BehaviorSelector "behavior_sp_soldier" [$sp]
-
- footstep_type "grunt"
- footstepSprintSpeedThreshold 100
-
- title #NPC_SOLDIER
- title_IMC #NPC_GRUNT_IMC
- title_MIL #NPC_GRUNT_MILITIA
- ui_targetinfo "ui/targetinfo_soldier_bounty" [$mp]
- ui_targetinfo "ui/targetinfo_cockpit_name" [$sp]
-
- IsGenericGrunt 1
-
- GrenadeWeaponName mp_weapon_frag_grenade
-
- AimAngularSpeed 7
- allowFlee 1
- allowInvestigate 1 [$sp]
- allowPatrol 1 [$sp]
- allowSignals 1
- allowUseCover 1
- DefaultModelName "models/humans/grunts/imc_grunt_rifle.mdl"
- DefaultModelName_IMC "models/humans/grunts/imc_grunt_rifle.mdl"
- DefaultModelName_MIL "models/humans/grunts/mlt_grunt_rifle.mdl"
-
- DefaultWeapon "mp_weapon_rspn101"
- WeaponCapacity "PilotMainWeapons"
- GibModel0 "models/gibs/human_gibs.mdl"
-
- headshotFX "P_headshot_human"
-
- faceEnemyStrictToleranceAngle 30
- faceEnemyWhileMovingDist 400 [$sp]
- faceEnemyWhileMovingDist 600 [$mp]
-
- Health 90 [$sp]
- Health 50 [$mp]
-
- PainOnRepeatDamageThreshold 39 [$sp]
- PainOnRepeatDamageThreshold 15 [$mp]
- RepeatDamageTimeInterval 8
-
- PainOnHeavyDamageThreshold 80 // more than health so never happens for base soldier but will happen for higher health ones
- PainOnSurpriseHit 1
- PainWhileRunning 1
-
- fallDeathHeight 300
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 8.0
-
- MeleeDamageMax 30 [$mp]
- MeleeDamageMin 30 [$mp]
- MeleeDamageMax 53 [$sp]
- MeleeDamageMin 53 [$sp]
- MeleeDamageRadius 40 [$mp]
- MeleeRange 40 [$mp]
- MeleeDamageRadius 60 [$sp]
- MeleeRange 60 [$sp]
- MeleeDamageForce 15000
-
- MeleeChargeDamageMin 20
- MeleeChargeDamageMax 20
- MeleeChargeDamageRadius 35
- MeleeChargeRange 0
- MeleeChargeCosAngleRange 0.866 // 30 degrees
- MeleeChargeInterval 3
- MeleeChargeEnemyArmorType normal
- MeleeChargeOnlyPlayers 1
-
- MaxArrivalDist 170
- MinForceWalkDist 150
- MinStartMoveDist 100
- MoveYawSpeed 12
-
- moveDeflectionLookAheadTime 0.5 [$sp]
- moveDeflectionLookAheadTime 0.5 [$mp]
-
- LookDistDefault_Alert 3000
- LookDistDefault_Combat 5000
- LookDistDefault_Idle 1500
-
- "mp" [$mp]
- {
- crouchCombatDistInner 350
- crouchCombatDistOuter 450
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 60
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 60
- FOV_Combat_Near_Horz 130
- FOV_Combat_Near_Vert 180
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
-
- NoticeForgetPostTime 5.0
- NoticeForgetPreTime 1.0
-
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 300
- NoticeDistNear_Idle 150
- NoticeDistFar_Alert 2000
- NoticeDistFar_Combat 2000
- NoticeDistFar_Idle 2000
- NoticeTimeNear_Alert 0.1
- NoticeTimeNear_Combat 0.0
- NoticeTimeNear_Idle 0.1
- NoticeTimeFar_Alert 1.0
- NoticeTimeFar_Combat 1.0
- NoticeTimeFar_Idle 1.0
- NoticeTimePeripheral_Alert 0.7
- NoticeTimePeripheral_Combat 0.7
- NoticeTimePeripheral_Idle 0.7
- }
-
- "sp" [$sp]
- {
- crouchCombatDistInner 500
- crouchCombatDistOuter 650
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 60
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 100
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 60
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 80
- FOV_Idle_Far_Horz 80
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 170
- FOV_Idle_Near_Vert 80
-
- NoticeForgetPostTime 5.0
- NoticeForgetPreTime 1.0
-
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 300
- NoticeDistNear_Idle 150
- NoticeDistFar_Alert 1800
- NoticeDistFar_Combat 2500
- NoticeDistFar_Idle 1500
- NoticeTimeNear_Alert 0.2
- NoticeTimeNear_Combat 0.1
- NoticeTimeNear_Idle 0.5
- NoticeTimeFar_Alert 0.75
- NoticeTimeFar_Combat 0.5
- NoticeTimeFar_Idle 2.0
- NoticeTimePeripheral_Alert 1.0
- NoticeTimePeripheral_Combat 0.75
- NoticeTimePeripheral_Idle 2.0
- }
-
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical
- FOV_Vert_Offset -20 // looking down instead of up... better for pilots on high ground feeling
-
- showTitle 1
-
- resetBurstOnStopShootOverlay 1
- restrictAimGunToValidSequences 1
- showFriendlyIcon 1
- waitBetweenWeaponBurst 1
- suppressLSP_duration 10 [$sp]
- suppressLSP_duration 10 [$mp]
- enemyAimAtMeWidth 100
-
- aiEnemy_usePriorityDist 2000 [$sp]
- aiEnemy_immediateThreatDist 230 [$sp]
- aiEnemy_immediateThreatDist 94 [$mp]
-
- braceWhenDangerousAreaDisplacementFails 1
-
- reactChanceDefault 90 [$sp]
- reactChanceDefault 60 [$mp]
- reactBulletChanceDefault 90 [$sp]
- reactBulletChanceDefault 60 [$mp]
- reactFriendlyChanceDefault 100
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt
deleted file mode 100644
index b4e6eee54..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_bish
-{
- SettingsTitle "Bish"
- DefaultModelName_IMC "models/humans/mcor_hero/bish/mcor_hero_bish.mdl"
- DefaultModelName_MIL "models/humans/mcor_hero/bish/mcor_hero_bish.mdl"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt
deleted file mode 100644
index 82548c97e..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_blisk
-{
- SettingsTitle "Blisk"
- DefaultModelName_IMC "models/humans/imc_villain/blisk/imc_villain_blisk.mdl"
- DefaultModelName_MIL "models/humans/imc_villain/blisk/imc_villain_blisk.mdl"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt
deleted file mode 100644
index 2ebedae21..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-#base "npc_soldier_shield_captain.txt"
-npc_soldier_drone_summoner
-{
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt
deleted file mode 100644
index d10daea62..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt
+++ /dev/null
@@ -1,14 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_hero_bear
-{
- title #NPC_BEAR_NAME
- SettingsTitle #NPC_BEAR_NAME
- IsGenericGrunt 0
-
- DefaultModelName "models/humans/pilots/sp_heavy_roog_m.mdl"
- DefaultModelName_IMC "models/humans/pilots/sp_heavy_roog_m.mdl"
- DefaultModelName_MIL "models/humans/pilots/sp_heavy_roog_m.mdl"
-
- DefaultWeapon "mp_weapon_mastiff"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt
deleted file mode 100644
index fcc3901b6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_hero_sarah
-{
- title #NPC_SARAH_NAME
- SettingsTitle #NPC_SARAH_NAME
- IsGenericGrunt 0
-
- DefaultModelName "models/humans/heroes/mlt_hero_sarah.mdl"
- DefaultModelName_IMC "models/humans/heroes/mlt_hero_sarah.mdl"
- DefaultModelName_MIL "models/humans/heroes/mlt_hero_sarah.mdl"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt
deleted file mode 100644
index f09efadad..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_soldier.txt"
-
-npc_soldier_pve_eliteguard
-{
- title "Elite Guard"
-
- DefaultModelName "models/humans/grunts/imc_grunt_rifle_pve.mdl"
- DefaultModelName_IMC "models/humans/grunts/imc_grunt_rifle_pve.mdl"
- DefaultModelName_MIL "models/humans/grunts/imc_grunt_rifle_pve.mdl"
-
- returnToIdleTime 3
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt
deleted file mode 100644
index cb4e5784e..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_soldier.txt"
-
-npc_soldier_pve_sandbox
-{
- title "Grunt"
- returnToIdleTime 3
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt
deleted file mode 100644
index d3abdef29..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_pve_specialist
-{
- SummonDrone npc_drone_plasma
- title #NPC_SPECIALIST
-
- IsGenericGrunt 0
-
- mechanical 1
- magneticRange 125
-
- DefaultWeapon "mp_weapon_lstar"
- GrenadeWeaponName "mp_weapon_frag_drone"
-
- Health 120
- PainOnRepeatDamageThreshold 90
-
- DefaultModelName "models/humans/grunts/imc_grunt_shield_captain.mdl"
- DefaultModelName_IMC "models/humans/grunts/imc_grunt_shield_captain.mdl"
- DefaultModelName_MIL "models/humans/grunts/imc_grunt_shield_captain.mdl"
-
- GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibAttachment0 "left_leg"
- GibAttachment1 "right_leg"
- GibAttachment2 "left_arm"
- GibAttachment3 "right_arm"
- GibSpeed 200
- GibAngularSpeed 20
- GibMaxDist 1600
- GibFX "P_exp_spectre_death"
- GibSound "Explo_Spectre"
-
- headshotFX "P_headshot_pilot_robot"
-
- footstep_type "robopilot"
-
- returnToIdleTime 3
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt
deleted file mode 100644
index 96516c659..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_shield_captain
-{
- title #NPC_SOLDIER_SHIELD_CAPTAIN
- PersonalShield 1
-
- DefaultWeapon "mp_weapon_lmg"
-
- Health 350 [$mp]
- Health 150 [$sp]
-
- PainOnRepeatDamageThreshold 260 [$mp]
- PainOnRepeatDamageThreshold 110 [$sp]
-
- AimAngularSpeed 3
- faceEnemyToleranceAngle 35
-
- IsGenericGrunt 0
-
- DefaultModelName "models/humans/grunts/imc_grunt_shield_captain.mdl"
- DefaultModelName_IMC "models/humans/grunts/imc_grunt_shield_captain.mdl"
- DefaultModelName_MIL "models/humans/grunts/imc_grunt_shield_captain.mdl"
-
- headshotFX "P_headshot_pilot"
-
- braceWhenDangerousAreaDisplacementFails 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt
deleted file mode 100644
index e5062df0d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_sidearm
-{
- title "Pistol Grunt"
- DefaultWeapon "mp_weapon_semipistol"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt
deleted file mode 100644
index fc7a77a0f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt
+++ /dev/null
@@ -1,43 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_specialist
-{
- SummonDrone npc_drone_plasma
- title #NPC_SPECIALIST
-
- IsGenericGrunt 0
-
- mechanical 1
- magneticRange 125
-
- DefaultWeapon "mp_weapon_lstar"
- GrenadeWeaponName "mp_weapon_frag_drone"
-
- Health 120
- PainOnRepeatDamageThreshold 90
-
- DefaultModelName "models/humans/pilots/sp_light_ged_m.mdl"
- DefaultModelName_IMC "models/humans/pilots/sp_light_ged_m.mdl"
- DefaultModelName_MIL "models/humans/pilots/sp_light_ged_m.mdl"
-
- GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibAttachment0 "left_leg"
- GibAttachment1 "right_leg"
- GibAttachment2 "left_arm"
- GibAttachment3 "right_arm"
- GibSpeed 200
- GibAngularSpeed 20
- GibMaxDist 1600
- GibFX "P_exp_spectre_death"
- GibSound "Explo_Spectre"
-
- headshotFX "P_headshot_pilot_robot"
-
- footstep_type "robopilot"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt
deleted file mode 100644
index f08a13469..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt
+++ /dev/null
@@ -1,44 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_specialist_militia
-{
- SummonDrone npc_drone_plasma
- title #NPC_SPECIALIST_MILITIA
-
- IsGenericGrunt 0
-
- mechanical 1
- magneticRange 125
-
- DefaultWeapon "mp_weapon_lstar"
- GrenadeWeaponName "mp_weapon_frag_drone"
-
- Health 120
- PainOnRepeatDamageThreshold 90
-
- DefaultModelName "models/humans/grunts/grunt_specialist.mdl"
- DefaultModelName_IMC "models/humans/grunts/grunt_specialist.mdl"
- DefaultModelName_MIL "models/humans/grunts/grunt_specialist.mdl"
-
- GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibAttachment0 "left_leg"
- GibAttachment1 "right_leg"
- GibAttachment2 "left_arm"
- GibAttachment3 "right_arm"
- GibSpeed 200
- GibAngularSpeed 20
- GibMaxDist 1600
- GibFX "P_exp_spectre_death"
- GibSound "Explo_Spectre"
-
- headshotFX "P_headshot_pilot_robot"
-
- footstep_type "robopilot"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt
deleted file mode 100644
index 6fd6c86d5..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_spyglass
-{
- SettingsTitle "Spyglass"
- DefaultModelName_IMC "models/humans/imc_villain/spyglass/imc_villain_spyglass.mdl"
- DefaultModelName_MIL "models/humans/imc_villain/spyglass/imc_villain_spyglass.mdl"
-}
-
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt
deleted file mode 100644
index 37634d9a4..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-#base "npc_soldier.txt"
-npc_soldier_training_sentry
-{
- title #NPC_SOLDIER_TRAINING_SENTRY
-
- FOV_Vert_Offset 10
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 80
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 80
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 80
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt b/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt
deleted file mode 100644
index 27efebad2..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt
+++ /dev/null
@@ -1,216 +0,0 @@
-npc_spectre
-{
- AIClass spectre
- TraverseAnimType spectre
-
- title #NPC_SPECTRE
- useSequenceBounds 1
-
- aiEnemy_usePriorityDist 1300
- aiEnemy_immediateThreatDist 200 [$sp]
- aiEnemy_immediateThreatDist 94 [$mp]
-
- AimAngularSpeed 7
-
- ArmorType normal
-
- BaseClass "npc_spectre"
- BodyType human
-
- footstep_type "robot"
- mechanical 1
-
- BehaviorSelector "behavior_spectre"
-
- chaseStopDist 300
- chaseStopDistHeavyArmor 800
-
- allowCower 0
- allowUseCover 1
-
- traverseCostFactor 2.0
- minGoalRadius 256
-
- DefaultModelName "models/robots/spectre/imc_spectre.mdl"
- DefaultModelName_IMC "models/robots/spectre/imc_spectre.mdl"
- DefaultModelName_MIL "models/robots/spectre/imc_spectre.mdl"
-
- DefaultWeapon "mp_weapon_rspn101"
- WeaponCapacity "PilotMainWeapons"
-
- longJumpCheckMinInterval 15
- longJumpCheckMaxInterval 30
- longJumpMinDist 400
- longJumpMaxDist 700
- longJumpHeight 300
-
- GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl"
- GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl"
- GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl"
- GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl"
- GibAttachment0 "left_leg"
- GibAttachment1 "right_leg"
- GibAttachment2 "left_arm"
- GibAttachment3 "right_arm"
- GibSpeed 200
- GibAngularSpeed 20
- GibMaxDist 1600
- GibFX "P_exp_spectre_death"
- GibSound "Explo_Spectre"
-
- headshotFX "P_headshot_pilot_robot"
- landingImpactTable "pilot_landing"
- footstepImpactTable "pilot_foostep"
-
- faceEnemyStrictToleranceAngle 30
- faceEnemyWhileMovingDist 600
-
- "mp" [$mp]
- {
- crouchCombatDistInner 300
- crouchCombatDistOuter 350
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 60
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 60
- FOV_Combat_Near_Horz 130
- FOV_Combat_Near_Vert 180
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
-
- NoticeForgetPostTime 5.0
- NoticeForgetPreTime 1.0
-
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 300
- NoticeDistNear_Idle 150
- NoticeDistFar_Alert 2000
- NoticeDistFar_Combat 2000
- NoticeDistFar_Idle 2000
- NoticeTimeNear_Alert 0.1
- NoticeTimeNear_Combat 0.0
- NoticeTimeNear_Idle 0.1
- NoticeTimeFar_Alert 1.0
- NoticeTimeFar_Combat 1.0
- NoticeTimeFar_Idle 1.0
- NoticeTimePeripheral_Alert 0.7
- NoticeTimePeripheral_Combat 0.7
- NoticeTimePeripheral_Idle 0.7
- }
-
- "sp" [$sp]
- {
- crouchCombatDistInner 400
- crouchCombatDistOuter 500
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 60
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 100
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 60
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 80
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 170
- FOV_Idle_Near_Vert 80
-
- NoticeForgetPostTime 5.0
- NoticeForgetPreTime 1.0
-
- NoticeDistNear_Alert 300
- NoticeDistNear_Combat 300
- NoticeDistNear_Idle 150
- NoticeDistFar_Alert 1800
- NoticeDistFar_Combat 2500
- NoticeDistFar_Idle 1500
- NoticeTimeNear_Alert 0.2
- NoticeTimeNear_Combat 0.1
- NoticeTimeNear_Idle 0.5
- NoticeTimeFar_Alert 0.75
- NoticeTimeFar_Combat 0.5
- NoticeTimeFar_Idle 2.0
- NoticeTimePeripheral_Alert 1.0
- NoticeTimePeripheral_Combat 0.75
- NoticeTimePeripheral_Idle 2.0
- }
-
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical
- FOV_Vert_Offset -20 // looking down instead of up... better for pilots on high ground feeling
-
- HullType "HULL_HUMAN"
- leechAnimSet spectre
- leechMaxDist 150
- magneticRange 125
- MaxArrivalDist 170
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 7.0
-
- MeleeDamageMax 20 [$mp]
- MeleeDamageMin 20 [$mp]
-
- MeleeDamageMax 53 [$sp]
- MeleeDamageMin 53 [$sp]
-
- Health 130 [$sp]
- Health 100 [$mp]
-
- PainOnHeavyDamageThreshold 32
- PainOnRepeatDamageThreshold 70
-
- MeleeDamageRadius 40 [$mp]
- MeleeRange 65 [$mp]
-
- MeleeDamageRadius 60 [$sp]
- MeleeRange 60 [$sp]
-
- MeleeChargeDamageMin 80
- MeleeChargeDamageMax 80
- MeleeChargeDamageMinHeavyArmor 80
- MeleeChargeDamageMaxHeavyArmor 80
- MeleeChargeDamageRadius 25
- MeleeChargeRange 135
- meleeChargeInterval 1
- MeleeChargeEnemyArmorType any
-
- meleeImpactEffectTable "melee_spectre"
-
- MinForceWalkDist 0
- MinStartMoveDist 100
- MoveYawSpeed 12
- moveDeflectionLookAheadTime 0.5 [$sp]
-
- shootingCoverFightRadius 600 [$sp]
-
- DrawEnemyHealthBar 0
- DrawTargetHealthBar 0
-
- resetBurstOnStopShootOverlay 1
- restrictAimGunToValidSequences 1
-
- showFriendlyIcon 1
- showTitle 1 [$mp]
- showTitle 1 [$sp]
-
- ui_targetinfo "ui/targetinfo_spectre_bounty" [$mp]
- ui_targetinfo "ui/targetinfo_npc_hackable" [$sp]
-
- smartAmmoLockAttachmentName0 HEADFOCUS
- waitBetweenWeaponBurst 1
- suppressLSP_duration 1.5
- reactChanceDefault 90
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt
deleted file mode 100644
index 6c2151ebd..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-#base "npc_spectre.txt"
-npc_spectre_mortar
-{
- title #NPC_SPECTRE_MORTAR
-
- minGoalRadius 8
- assaultHarvester 0
-
- "mp" [$mp]
- {
- crouchCombatDistInner 300
- crouchCombatDistOuter 350
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 180
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 120
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 120
- FOV_Combat_Near_Horz 130
- FOV_Combat_Near_Vert 180
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- }
- "sp" [$sp]
- {
- crouchCombatDistInner 300
- crouchCombatDistOuter 350
-
- FOV_Alert_Far_Horz 100
- FOV_Alert_Far_Vert 60
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Combat_Far_Horz 100
- FOV_Combat_Far_Vert 60
- FOV_Combat_Near_Horz 130
- FOV_Combat_Near_Vert 180
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 60
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- }
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt
deleted file mode 100644
index ae3347e9d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt
+++ /dev/null
@@ -1,162 +0,0 @@
-npc_stalker
-{
- AIClass stalker
- TraverseAnimType stalker
-
- title #NPC_STALKER
- ui_targetinfo "ui/targetinfo_stalker_bounty" [$mp]
- ui_targetinfo "ui/targetinfo_npc_hackable" [$sp]
- ui_targetinfo_offset_z 12
-
- useSequenceBounds 1
-
- aiEnemy_usePriorityDist 1300
- aiEnemy_immediateThreatDist 200
-
- AimAngularSpeed 7
-
- ArmorType normal
-
- BaseClass "npc_stalker"
- BodyType human
-
- footstep_type "stalker"
- footstepSprintSpeedThreshold 85
- mechanical 1
-
- BehaviorSelector "behavior_stalker"
- crawlingSettingsWrapper "npc_stalker_crawling"
-
- chaseStopDist 75 [$sp]
- chaseStopDistHeavyArmor 200 [$sp]
-
- chaseStopDist 500 [$mp]
- chaseStopDistHeavyArmor 800 [$mp]
-
- traverseCostFactor 5.0 // need to take into account slow move speed
- minGoalRadius 1600
-
- DefaultModelName "models/robots/stalker/robot_stalker.mdl" [$sp]
- DefaultModelName_IMC "models/robots/stalker/robot_stalker.mdl" [$sp]
- DefaultModelName_MIL "models/robots/stalker/robot_stalker.mdl" [$sp]
-
- DefaultModelName "models/robots/stalker/robot_stalker_red.mdl" [$mp]
- DefaultModelName_IMC "models/robots/stalker/robot_stalker_red.mdl" [$mp]
- DefaultModelName_MIL "models/robots/stalker/robot_stalker_red.mdl" [$mp]
-
- DefaultWeapon "mp_weapon_lstar"
- WeaponCapacity "PilotMainWeapons"
-
- longJumpHeight 2000
-
- GibModel0 "models/robots/stalker/robot_stalker_l_leg_gib.mdl" [$sp]
- GibModel1 "models/robots/stalker/robot_stalker_r_leg_gib.mdl" [$sp]
- GibModel2 "models/robots/stalker/robot_stalker_l_arm_gib.mdl" [$sp]
- GibModel3 "models/robots/stalker/robot_stalker_r_arm_gib.mdl" [$sp]
- GibModelSoftened0 "models/robots/stalker/robot_stalker_l_leg_gib.mdl" [$sp]
- GibModelSoftened1 "models/robots/stalker/robot_stalker_r_leg_gib.mdl" [$sp]
- GibModelSoftened2 "models/robots/stalker/robot_stalker_l_arm_gib.mdl" [$sp]
- GibModelSoftened3 "models/robots/stalker/robot_stalker_r_arm_gib.mdl" [$sp]
- GibModel0 "models/robots/stalker/robot_stalker_l_leg_red_gib.mdl" [$mp]
- GibModel1 "models/robots/stalker/robot_stalker_r_leg_red_gib.mdl" [$mp]
- GibModel2 "models/robots/stalker/robot_stalker_l_arm_red_gib.mdl" [$mp]
- GibModel3 "models/robots/stalker/robot_stalker_r_arm_red_gib.mdl" [$mp]
- GibModelSoftened0 "models/robots/stalker/robot_stalker_l_leg_red_gib.mdl" [$mp]
- GibModelSoftened1 "models/robots/stalker/robot_stalker_r_leg_red_gib.mdl" [$mp]
- GibModelSoftened2 "models/robots/stalker/robot_stalker_l_arm_red_gib.mdl" [$mp]
- GibModelSoftened3 "models/robots/stalker/robot_stalker_r_arm_red_gib.mdl" [$mp]
- GibAttachment0 "left_leg"
- GibAttachment1 "right_leg"
- GibAttachment2 "left_arm"
- GibAttachment3 "right_arm"
- GibSpeed 100
- GibAngularSpeed 5
- GibMaxDist 1600
- GibFX "P_exp_spectre_death"
- GibSound "Explo_Spectre"
-
- headshotFX "P_headshot_pilot_robot"
- landingImpactTable "pilot_landing"
- footstepImpactTable "pilot_foostep"
-
- faceEnemyStrictToleranceAngle 25
- faceEnemyWhileMovingDist 60
-
- FOV_Idle_Far_Horz 60
- FOV_Idle_Far_Vert 50
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 70
-
- FOV_Alert_Far_Horz 60
- FOV_Alert_Far_Vert 50
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 70
-
- FOV_Combat_Far_Horz 60
- FOV_Combat_Far_Vert 50
- FOV_Combat_Near_Horz 130
- FOV_Combat_Near_Vert 70
-
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
- FOV_Near_Dist 350 // distance at which we transition between near and far FOV values
- FOV_Vert_Offset 0
-
- HullType "HULL_HUMAN"
- magneticRange 125
- MaxArrivalDist 170
-
- aimassist_adspull_centerAttachmentName "CHESTFOCUS"
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotAttachmentName "HEADSHOT"
- aimassist_adspull_headshotRadius 8.0
- aimassist_adspull_noPitchUp 1 // don't want players to get sucked to chest when they're trying to chop the legs
-
- MeleeDamageMin 20 [$mp]
- MeleeDamageMax 20 [$mp]
- Health 150 [$mp]
-
- PainOnHeavyDamageThreshold 80 [$mp] // turned off for mp
- PainOnRepeatDamageThreshold 50 [$mp]
-
- MeleeDamageMin 53 [$sp]
- MeleeDamageMax 53 [$sp]
- Health 250 [$sp]
-
- PainOnHeavyDamageThreshold 59 [$sp]
- PainOnRepeatDamageThreshold 75 [$sp]
-
- MeleeDamageRadius 30 [$mp]
- MeleeRange 50 [$mp]
-
- MeleeDamageRadius 60 [$sp]
- MeleeRange 60 [$sp]
-
- MeleeDamageForce 40000
-
- meleeImpactEffectTable "melee_spectre"
-
- MinForceWalkDist 0
- MinStartMoveDist 100
- MoveYawSpeed 12
- allowTurn45Anims 0
- moveDeflectionLookAheadTime 1.5
-
- DrawEnemyHealthBar 0
- DrawTargetHealthBar 0
-
- resetBurstOnStopShootOverlay 1
- restrictAimGunToValidSequences 1
-
- showFriendlyIcon 1
- showTitle 1 [$mp]
- showTitle 1 [$sp]
-
- smartAmmoLockAttachmentName0 HEADFOCUS
- smartAmmoLockAttachmentName1 left_arm
- smartAmmoLockAttachmentName2 right_arm
- smartAmmoLockAttachmentName3 foot_L_sole
- smartAmmoLockAttachmentName4 foot_R_sole
- waitBetweenWeaponBurst 1
- suppressLSP_duration 8
- reactChanceDefault 90
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt
deleted file mode 100644
index 3a2516717..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt
+++ /dev/null
@@ -1,33 +0,0 @@
-#base "npc_stalker.txt"
-npc_stalker_crawling
-{
- ScriptSpawnAsCrawler 1
-
- AIClass stalker_crawling
-
- useSequenceBounds 1
- orientToGround 1
-
- DefaultWeapon ""
- BehaviorSelector "behavior_stalker_crawling"
-
- faceEnemyToleranceAngle 45
-
- eyeOffsetOverride_enabled 1
- eyeOffsetOverride "5 0 20"
-
- chaseStopDist 45
-
- allowWalkAnims 0
-
- MeleeDamageMax 35
- MeleeDamageMin 30
-
- MeleeDamageRadius 40
- MeleeRange 45
- MeleeInterval 0
-
- aimassist_adspull_centerRadius 11.0
- aimassist_adspull_headshotRadius 7.0
- aimassist_adspull_noPitchUp 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt
deleted file mode 100644
index 62a9d7ebd..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_stalker_crawling.txt"
-npc_stalker_crawling_fd
-{
- minGoalRadius 16
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt
deleted file mode 100644
index 48fc894dd..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_stalker_crawling.txt"
-npc_stalker_crawling_mossy
-{
- title "#NPC_STALKER_ZOMBIE_MOSSY" [$sp]
-
- DefaultModelName "models/robots/stalker/robot_stalker_mossy.mdl"
- DefaultModelName_IMC "models/robots/stalker/robot_stalker_mossy.mdl"
- DefaultModelName_MIL "models/robots/stalker/robot_stalker_mossy.mdl"
-
- Health 150
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt
deleted file mode 100644
index cc21b4418..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_stalker.txt"
-npc_stalker_fd
-{
- crawlingSettingsWrapper "npc_stalker_crawling_fd"
- minGoalRadius 16
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt
deleted file mode 100644
index fddee0fbf..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-#base "npc_stalker.txt"
-npc_stalker_zombie
-{
- SpawnLimping 1
-
- title "#NPC_STALKER_ZOMBIE" [$sp]
-
- DefaultWeapon ""
- Health 150
-
- allowWalkAnims 0
-
- leechAnimSet spectre
- leechMaxDist 150
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt
deleted file mode 100644
index 8dccbf6f1..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_stalker_zombie.txt"
-npc_stalker_zombie_mossy
-{
- title "#NPC_STALKER_ZOMBIE_MOSSY" [$sp]
-
- DefaultModelName "models/robots/stalker/robot_stalker_mossy.mdl"
- DefaultModelName_IMC "models/robots/stalker/robot_stalker_mossy.mdl"
- DefaultModelName_MIL "models/robots/stalker/robot_stalker_mossy.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt
deleted file mode 100644
index f5d30aa5a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt
+++ /dev/null
@@ -1,210 +0,0 @@
-npc_super_spectre
-{
- HullType "HULL_MEDIUM"
- AIClass super_spectre
- TraverseAnimType super_spectre
- collideWithPlayer 1
-
- ragdollOnTraverseDeath 0
- mechanical 1
- BodyType super_spectre
- ArmorType heavy [$sp]
- ArmorType heavy [$mp]
- SmartAmmoLockType large
- smartAmmoLockAttachmentName0 CHESTFOCUS
- smartAmmoLockAttachmentName1 HEADFOCUS
- smartAmmoLockAttachmentName2 exp_torso_main
- smartAmmoLockAttachmentName3 shell
- smartAmmoLockAttachmentName4 shell2
-
- suppressLSP_duration 5
-
- title #NPC_SUPER_SPECTRE
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "" [$sp]
-
- DrawEnemyHealthBar 1 [$mp]
- DrawTargetHealthBar 1 [$mp]
-
- DrawEnemyHealthBar 0 [$sp]
- DrawTargetHealthBar 0 [$sp]
-
- footstep_type "superspectre"
- footstepSprintSpeedThreshold 500
-
- BaseClass "npc_super_spectre"
-
- DefaultModelName "models/robots/super_spectre/super_spectre_v1.mdl"
- DefaultWeapon "mp_weapon_super_spectre"
- ForceAutoPrecacheDefaultWeapon 1
- AdditionalScriptWeapon "mp_weapon_spectre_spawner"
- AdditionalAISettings "npc_frag_drone"
- BehaviorSelector "behavior_super_spectre"
-
- GibModel0 "models/robots/super_spectre/super_spectre_left_arm.mdl"
- GibModel1 "models/robots/super_spectre/super_spectre_right_arm.mdl"
- GibModel2 "models/robots/super_spectre/super_spectre_left_leg.mdl"
- GibModel3 "models/robots/super_spectre/super_spectre_right_leg.mdl"
- GibModelSoftened0 "models/robots/super_spectre/super_spectre_left_arm.mdl"
- GibModelSoftened1 "models/robots/super_spectre/super_spectre_right_arm.mdl"
- GibModelSoftened2 "models/robots/super_spectre/super_spectre_left_leg.mdl"
- GibModelSoftened3 "models/robots/super_spectre/super_spectre_right_leg.mdl"
- GibAttachment0 "FX_DAM_VENT_RL"
- GibAttachment1 "FX_DAM_VENT_RR"
- GibAttachment2 "THRUST_L_FOOT"
- GibAttachment3 "THRUST_R_FOOT"
- GibSpeed 450
- GibAngularSpeed 30
- GibMaxDist 16000
- GibFX "P_sup_spectre_death"
- //GibSound "ai_reaper_explo_3p"
-
- //leechAnimSet super_spectre
- //onLeechFuncName SuperSpectreOnLeeched
- //leechAnimTag REF
- //leechDataKnifeTag KNIFE
- leechMaxDist 0
-
- Health 3500 [$mp]
- Health 3000 [$sp]
-
- PainOnHeavyDamageThreshold 450
- PainOnRepeatDamageThreshold 2400
- breakOutOfPainDamageThreshold 500
- PainOnSurpriseHit 0
- PainWhileRunning 0
-
- FOV_Vert_Offset 0
- FOV_Near_Dist 500 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 130
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 60
- FOV_Idle_Far_Vert 60
-
- FOV_Alert_Near_Horz 130
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 60
- FOV_Alert_Far_Vert 60
-
- FOV_Combat_Near_Horz 160
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 130
- FOV_Combat_Far_Vert 60
-
- MoveYawSpeed 15
- AimAngularSpeed 20
-
- moveDeflectionSmallObstacleRadius 25
-
- aimassist_adspull_centerAttachmentName "exp_torso_core_fx"
- aimassist_adspull_centerRadius 18.0
- aimassist_adspull_headshotAttachmentName "HEADFOCUS"
- aimassist_adspull_headshotRadius 17.0
-
- // The common ground slam melee attack he does is actually defined by damagedef_reaper_groundslam
- MeleeCosAngleRange -1 // 360
- MeleeDamageForce 50000
- MeleeChargeDamageForce 50000
-
- // MP melee settings
- MeleeDamageMin 50 [$mp]
- MeleeDamageMax 70 [$mp]
- MeleeDamageMinHeavyArmor 1000 [$mp]
- MeleeDamageMaxHeavyArmor 2000 [$mp]
- MeleeChargeDamageMin 60 [$mp]
- MeleeChargeDamageMax 80 [$mp]
- MeleeChargeDamageMinHeavyArmor 1000 [$mp]
- MeleeChargeDamageMaxHeavyArmor 2000 [$mp]
-
- // SP melee settings
- MeleeDamageMin 20 [$sp]
- MeleeDamageMax 30 [$sp]
- MeleeDamageMinHeavyArmor 1000 [$sp]
- MeleeDamageMaxHeavyArmor 2000 [$sp]
- MeleeChargeDamageMin 40 [$sp]
- MeleeChargeDamageMax 50 [$sp]
- MeleeChargeDamageMinHeavyArmor 1000 [$sp]
- MeleeChargeDamageMaxHeavyArmor 2000 [$sp]
-
- MeleeDamageRadius 120
- MeleeRange 150
- MeleeChargeDamageRadius 100
- MeleeChargeDamageHeight 120
- MeleeChargeRange 150
-
- MeleeEnemyArmorType any
- MeleeChargeEnemyArmorType normal
- MeleeChargeCosAngleRange 0.5
- MeleeDamageFlags "DF_MELEE | DF_KNOCK_BACK"
- MeleeChargeDamageFlags "DF_MELEE | DF_KNOCK_BACK"
-
- meleeCameraShakeDuration 1.0
- meleeImpactEffectTable "melee_superSpectre"
- //landingImpactTable "titan_landing"
- //footstepImpactTable "titan_footstep"
- dodgeImpactTable "titan_dodge"
-
- specialRangeAttackMinDist 700
- specialRangeAttackMaxDist 1500
-
- faceEnemyToleranceAngle 45
- faceEnemyStrictToleranceAngle 45
-
- waitBetweenWeaponBurst 0
-
- MinStartMoveDist 100
- MaxArrivalDist 250
- MinForceWalkDist 1500
- MinForceWalkDistVsHeavyArmor 150
-
- titanStompable 0
- rodeoMaxDist 0
- showFriendlyIcon 1
-
- aiEnemy_usePriorityDist 1500
- aiEnemy_priority 20
-
- magneticRange 125
- chaseStopDist 150
- chaseStopDistHeavyArmor 1200
- chaseOnlyReachable 1
-
- traverseCostFactor 2.0
- minGoalRadius 256
-
- dodgePeriod 6 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 6 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- minConsecutiveDodgeTime 0
- missileAwarenessCos -0.1
- dodgeForwardThreshold 800
- dodgeBackwardThreshold 400
- StrafeDodgeDamage 400
- lockOnDodgeHealthThreshold 0.8
- enemyAimAtMeWidthHeavyArmor 75
-
- longJumpCheckMinInterval 8
- longJumpCheckMaxInterval 15
- longJumpMinDist 600
- longJumpMaxDist 1000
- longJumpHeight 300
-
- chasecamDistanceMax 320
- chasecamMaxOrbitDepth 90
- chasecamOffsetUp 0
- chasecamOffsetRight 110
-
- enable_frag_drones 1 [$sp]
- enable_frag_drones 0 [$mp]
-
- reactChanceDefault 100
- reactSurprised_maxRadius 2000
- reactSurprised_distDelta 600
-
- nuke_on_death 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt
deleted file mode 100644
index 1a9e1cf11..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-#base "npc_super_spectre.txt"
-npc_super_spectre_aitdm
-{
- enable_frag_drones 0
- enable_harvester_assault 1
-
- MinForceWalkDist 300
- MinForceWalkDistVsHeavyArmor 150
-
- Health 3500 [$mp]
- Health 3000 [$sp]
-
- ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp]
- ui_targetinfo "" [$sp]
-
- PainOnHeavyDamageThreshold 1000
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt
deleted file mode 100644
index fc52becda..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_super_spectre.txt"
-npc_super_spectre_burnmeter
-{
- enable_frag_drones 0
- ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt
deleted file mode 100644
index 0acb249fc..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_super_spectre.txt"
-npc_super_spectre_calmer
-{
- nuke_on_death 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt
deleted file mode 100644
index 3a6a9da77..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-#base "npc_super_spectre.txt"
-npc_super_spectre_fd
-{
- enable_frag_drones 0
- assaultHarvester 0
-
- minGoalRadius 64
-
- MinForceWalkDist 0
- MinForceWalkDistVsHeavyArmor 0
-
- Health 3500 [$mp]
- Health 3000 [$sp]
-
- ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp]
- ui_targetinfo "" [$sp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan.txt
deleted file mode 100644
index b2d7f38fb..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan.txt
+++ /dev/null
@@ -1,172 +0,0 @@
-npc_titan
-{
- HullType "HULL_TITAN"
- useSequenceBounds 1
- collideWithPlayer 1
- AIClass titan
- BodyType titan
- ArmorType heavy
- SmartAmmoLockType large
- TraverseAnimType titan
- title #NPC_TITAN
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "ui/targetinfo_titan_sp" [$sp]
-
- smartAmmoLockAttachmentName0 SMART_AMMO_HEAD
- smartAmmoLockAttachmentName1 SMART_AMMO_TORSO_FRONT
- smartAmmoLockAttachmentName2 SMART_AMMO_TORSO_BASE
- smartAmmoLockAttachmentName3 SMART_AMMO_ARM_LEFT
- smartAmmoLockAttachmentName4 SMART_AMMO_ARM_RIGHT
-
- BaseClass "npc_titan"
-
- DefaultModelName "models/titans/buddy/titan_buddy.mdl"
- DefaultWeapon "mp_titanweapon_particle_accelerator"
- BehaviorSelector "behavior_titan"
- WeaponCapacity "TitanMainWeapons"
- npc_titan_player_settings "titan_atlas"
-
- mechanical 1
-
- showHolsteredWeapons 1
-
- Health 8000 [$sp]
- Health 8000 [$mp]
-
- PainOnHeavyDamageThreshold 1000
- PainOnRepeatDamageThreshold 3000
- RepeatDamageTimeInterval 3
- breakOutOfPainDamageThreshold 300
- lightPainMinInterval 1.5
- heavyPainMinInterval 8
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 140
- FOV_Idle_Near_Vert 120
- FOV_Idle_Far_Horz 100
- FOV_Idle_Far_Vert 70
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 90
- FOV_Alert_Far_Horz 170
- FOV_Alert_Far_Vert 70
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 120
- FOV_Combat_Far_Horz 170
- FOV_Combat_Far_Vert 90
-
- YawSpeed 25
- MoveYawSpeed 15
- AimAngularSpeed 10
-
- moveDeflectionSmallObstacleRadius 25
-
- MeleeDamageMin 150
- MeleeDamageMax 300
- MeleeDamageMinHeavyArmor 500
- MeleeDamageMaxHeavyArmor 600
- MeleeDamageRadius 120
- MeleeDamageForce 2500000
- MeleeChargeDamageForce 2800000
- MeleeDamageUpwardBias 0.5
- MeleeRange 200
- MeleeChargeRange 270
- MeleeChargeDamageRadius 150
- MeleeChargeDamageHeight 150
- MeleeChargeDamageMin 500
- MeleeChargeDamageMax 700
- MeleeChargeDamageMinHeavyArmor 700
- MeleeChargeDamageMaxHeavyArmor 1000
- meleeInterval 2
- meleeChargeInterval 3
- meleeMaxCombo 2
- meleeCameraShakeDuration 1.0
- MeleeEnemyArmorType any
- MeleeChargeEnemyArmorType any
- meleeImpactEffectTable "melee_titan"
- syncedMeleeEngageDist 80
- syncedMeleePressToInitiateDist 300
- landingImpactTable "titan_landing"
- footstepImpactTable "titan_footstep"
- dodgeImpactTable "titan_dodge"
-
- circleStrafeDist 1000
- circleStrafeAngleIncrement 20
-
- faceEnemyToleranceAngle 85
- faceEnemyWhileMovingDist 3500
- faceEnemyWhileMovingDuration 3
- StrafeDodgeDamage 800
-
- takeCoverFromEnemyRadius 700
- chaseStopDist 200
- chaseStopDistHeavyArmor 1000
-
- MinStartMoveDist 300
- MaxArrivalDist 320
- MinForceWalkDist 300
-
- showFriendlyIcon 1
- restrictAimGunToValidSequences 1
- waitBetweenWeaponBurst 1
- shootableByFriendlyPlayer 1
-
- allowFlee 0
- allowSignals 1
- allowPatrol 1
- allowInvestigate 1
- allowCrouchAnims 0
-
- patrolRangeMin 1000
- patrolRangeMax 2500
-
- minGoalRadius 256
-
- aiEnemy_immediateThreatDist 800 [$sp]
- aiEnemy_usePriorityDist 2200
- aiEnemy_priority 50
-
- ai_passThroughThickness 128
-
- titan_footstep_damage_height_check_ratio 0.15
- titan_footstep_damage_min_speed 50
- titan_footstep_damage_interval 1.0
- titan_footstep_damage_dist_interval 150
-
- chasecamDistanceMax 320
- chasecamMaxOrbitDepth 90
- chasecamOffsetUp 0
- chasecamOffsetRight 110
-
- magneticRange 190
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
- dodgeForwardThreshold 1000
- dodgeBackwardThreshold 1600
- enemyAimAtMeWidthHeavyArmor 50
- reactChanceDefault 100
-
- evasiveCombatShieldPct 0.8 // if my shield is above 80% don't be evasive
-
- evasiveCombatHealthSegmentPct 0.0
- aggressiveCombatHealthSegmentPct 0.0
-
- aggressiveCombatTotalHealthDiffPct 0.3 // if my health+shield - enemy heatlh+shield is > 30% of my max health+shield
-
- evasiveCombatTotalHealthDiffPct 1.0 [$mp] // if enemy health+shield - my heatlh+shield is > 100% of my max health+shield
- evasiveCombatTotalHealthDiffPct 0.2 [$sp] // if enemy health+shield - my heatlh+shield is > 20% of my max health+shield
-
- evasiveCombatHealthChangeRateDiff -200
- aggresiveCombatHealthChangeRateDiff 100
-
- sharedEnergyTotal 1000
- sharedEnergyRegenDelay 0.2
- sharedEnergyRegenRate 100.0
-
- DrawEnemyHealthBar 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt
deleted file mode 100644
index 5cd5c2a3e..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-#base "npc_titan.txt"
-npc_titan_arc
-{
- title #NPC_TITAN_ARC
- WeaponCapacity "Locked"
- npc_titan_player_settings "titan_stryder"
- footstep_type "stryder"
- is_arc_titan 1
- faceEnemyWhileMovingDist 1024
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt
deleted file mode 100644
index 8ac0d2eab..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_atlas
-{
- footstep_type "atlas"
- title #NPC_TITAN_ATLAS
-
- StrafeDodgeDamage 800
- PainOnRepeatDamageThreshold 3400
-
- dodgePeriod 8 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp]
- DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp]
-
- npc_titan_player_settings "titan_atlas"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt
deleted file mode 100644
index c042f71d6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_atlas_stickybomb_bounty.txt"
-npc_titan_atlas_ion_prime_bounty
-{
- npc_titan_player_settings "titan_atlas_ion_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt
deleted file mode 100644
index 0ce4acb3b..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-#base "npc_titan_atlas.txt"
-npc_titan_atlas_stickybomb
-{
- title "#NPC_TITAN_ATLAS_STICKYBOMB"
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_stickybomb"
-
- sharedEnergyTotal 1000
- sharedEnergyRegenDelay 0.2
- sharedEnergyRegenRate 100.0
-
- evasiveCombatHealthChangeRateDiff -100
- aggresiveCombatHealthChangeRateDiff 100
-
- DefaultModelName "models/titans/medium/titan_medium_ajax.mdl" [$mp]
- DefaultModelName "models/titans/medium/sp_titan_medium_ajax.mdl" [$sp]
-
- footstep_type "ion"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt
deleted file mode 100644
index 0da91a358..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-#base "npc_titan_atlas_stickybomb.txt"
-npc_titan_atlas_stickybomb_boss_fd
-{
- title "#NPC_TITAN_ATLAS_STICKYBOMB"
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_stickybomb"
-
- sharedEnergyTotal 1000
- sharedEnergyRegenDelay 0.2
- sharedEnergyRegenRate 100.0
-
- evasiveCombatHealthChangeRateDiff -100
- aggresiveCombatHealthChangeRateDiff 100
-
- DefaultModelName "models/titans/medium/titan_medium_ajax.mdl" [$mp]
- DefaultModelName "models/titans/medium/sp_titan_medium_ajax.mdl" [$sp]
-
- footstep_type "ion"
-
- titanCamoIndex -1
- titanDecalIndex 12
- titanSkinIndex 8
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt
deleted file mode 100644
index 8fcda68e9..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_atlas_stickybomb.txt"
-npc_titan_atlas_stickybomb_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt
deleted file mode 100644
index 5a57b9ee7..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-#base "npc_titan_atlas.txt"
-npc_titan_atlas_tracker
-{
- title #NPC_TITAN_ATLAS_TRACKER
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_tracker"
-
- BehaviorSelector "behavior_titan_long_range"
-
- circleStrafeDist 1500
- circleStrafeAngleIncrement 15
-
- aggresiveCombatHealthChangeRateDiff 300
-
- DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp]
- DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp]
-
- footstep_type "tone"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt
deleted file mode 100644
index 07a653c11..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-#base "npc_titan_atlas_tracker.txt"
-npc_titan_atlas_tracker_boss_fd
-{
- title #NPC_TITAN_ATLAS_TRACKER
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_tracker"
-
- BehaviorSelector "behavior_titan_long_range"
-
- circleStrafeDist 1500
- circleStrafeAngleIncrement 15
-
- aggresiveCombatHealthChangeRateDiff 300
-
- DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp]
- DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp]
-
- footstep_type "tone"
-
- titanCamoIndex 30
- titanDecalIndex 12
- titanSkinIndex 2
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt
deleted file mode 100644
index dc413e82b..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_atlas_tracker.txt"
-npc_titan_atlas_tracker_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt
deleted file mode 100644
index 1703dd9f8..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_titan_atlas_tracker.txt"
-npc_titan_atlas_tracker_fd_sniper
-{
- title #NPC_TITAN_SNIPER_FD
- minGoalRadius 100
- assaultHarvester 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt
deleted file mode 100644
index 8dfc4baae..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-#base "npc_titan_atlas_tracker.txt"
-npc_titan_atlas_tracker_mortar
-{
- title #NPC_TITAN_MORTAR
-
- npc_titan_player_settings "titan_atlas_tracker_mortar"
- minGoalRadius 32
- assaultHarvester 0
- allowCrouchAnims 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt
deleted file mode 100644
index ec63b128d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-#base "npc_titan_atlas.txt"
-npc_titan_atlas_vanguard
-{
- title #NPC_TITAN_ATLAS_VANGUARD
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_vanguard"
-
- BehaviorSelector "behavior_titan_long_range"
-
- circleStrafeDist 1500
- circleStrafeAngleIncrement 15
-
- aggresiveCombatHealthChangeRateDiff 300
-
- DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$mp]
- DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$sp]
-
- footstep_type "buddy"
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt
deleted file mode 100644
index 335eee599..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-#base "npc_titan_atlas_vanguard.txt"
-npc_titan_atlas_vanguard_boss_fd
-{
- title #NPC_TITAN_ATLAS_VANGUARD
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_atlas_vanguard"
-
- BehaviorSelector "behavior_titan_long_range"
-
- circleStrafeDist 1500
- circleStrafeAngleIncrement 15
-
- aggresiveCombatHealthChangeRateDiff 300
-
- DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$mp]
- DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$sp]
-
- footstep_type "buddy"
-
- titanCamoIndex 133
- titanDecalIndex 0
- titanSkinIndex 2
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt
deleted file mode 100644
index eebad86a3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_atlas_vanguard.txt"
-npc_titan_atlas_vanguard_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt
deleted file mode 100644
index 14f3c2456..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt
+++ /dev/null
@@ -1,43 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_auto
-{
- title #NPC_TITAN_AUTO
-
- BaseClass "npc_titan"
-
- footstep_type "atlas"
-
- aggressiveCombatTotalHealthDiffPct 0.5
-
- "general" [$mp]
- {
- BehaviorSelector "behavior_mp_auto_titan"
- chaseStopDistHeavyArmor 1000
- dodgeBackwardThreshold 1600
- dodgeForwardThreshold 800
- faceEnemyWhileMovingDist 2500
- faceEnemyWhileMovingDist 3500
- Health 8000
- lockOnDodgeHealthThreshold 0.6
- MeleeChargeDamageMaxHeavyArmor 2000
- MeleeChargeDamageMinHeavyArmor 2000
- MeleeDamageMaxHeavyArmor 500
- MeleeDamageMinHeavyArmor 400
- StrafeDodgeDamage 800
- }
-
- "general" [$sp]
- {
- BehaviorSelector "behavior_sp_auto_titan"
- chaseStopDistHeavyArmor 600
- dodgeBackwardThreshold 2000
- dodgeForwardThreshold 1500
- Health 7500
- MeleeChargeDamageMaxHeavyArmor 1500
- MeleeChargeDamageMinHeavyArmor 1000
- MeleeDamageMaxHeavyArmor 1000
- MeleeDamageMinHeavyArmor 750
- StrafeDodgeDamage 800
- }
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt
deleted file mode 100644
index 17a65f129..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-#base "npc_titan_auto.txt"
-
-npc_titan_auto_atlas
-{
- footstep_type "atlas"
- title #NPC_TITAN_AUTO_ATLAS
-
- StrafeDodgeDamage 800
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
-
- ai_passThroughThickness 128
- DefaultModelName "models/titans/medium/titan_medium_ajax.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt
deleted file mode 100644
index 5545e3d7f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_atlas_stickybomb.txt"
-
-npc_titan_auto_atlas_ion_prime
-{
- npc_titan_player_settings "titan_atlas_ion_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt
deleted file mode 100644
index 48fa9b994..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-#base "npc_titan_auto_atlas.txt"
-
-npc_titan_auto_atlas_rocketeer
-{
- title "#NPC_TITAN_AUTO_ATLAS_ROCKETEER"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_atlas_rocketeer"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt
deleted file mode 100644
index 72307ee8b..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_titan_auto_atlas.txt"
-
-npc_titan_auto_atlas_stickybomb
-{
- title "#NPC_TITAN_AUTO_ATLAS_LASER"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_atlas_stickybomb"
-
- footstep_type "ion"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt
deleted file mode 100644
index a475466f3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_atlas_tracker.txt"
-
-npc_titan_auto_atlas_tone_prime
-{
- npc_titan_player_settings "titan_atlas_tone_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt
deleted file mode 100644
index 55bc4b0a3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_titan_auto_atlas.txt"
-
-npc_titan_auto_atlas_tracker
-{
- title "#NPC_TITAN_AUTO_ATLAS_TRACKER"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_atlas_tracker"
-
- footstep_type "tone"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt
deleted file mode 100644
index 9e0028889..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_titan_auto_atlas.txt"
-
-npc_titan_auto_atlas_vanguard
-{
- title "#NPC_TITAN_AUTO_ATLAS_VANGUARD"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_atlas_vanguard"
-
- footstep_type "buddy"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt
deleted file mode 100644
index e291df60f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-#base "npc_titan_auto.txt"
-
-npc_titan_auto_ogre
-{
- footstep_type "ogre"
- title #NPC_TITAN_AUTO_OGRE
-
- StrafeDodgeDamage 1000
-
- dodgePeriod 7 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt
deleted file mode 100644
index 921055c00..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-#base "npc_titan_auto_ogre.txt"
-
-npc_titan_auto_ogre_fighter
-{
- title "#NPC_TITAN_AUTO_OGRE_FIGHTER"
-
- dodgePeriod 7 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_ogre_fighter"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt
deleted file mode 100644
index 16afd2268..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_ogre_minigun.txt"
-
-npc_titan_auto_ogre_legion_prime
-{
- npc_titan_player_settings "titan_ogre_legion_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt
deleted file mode 100644
index 385a401b8..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_titan_auto_ogre.txt"
-
-npc_titan_auto_ogre_meteor
-{
- title "#NPC_TITAN_AUTO_OGRE_METEOR"
-
- maxDodgePerPeriod 0 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_ogre_meteor"
-
- footstep_type "scorch"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt
deleted file mode 100644
index 33e9b2632..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-#base "npc_titan_auto_ogre.txt"
-
-npc_titan_auto_ogre_minigun
-{
- title "#NPC_TITAN_AUTO_OGRE_MINIGUN"
-
- maxDodgePerPeriod 0 // Don't dodge more than this many times in dodgePeriod
-
- aimAngularSpeed 2
- aimConeCos 0.5 // 60 degree
- aimConeCloseCos 0.5 // 60 degree
-
- npc_titan_player_settings "titan_ogre_minigun"
- windup_time 1.0
-
- footstep_type "legion"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt
deleted file mode 100644
index 8f0928b0a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_ogre_meteor.txt"
-
-npc_titan_auto_ogre_scorch_prime
-{
- npc_titan_player_settings "titan_ogre_scorch_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt
deleted file mode 100644
index a1a6fbe97..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_titan_auto.txt"
-
-npc_titan_auto_stryder
-{
- footstep_type "northstar"
- title #NPC_TITAN_AUTO_STRYDER
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod
- DefaultModelName "models/titans/light/titan_light_locust.mdl"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt
deleted file mode 100644
index 82e384e84..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-#base "npc_titan_auto_stryder.txt"
-
-npc_titan_auto_stryder_arc
-{
- title "#NPC_TITAN_AUTO_STRYDER_ARC"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_stryder_arc"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt
deleted file mode 100644
index 81896b86f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_titan_auto_stryder.txt"
-
-npc_titan_auto_stryder_leadwall
-{
- title "#NPC_TITAN_AUTO_STRYDER_SWORD"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_stryder_leadwall"
-
- footstep_type "ronin"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt
deleted file mode 100644
index 0ce6d33e7..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_stryder_sniper.txt"
-
-npc_titan_auto_stryder_northstar_prime
-{
- npc_titan_player_settings "titan_stryder_northstar_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt
deleted file mode 100644
index 0d00942fe..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_auto_stryder_leadwall.txt"
-
-npc_titan_auto_stryder_ronin_prime
-{
- npc_titan_player_settings "titan_stryder_ronin_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt
deleted file mode 100644
index b43a5a0c6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-#base "npc_titan_auto_stryder.txt"
-
-npc_titan_auto_stryder_sniper
-{
- title "#NPC_TITAN_AUTO_STRYDER_SNIPER"
-
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
- npc_titan_player_settings "titan_stryder_sniper"
-
- footstep_type "northstar"
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt
deleted file mode 100644
index 453f0d2cb..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_buddy
-{
- AIClass titan_buddy
- footstep_type "buddy"
- title #NPC_BT_NAME
-
- ui_targetinfo "" [$mp]
- ui_targetinfo "ui/targetinfo_cockpit_name" [$sp]
-
- DefaultModelName "models/titans/buddy/titan_buddy.mdl"
- npc_titan_player_settings "titan_buddy"
- BehaviorSelector "behavior_titan_buddy"
-
- dodgeForwardThreshold 2500
-
- nonCombatTurnAnimsOnlyForIdle 1
- allowPatrol 0
-
- MeleeChargeRange 100
-
- returnToIdleTime 3
- can_traverse 1
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt
deleted file mode 100644
index 83b687ca7..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_buddy.txt"
-
-npc_titan_buddy_s2s
-{
- LookDistDefault_Combat 15000 //so he and sarah can fire on ships at the intro
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt
deleted file mode 100644
index 12403bef0..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_titan_buddy.txt"
-
-npc_titan_buddy_skyway
-{
- DefaultModelName "models/titans/buddy/titan_buddy_skyway.mdl"
- npc_titan_player_settings "titan_buddy_spare"
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt
deleted file mode 100644
index 7f80721db..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_titan.txt"
-npc_titan_mortar
-{
- title #NPC_TITAN_MORTAR
- WeaponCapacity "Locked"
- npc_titan_player_settings "titan_atlas"
- is_mortar_titan 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt
deleted file mode 100644
index 3cd1eabb4..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_titan.txt"
-npc_titan_nuke
-{
- title #NPC_TITAN_NUKE
- WeaponCapacity "Locked"
- npc_titan_player_settings "titan_ogre"
- is_nuke_titan 1
- faceEnemyWhileMovingDist 500
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt
deleted file mode 100644
index 7a284ae8f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_ogre
-{
- footstep_type "ogre"
- title #NPC_TITAN_OGRE
-
- StrafeDodgeDamage 1000
- PainOnRepeatDamageThreshold 3500
-
- MeleeChargeRange 300
-
- dodgePeriod 10 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 0 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp]
- DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp]
- npc_titan_player_settings "titan_ogre"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt
deleted file mode 100644
index d1f504777..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt
+++ /dev/null
@@ -1,26 +0,0 @@
-#base "npc_titan_ogre.txt"
-npc_titan_ogre_fighter
-{
- title #NPC_TITAN_OGRE_FIGHTER
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_ogre_fighter"
-
- BehaviorSelector "behavior_titan_melee"
-
- PainOnHeavyDamageThreshold 10000
-
- chaseStopDist 200
- chaseStopDistHeavyArmor 200
-
- meleeInterval 1
- meleeChargeInterval 2
- meleeMaxCombo 4
-
- //evasiveCombatHealthSegmentPct 0.0 [$mp] // if my segment is down to 20% be evasive
- //evasiveCombatHealthSegmentPct 0.2 [$sp] // if my segment is down to 20% be evasive
- //aggressiveCombatHealthSegmentPct 0.0 [$mp] // if enemy segement is down to 40% be aggressive
- //aggressiveCombatHealthSegmentPct 0.4 [$sp] // if enemy segement is down to 40% be aggressive
-
- evasiveCombatHealthChangeRateDiff -600
- aggresiveCombatHealthChangeRateDiff -400
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt
deleted file mode 100644
index c3058416b..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-#base "npc_titan_ogre_fighter.txt"
-npc_titan_ogre_fighter_berserker_core
-{
- BehaviorSelector "behavior_titan_melee_core"
-
- chaseStopDist 100
- chaseStopDistHeavyArmor 100
-
- dodgePeriod 1.2 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
-
- PainOnHeavyDamageThreshold 0 // no heavy damage
- PainOnRepeatDamageThreshold 1
-
- meleeInterval 0.5
- meleeChargeInterval 0.5
- meleeMaxCombo 8
-
- MeleeDamageMin 2000
- MeleeDamageMax 3000
- MeleeDamageMinHeavyArmor 2000
- MeleeDamageMaxHeavyArmor 3000
- MeleeDamageRadius 150
- MeleeDamageForce 3000000
- MeleeChargeDamageForce 3200000
- MeleeRange 200
- MeleeChargeRange 300
- MeleeChargeDamageRadius 100
- MeleeChargeDamageHeight 100
- MeleeChargeDamageMin 500
- MeleeChargeDamageMax 500
- MeleeChargeDamageMinHeavyArmor 3000
- MeleeChargeDamageMaxHeavyArmor 4000
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt
deleted file mode 100644
index 9c1028391..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_ogre_minigun_bounty.txt"
-npc_titan_ogre_legion_prime_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
- npc_titan_player_settings "titan_ogre_legion_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt
deleted file mode 100644
index b935f34a2..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-#base "npc_titan_ogre.txt"
-npc_titan_ogre_meteor
-{
- title #NPC_TITAN_OGRE_METEOR
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_ogre_meteor"
-
- BehaviorSelector "behavior_titan_ogre_meteor"
-
- chaseStopDist 500
- chaseStopDistHeavyArmor 700
- circleStrafeDist 600
-
- evasiveCombatTotalHealthDiffPct 0.1
-
- evasiveCombatHealthChangeRateDiff -300
- aggresiveCombatHealthChangeRateDiff 50
-
- footstep_type "scorch"
-
- DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp]
- DefaultModelName "models/titans/heavy/sp_titan_heavy_ogre.mdl" [$sp]
-
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt
deleted file mode 100644
index ce863d299..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-#base "npc_titan_ogre_meteor.txt"
-npc_titan_ogre_meteor_boss_fd
-{
- title #NPC_TITAN_OGRE_METEOR
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_ogre_meteor"
-
- BehaviorSelector "behavior_titan_ogre_meteor"
-
- chaseStopDist 500
- chaseStopDistHeavyArmor 700
- circleStrafeDist 600
-
- evasiveCombatTotalHealthDiffPct 0.1
-
- evasiveCombatHealthChangeRateDiff -300
- aggresiveCombatHealthChangeRateDiff 50
-
- footstep_type "scorch"
-
- DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp]
- DefaultModelName "models/titans/heavy/sp_titan_heavy_ogre.mdl" [$sp]
-
- titanCamoIndex -1
- titanDecalIndex 0
- titanSkinIndex 7
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt
deleted file mode 100644
index 62a8afad8..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_ogre_meteor.txt"
-npc_titan_ogre_meteor_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt
deleted file mode 100644
index 5a73c6f0e..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_titan_ogre_meteor.txt"
-npc_titan_ogre_meteor_nuke
-{
- title #NPC_TITAN_AUTO_NUKE
- npc_titan_player_settings "titan_ogre_meteor_nuke"
- minGoalRadius 32
-
- titanCamoIndex -1
- titanDecalIndex 11
- titanSkinIndex 4
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt
deleted file mode 100644
index 16055d80f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-#base "npc_titan_ogre.txt"
-npc_titan_ogre_minigun
-{
- title #NPC_TITAN_OGRE_MINIGUN
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_ogre_minigun"
-
- BehaviorSelector "behavior_titan_ogre_minigun"
-
- lightPainMinInterval 4
-
- StrafeDodgeDamage 1200
-
- chaseStopDist 2000
- chaseStopDistHeavyArmor 2000
-
- aimAngularSpeed 2
- aimConeCos 0.5 // 60 degree
- aimConeCloseCos 0.5 // 60 degree
-
- footstep_type "legion"
-
- DefaultModelName "models/titans/heavy/titan_heavy_deadbolt.mdl" [$mp]
- DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp]
-
- windup_time 1.0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt
deleted file mode 100644
index 2587a3315..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt
+++ /dev/null
@@ -1,31 +0,0 @@
-#base "npc_titan_ogre_minigun.txt"
-npc_titan_ogre_minigun_boss_fd
-{
- title #NPC_TITAN_OGRE_MINIGUN
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_ogre_minigun"
-
- BehaviorSelector "behavior_titan_ogre_minigun"
-
- lightPainMinInterval 4
-
- StrafeDodgeDamage 1200
-
- chaseStopDist 2000
- chaseStopDistHeavyArmor 2000
-
- aimAngularSpeed 2
- aimConeCos 0.5 // 60 degree
- aimConeCloseCos 0.5 // 60 degree
-
- footstep_type "legion"
-
- DefaultModelName "models/titans/heavy/titan_heavy_deadbolt.mdl" [$mp]
- DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp]
-
- windup_time 1.0
-
- titanCamoIndex 30
- titanDecalIndex 12
- titanSkinIndex 2
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt
deleted file mode 100644
index aa4ab86fe..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_ogre_minigun.txt"
-npc_titan_ogre_minigun_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt
deleted file mode 100644
index fba50cbaf..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-#base "npc_titan_ogre_minigun.txt"
-npc_titan_ogre_minigun_nuke
-{
- title #NPC_TITAN_AUTO_NUKE
- npc_titan_player_settings "titan_ogre_minigun_nuke"
- minGoalRadius 32
-
- BehaviorSelector "behavior_titan_ogre_minigun_nuke"
-
- titanCamoIndex 133
- titanDecalIndex 15
- titanSkinIndex 2
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt
deleted file mode 100644
index d8a8510d3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_ogre_meteor_bounty.txt"
-npc_titan_ogre_scorch_prime_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
- npc_titan_player_settings "titan_ogre_scorch_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt
deleted file mode 100644
index 57bd78644..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_proto_stasisgun
-{
- title #NPC_TITAN_PROTO_STASISGUN
-
- BehaviorSelector "behavior_sp_npc_titan_proto_stasisgun"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt
deleted file mode 100644
index 1030ad4ec..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-#base "npc_titan_buddy.txt"
-
-npc_titan_sarah
-{
- AIClass titan_buddy
- footstep_type "buddy"
- title #NPC_SARAH_NAME
-
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "ui/targetinfo_titan_sp" [$sp]
-
- DefaultModelName "models/titans/buddy/titan_buddy.mdl"
- npc_titan_player_settings "titan_buddy"
- BehaviorSelector "behavior_titan_buddy"
-
- MeleeChargeRange 250
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
-
- aiEnemy_priority 20 // lower than other titans
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt
deleted file mode 100644
index c4be82ae3..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_sniper
-{
- HullType "HULL_TITAN"
- title #NPC_TITAN_SNIPER
-
- BehaviorSelector "behavior_titan_sniper"
- WeaponCapacity "Locked"
- npc_titan_player_settings "titan_atlas"
-
- circleStrafeDist 2500
- circleStrafeAngleIncrement 5
-
- aiEnemy_usePriorityDist 3500
-
- LookDistDefault_Combat 9500 //DO NOT set less than 9k without talking to mo first - will break s2s
-
- aggressiveCombatTotalHealthDiffPct 0.8
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt
deleted file mode 100644
index 6257f3770..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-#base "npc_titan.txt"
-
-npc_titan_stryder
-{
- footstep_type "northstar"
- title #NPC_TITAN_STRYDER
-
- dodgePeriod 8 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 3 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- DefaultModelName "models/titans/light/titan_light_locust.mdl"
- npc_titan_player_settings "titan_stryder"
-
- takeCoverFromEnemyRadius 1500
-
- evasiveCombatHealthChangeRateDiff -150
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt
deleted file mode 100644
index 37aec44e8..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_titan_stryder.txt"
-npc_titan_stryder_arc
-{
- title #NPC_TITAN_STRYDER_ARC
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_arc"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt
deleted file mode 100644
index fc2111c1a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt
+++ /dev/null
@@ -1,41 +0,0 @@
-#base "npc_titan_stryder.txt"
-npc_titan_stryder_leadwall
-{
- title #NPC_TITAN_STRYDER_LEADWALL
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_leadwall"
-
- BehaviorSelector "behavior_titan_shotgun"
-
- MeleeDamageMinHeavyArmor 750
- MeleeDamageMaxHeavyArmor 750
-
- chaseStopDist 200
- chaseStopDistHeavyArmor 750
- chaseTryRunningDodgeWhenAimedAtMinDist 700
-
- circleStrafeDist 700
- circleStrafeAngleIncrement 35
-
- dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- evasiveCombatHealthChangeRateDiff -350
- aggresiveCombatHealthChangeRateDiff 50
-
- //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp
- //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive
-
- //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp
- //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive
-
- DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp]
- DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp]
-
- aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield
-
- footstep_type "ronin"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt
deleted file mode 100644
index bdbfb50d2..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_titan_stryder_leadwall.txt"
-npc_titan_stryder_leadwall_arc
-{
- title #NPC_TITAN_ARC
-
- npc_titan_player_settings "titan_stryder_leadwall_arc"
-
- titanCamoIndex 2
- titanDecalIndex 0
- titanSkinIndex 52
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt
deleted file mode 100644
index 17f702ce6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-#base "npc_titan_stryder_leadwall.txt"
-npc_titan_stryder_leadwall_boss_fd
-{
- title #NPC_TITAN_STRYDER_LEADWALL
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_leadwall"
-
- BehaviorSelector "behavior_titan_shotgun"
-
- MeleeDamageMinHeavyArmor 750
- MeleeDamageMaxHeavyArmor 750
-
- chaseStopDist 200
- chaseStopDistHeavyArmor 750
- chaseTryRunningDodgeWhenAimedAtMinDist 700
-
- circleStrafeDist 700
- circleStrafeAngleIncrement 35
-
- dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod
-
- dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod
-
- evasiveCombatHealthChangeRateDiff -350
- aggresiveCombatHealthChangeRateDiff 50
-
- //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp
- //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive
-
- //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp
- //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive
-
- DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp]
- DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp]
-
- aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield
-
- footstep_type "ronin"
-
- titanCamoIndex -1
- titanDecalIndex 12
- titanSkinIndex 6
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt
deleted file mode 100644
index c5892a673..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_stryder_leadwall.txt"
-npc_titan_stryder_leadwall_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt
deleted file mode 100644
index 9729cb7e6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-#base "npc_titan_stryder_leadwall.txt"
-npc_titan_stryder_leadwall_shift_core
-{
- BehaviorSelector "behavior_titan_melee_core"
-
- PainOnHeavyDamageThreshold 10000
-
- chaseStopDist 100
- chaseStopDistHeavyArmor 100
-
- circleStrafeDist 150
-
- dodgePeriod 5 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod
-
- meleeInterval 0.2
- meleeChargeInterval 0.2
- meleeMaxCombo 8
-
- MeleeDamageMin 500
- MeleeDamageMax 500
- MeleeDamageMinHeavyArmor 2000
- MeleeDamageMaxHeavyArmor 2000
- MeleeDamageRadius 150
- MeleeDamageForce 3000000
- MeleeChargeDamageForce 3200000
- MeleeRange 200
- MeleeChargeRange 300
- MeleeChargeDamageRadius 150
- MeleeChargeDamageHeight 150
- MeleeChargeDamageMin 600
- MeleeChargeDamageMax 600
- MeleeChargeDamageMinHeavyArmor 2000
- MeleeChargeDamageMaxHeavyArmor 2000
-
- evasiveCombatHealthChangeRateDiff -600
- aggresiveCombatHealthChangeRateDiff -400
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt
deleted file mode 100644
index 131a10854..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-#base "npc_titan_stryder_sniper_bounty.txt"
-npc_titan_stryder_northstar_prime_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
- npc_titan_player_settings "titan_stryder_northstar_prime"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt
deleted file mode 100644
index 2fa07fa78..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-#base "npc_titan_stryder.txt"
-npc_titan_stryder_rocketeer
-{
- title #NPC_TITAN_STRYDER_ROCKET
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_rocketeer"
-
- BehaviorSelector "behavior_titan_rocketeer"
-
- circleStrafeDist 1500
- circleStrafeAngleIncrement 30
-
- dodgeForwardThreshold 1200
- dodgeBackwardThreshold 1600
-
- longJumpCheckMinInterval 10
- longJumpCheckMaxInterval 20
- longJumpMinDist 1000
- longJumpMaxDist 8000
- longJumpHeight 360
-
- DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp]
- DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt
deleted file mode 100644
index b96916425..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-#base "npc_titan_stryder_rocketeer.txt"
-npc_titan_stryder_rocketeer_dash_core
-{
- circleStrafeDist 80
-
- dodgePeriod 0.1 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod
-
- evasiveCombatHealthChangeRateDiff -600
- aggresiveCombatHealthChangeRateDiff -400
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt
deleted file mode 100644
index b23e493e6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-#base "npc_titan_stryder.txt"
-npc_titan_stryder_sniper
-{
- title #NPC_TITAN_STRYDER_SNIPER
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_sniper"
-
- BehaviorSelector "behavior_titan_sniper"
-
- LookDistDefault_Combat 12000 // long range for S2S
-
- longJumpCheckMinInterval 10
- longJumpCheckMaxInterval 20
- longJumpMinDist 500 // not to far so sniper can get use it as defense
- longJumpMaxDist 8000
- longJumpHeight 360
-
- DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp]
- DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp]
-
- footstep_type "northstar"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt
deleted file mode 100644
index 90493d793..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt
+++ /dev/null
@@ -1,26 +0,0 @@
-#base "npc_titan_stryder_sniper.txt"
-npc_titan_stryder_sniper_boss_fd
-{
- title #NPC_TITAN_STRYDER_SNIPER
- WeaponCapacity "FromLoadout"
- npc_titan_player_settings "titan_stryder_sniper"
-
- BehaviorSelector "behavior_titan_sniper"
-
- LookDistDefault_Combat 12000 // long range for S2S
-
- longJumpCheckMinInterval 10
- longJumpCheckMaxInterval 20
- longJumpMinDist 500 // not to far so sniper can get use it as defense
- longJumpMaxDist 8000
- longJumpHeight 360
-
- DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp]
- DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp]
-
- footstep_type "northstar"
-
- titanCamoIndex 30
- titanDecalIndex 10
- titanSkinIndex 2
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt
deleted file mode 100644
index 26c2ddc8d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_titan_stryder_sniper.txt"
-npc_titan_stryder_sniper_bounty
-{
- ui_targetinfo "ui/targetinfo_titan_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt
deleted file mode 100644
index 2a156b9a6..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_titan_stryder_sniper.txt"
-npc_titan_stryder_sniper_fd
-{
- title #NPC_TITAN_SNIPER_FD
- minGoalRadius 100
- assaultHarvester 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt
deleted file mode 100644
index 09daba770..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-#base "npc_titan_buddy.txt"
-
-npc_titan_vanguard
-{
- AIClass titan_buddy
- footstep_type "buddy"
- title "#NPC_TITAN_VANGUARD" [$mp]
- title "#NPC_TITAN_VANGUARD_SP" [$sp]
-
-
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "ui/targetinfo_titan_sp" [$sp]
-
- DefaultModelName "models/titans/buddy/titan_buddy.mdl"
- Skin 1
- npc_titan_player_settings "titan_buddy"
- BehaviorSelector "behavior_titan_buddy"
-
- MeleeChargeRange 250
- dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time
- maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod
-
- aiEnemy_priority 20 // lower than other titans
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt
deleted file mode 100644
index f44fa5c0b..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt
+++ /dev/null
@@ -1,69 +0,0 @@
-npc_turret_mega
-{
- HullType "HULL_CUSTOM" // use OBB as hull size
- AIClass turret
- collideWithPlayer 1
-
- BodyType other
- ArmorType heavy [$sp]
- ArmorType heavy [$mp]
- SmartAmmoLockType large
-
- titanStompable 0
-
- title #NPC_TURRET_HEAVY
- ui_targetinfo "ui/targetinfo_titan" [$mp]
- ui_targetinfo "" [$sp]
-
- mechanical 1
-
- BaseClass "npc_turret_mega"
- DrawEnemyHealthBar 1
- DrawTargetHealthBar 1
-
- DefaultModelName "models/Robots/turret_heavy/turret_heavy.mdl"
- DefaultWeapon "mp_weapon_turretlaser_mega"
-
- maxEnemyDist 0
- maxEnemyDistHeavyArmor 5000
- maxEnemyDistForAttacker 16000
- maxEnemyDistHeavyArmorForAttacker 16000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- YawSpeed 25
- AimAngularSpeed 30
-
- meleeable 0
-
- chasecamDistanceMax 500
- chasecamMaxOrbitDepth 90
- chasecamOffsetUp 75
- chasecamOffsetRight 0
-
- magneticRange 190
-
- sound0 "MegaTurret_Laser_ClunkStart" // start sound
- sound1 "MegaTurret_Laser_Servo" // pitch sound
- sound2 "MegaTurret_Laser_Servo" // yaw sound
-
- windup_time 0.0
- start_active 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt
deleted file mode 100644
index 8ea04829f..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_attrition
-{
- windup_time 0.0
- Health 15000 [$mp]
-
- maxEnemyDist 0
- maxEnemyDistHeavyArmor 5000
- maxEnemyDistForAttacker 16000
- maxEnemyDistHeavyArmorForAttacker 16000
-
- Health 5000 [$sp]
- start_active 1
- regen_rate 100
- explode_on_death 1
-
- ui_targetinfo "ui/targetinfo_megaturret_bounty" [$mp]
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt
deleted file mode 100644
index 4c06f5d6a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt
+++ /dev/null
@@ -1,42 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_fortwar
-{
- windup_time 0.0
- Health 10000 //15000
-
- maxEnemyDist 0
- maxEnemyDistHeavyArmor 8000
- //maxEnemyDistForAttacker 16000
- //maxEnemyDistHeavyArmorForAttacker 16000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 360 // use near values up to this distance
- FOV_Far_Dist 4028 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- YawSpeed 70 //50 //75
- AimAngularSpeed 70 //60 //90
-
- waitBetweenWeaponBurst 3
-
- //faceEnemyToleranceAngle 5
- //faceEnemyStrictToleranceAngle 5
-
- onlyAttackableByTitans 1 // hack for fortwar mode
-
- suppressLSP_duration 10 [$sp]
- suppressLSP_duration 10 [$mp]
-
- NoticeForgetPostTime 5.0 [$sp]
- NoticeForgetPreTime 1.0 [$sp]
-
- NoticeForgetPostTime 5.0 [$mp]
- NoticeForgetPreTime 1.0 [$mp]
-
- start_active 1
- regen_rate 100
- explode_on_death 1
-
- ui_targetinfo "ui/targetinfo_megaturret_fw" [$mp]
-
- smartAmmoLockFromTitansOnly 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt
deleted file mode 100644
index 1cb89fe6a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt
+++ /dev/null
@@ -1,42 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_frontierdefense
-{
- windup_time 0.0
- Health 10000 //15000
-
- maxEnemyDist 3000
- maxEnemyDistHeavyArmor 8000
- //maxEnemyDistForAttacker 16000
- //maxEnemyDistHeavyArmorForAttacker 16000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 360 // use near values up to this distance
- FOV_Far_Dist 4028 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- YawSpeed 70 //50 //75
- AimAngularSpeed 70 //60 //90
-
- waitBetweenWeaponBurst 3
-
- //faceEnemyToleranceAngle 5
- //faceEnemyStrictToleranceAngle 5
-
- //onlyAttackableByTitans 1 // hack for fortwar mode
-
- suppressLSP_duration 10 [$sp]
- suppressLSP_duration 10 [$mp]
-
- NoticeForgetPostTime 5.0 [$sp]
- NoticeForgetPreTime 1.0 [$sp]
-
- NoticeForgetPostTime 5.0 [$mp]
- NoticeForgetPreTime 1.0 [$mp]
-
- start_active 1
- regen_rate 100
- explode_on_death 1
-
- ui_targetinfo "ui/targetinfo_megaturret_fw" [$mp]
-
- smartAmmoLockFromTitansOnly 0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt
deleted file mode 100644
index 91fc60a65..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_nowindup
-{
- windup_time 0.0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt
deleted file mode 100644
index ba3cff002..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_old
-{
- DefaultModelName "models/turrets/turret_imc_lrg.mdl"
- DefaultWeapon "mp_weapon_mega_turret"
-
- windup_time 0.0
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt
deleted file mode 100644
index adbd3e885..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-#base "npc_turret_mega.txt"
-npc_turret_mega_windup
-{
- windup_time 0.0
- Health 8000 [$mp]
-
- maxEnemyDist 0
-
- Health 5000 [$sp]
- start_active 1
- regen_rate 100
- explode_on_death 1
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt
deleted file mode 100644
index f5dfa5f74..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt
+++ /dev/null
@@ -1,72 +0,0 @@
-npc_turret_sentry
-{
- HullType "HULL_CUSTOM"
- AIClass small_turret
- collideWithPlayer 1 [$sp]
- collideWithPlayer 0 [$mp]
-
- BodyType other
- ArmorType heavy
- title #NPC_TURRET_SENTRY
- ui_targetinfo "ui/targetinfo_remote_turret" [$mp]
- ui_targetinfo "" [$sp]
-
- Health 600 [$sp]
- Health 1200 [$mp]
-
- mechanical 1
-
- turret_explode_on_death 1
-
- SmartAmmoLockType any
- smartAmmoLockAttachmentName0 turret_player_use
-
- BaseClass "npc_turret_sentry"
-
- DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl"
- DefaultWeapon "mp_weapon_yh803_bullet"
- DrawEnemyHealthBar 0
- DrawTargetHealthBar 0
-
- maxEnemyDist 2000
- maxEnemyDistHeavyArmor 2000
- maxEnemyDistForAttacker 8000
- maxEnemyDistHeavyArmorForAttacker 8000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- LookDistDefault_Idle 2500
- LookDistDefault_Alert 3000
- LookDistDefault_Combat 4000
-
- FOV_Idle_Near_Horz 360
- FOV_Idle_Near_Vert 270
- FOV_Idle_Far_Horz 270
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 360
- FOV_Alert_Near_Vert 270
- FOV_Alert_Far_Horz 270
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 360
- FOV_Combat_Near_Vert 270
- FOV_Combat_Far_Horz 270
- FOV_Combat_Far_Vert 180
-
- MaxTurretYaw 90
- YawSpeed 45
- AimAngularSpeed 45
-
- meleeable 1
-
- suppressLSP_duration 10
-
- magneticRange 90
-
- sound0 "Boost_Card_SentryTurret_Scanning_Start_3P" // start up
- sound1 "MegaTurret_Servos_Tilt_LP" // silent by design
- sound2 "Boost_Card_SentryTurret_Scanning_Loop_3P" // yaw
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt
deleted file mode 100644
index 9ec586110..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_burn_card_ap
-{
- DefaultModelName "models/Robots/turret_hitscan/turret_hitscan.mdl"
- DefaultWeapon "mp_weapon_yh803_bullet"
- title "#NPC_TURRET_SENTRY_AP"
-
- maxEnemyDistHeavyArmor 0
-
- Health 600 [$sp]
- Health 1250 [$mp]
-
- turret_lifetime 60.0 //Make sure to change #BURNMETER_AP_TURRETWEAPON_DESC
-
- //MaxTurretYaw 360
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt
deleted file mode 100644
index 16cce927a..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_burn_card_ap_fd
-{
- DefaultModelName "models/Robots/turret_hitscan/turret_hitscan.mdl"
- DefaultWeapon "mp_weapon_yh803_bullet"
- title "#NPC_TURRET_SENTRY"
-
- maxEnemyDist 2000
- maxEnemyDistHeavyArmor 1200
- maxEnemyDistForAttacker 8000
- maxEnemyDistHeavyArmorForAttacker 2000
-
- YawSpeed 35
- AimAngularSpeed 35
-
- Health 600 [$sp]
- Health 300 [$mp]
-
- turret_lifetime 0.0
- cleanup_between_rounds 0
-
- MaxTurretYaw 360
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt
deleted file mode 100644
index 58a5c49ce..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_burn_card_at
-{
- DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl"
- DefaultWeapon "mp_weapon_turretplasma"
- title "#NPC_TURRET_SENTRY_AT"
-
- maxEnemyDist 0
-
- Health 600 [$sp]
- Health 2500 [$mp]
-
- turret_lifetime 60.0 //Make sure to change #BURNMETER_AT_TURRETWEAPON_DESC and #BURNMETER_AT_TURRETWEAPON_DESC_BOOST_ACTIVATION_TEXT
-
- //MaxTurretYaw 360
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt
deleted file mode 100644
index f120c79ba..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_burn_card_at_fd
-{
- DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl"
- DefaultWeapon "mp_weapon_turretplasma"
- title "#NPC_TURRET_SENTRY_PLASMA"
-
- maxEnemyDist 2000
-
- Health 600 [$sp]
- Health 400 [$mp]
-
- turret_lifetime 0.0 //Make sure to change #BURNMETER_AT_TURRETWEAPON_DESC and #BURNMETER_AT_TURRETWEAPON_DESC_BOOST_ACTIVATION_TEXT
- cleanup_between_rounds 0
-
- MaxTurretYaw 360
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt
deleted file mode 100644
index bad53ace5..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_plasma
-{
- DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl"
- DefaultWeapon "mp_weapon_turretplasma"
- title "#NPC_TURRET_SENTRY_PLASMA"
-
- //MaxTurretYaw 360
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt
deleted file mode 100644
index 1244c353c..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt
+++ /dev/null
@@ -1,14 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_plasma_skyway
-{
- DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl"
- DefaultWeapon "mp_weapon_turretplasma"
- title "#NPC_TURRET_SENTRY_PLASMA"
-
- //MaxTurretYaw 360
-
- maxEnemyDist 8000
- maxEnemyDistHeavyArmor 8000
- maxEnemyDistForAttacker 8000
- maxEnemyDistHeavyArmorForAttacker 8000
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt
deleted file mode 100644
index ad6a15c0d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_tactical_ability
-{
- Health 600
- title #NPC_TURRET_SENTRY_TACTICAL_ABILITY
- //SecondaryWeapon "mp_weapon_engineer_turret_rocket"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt
deleted file mode 100644
index c94ada19d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt
+++ /dev/null
@@ -1,70 +0,0 @@
-npc_turret_sentry_tday
-{
- HullType "HULL_CUSTOM"
- AIClass small_turret
- collideWithPlayer 1
-
- BodyType other
- ArmorType heavy
- title #NPC_TURRET_HEAVY
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- Health 600 [$sp]
- Health 1200 [$mp]
-
- mechanical 1
- titanStompable 0
-
- turret_explode_on_death 0
-
- SmartAmmoLockType any
-
- BaseClass "npc_turret_sentry"
-
- DefaultModelName "models/Robots/turret_heavy/turret_heavy.mdl"
- DefaultWeapon "mp_weapon_turret_tday"
- DrawEnemyHealthBar 0
- DrawTargetHealthBar 0
-
- LookDistDefault_Idle 10000
- LookDistDefault_Alert 10000
- LookDistDefault_Combat 10000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 10000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- MaxTurretYaw 90
- YawSpeed 40
- AimAngularSpeed 55
-
- meleeable 0
-
- suppressLSP_duration 10
-
- magneticRange 90
- aim_laser_disabled 1
-
- sound0 "MegaTurret_Servos_Clunk" // start sound
- sound1 "MegaTurret_Servos_Tilt_LP" // pitch sound
- sound2 "MegaTurret_Servos_Rotate_LP" // yaw sound
-
- windup_time 0.0
- start_active 0
-} \ No newline at end of file
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt
deleted file mode 100644
index 4d92d825e..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-#base "npc_turret_sentry.txt"
-npc_turret_sentry_windup
-{
- health 600
- MaxTurretYaw 180
- windup_time 2.5
- DefaultWeapon "mp_weapon_yh803"
-}
diff --git a/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson b/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson
deleted file mode 100644
index f07e21c46..000000000
--- a/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson
+++ /dev/null
@@ -1,628 +0,0 @@
-/*
-Synced Melee between AI data.
-This list should be sorted by attacker/defender pairs.
-*/
-
-/*
-engageAngleThreshold - How much turntable blending the defender is willing to do.
-Larger values increase the likelihood that the melee occurs, but at the cost of more blending.
-*/
-
-
-
-
-
-
-// ----- grunt VS grunt ----- //
-// front
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_F_punch_A"
- defenderSeq: "pt_synced_melee_F_punch_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_F_throw_A"
- defenderSeq: "pt_synced_melee_F_throw_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_knife_kick_A"
- defenderSeq: "pt_synced_melee_knife_kick_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_knife_struggle_A"
- defenderSeq: "pt_synced_melee_knife_struggle_D"
- engageAngleThreshold: 40
-}
-
-
-// side
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_R_disarm_A"
- defenderSeq: "pt_synced_melee_R_disarm_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_L_tackle_A"
- defenderSeq: "pt_synced_melee_L_tackle_D"
- engageAngleThreshold: 40
-}
-
-
-// back
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_back_backstab_A"
- defenderSeq: "pt_synced_melee_back_backstab_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_back_cheststab_A"
- defenderSeq: "pt_synced_melee_back_cheststab_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_back_neckstab_A"
- defenderSeq: "pt_synced_melee_back_neckstab_D"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "human"
- attackerSeq: "pt_synced_melee_back_throw_A"
- defenderSeq: "pt_synced_melee_back_throw_D"
- engageAngleThreshold: 40
-}
-
-
-
-
-
-
-// ----- spectre VS spectre ----- //
-{
- attackerClass: "spectre"
- defenderClass: "spectre"
- attackerSeq: "sp_stand_melee_A"
- defenderSeq: "sp_stand_melee_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "spectre"
- attackerSeq: "sp_stand_melee_headrip_A"
- defenderSeq: "sp_stand_melee_headrip_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "spectre"
- attackerSeq: "sp_stand_melee_behind_A"
- defenderSeq: "sp_stand_melee_behind_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "spectre"
- attackerSeq: "sp_stand_melee_left_A"
- defenderSeq: "sp_stand_melee_left_V"
- engageAngleThreshold: 40
-}
-
-
-
-
-
-
-// ----- crawling stalker VS grunt ----- //
-{
- attackerClass: "stalker_crawling"
- defenderClass: "human"
- attackerSeq: "st_synced_melee_F_grunt_crawl"
- defenderSeq: "pt_synced_melee_F_grunt_crawl"
- engageAngleThreshold: 70
-}
-
-
-
-
-
-
-// ----- stalker VS grunt ----- //
-{
- attackerClass: "stalker"
- defenderClass: "human"
- attackerSeq: "st_synced_melee_F_chestpunch_A"
- defenderSeq: "pt_synced_melee_F_chestpunch_D"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "stalker"
- defenderClass: "human"
- attackerSeq: "st_synced_melee_F_facepunch"
- defenderSeq: "pt_synced_melee_F_facepunch"
- engageAngleThreshold: 90
-}
-
-{
- attackerClass: "stalker"
- defenderClass: "human"
- attackerSeq: "st_synced_melee_B_chestpunch_A"
- defenderSeq: "pt_synced_melee_B_chestpunch_D"
- engageAngleThreshold: 90
-}
-
-{
- attackerClass: "stalker"
- defenderClass: "human"
- attackerSeq: "st_synced_melee_F_spinepunch"
- defenderSeq: "pt_synced_melee_B_spinepunch"
- engageAngleThreshold: 40
-}
-
-
-
-
-
-
-// ----- spectre VS grunt ----- //
-{
- attackerClass: "spectre"
- defenderClass: "human"
- attackerSeq: "sp_stand_melee_A"
- defenderSeq: "pt_stand_melee_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "human"
- attackerSeq: "sp_stand_melee_headrip_A"
- defenderSeq: "pt_stand_melee_headrip_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "human"
- attackerSeq: "sp_stand_melee_behind_A"
- defenderSeq: "pt_stand_melee_behind_V"
- engageAngleThreshold: 70
-}
-
-{
- attackerClass: "spectre"
- defenderClass: "human"
- attackerSeq: "sp_stand_melee_left_A"
- defenderSeq: "pt_stand_melee_left_V"
- engageAngleThreshold: 40
-}
-
-
-
-
-
-
-// ----- prowler VS grunt ----- //
-{
- attackerClass: "prowler"
- defenderClass: "human"
- attackerSeq: "pr_grunt_attack_F"
- defenderSeq: "pt_prowler_attack_F"
- engageAngleThreshold: 70
-}
-
-
-
-
-
-
-// ----- grunt VS pilot ----- //
-{
- attackerClass: "human"
- defenderClass: "pilot_assassin"
- attackerSeq: "pt_synced_melee_B_neckstab_V"
- defenderSeq: "ninja_synced_melee_B_neckstab_A"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "pilot_assassin"
- attackerSeq: "pt_synced_melee_R_chestleap_V"
- defenderSeq: "ninja_synced_melee_R_chestleap_A"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "pilot_assassin"
- attackerSeq: "pt_synced_melee_F_chestslam_V"
- defenderSeq: "ninja_synced_melee_F_chestslam_A"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "pilot_assassin"
- attackerSeq: "pt_synced_melee_F_chestkick_V"
- defenderSeq: "ninja_synced_melee_F_chestkick_A"
- engageAngleThreshold: 40
-}
-
-{
- attackerClass: "human"
- defenderClass: "pilot_assassin"
- attackerSeq: "pt_synced_melee_L_headcut_V"
- defenderSeq: "ninja_synced_melee_L_headcut_A"
- engageAngleThreshold: 40
-}
-
-
-
-
-
-
-// ----- titan VS grunt ----- //
-{
- attackerClass: "titan"
- defenderClass: "human"
- attackerSeq: "at_synced_melee_F_toss_A"
- defenderSeq: "pt_synced_melee_F_toss_V"
- engageAngleThreshold: 60
-}
-
-{
- attackerClass: "titan"
- defenderClass: "human"
- attackerSeq: "at_synced_melee_B_toss_A"
- defenderSeq: "pt_synced_melee_B_toss_V"
- engageAngleThreshold: 60
-}
-
-
-
-
-
-
-// ----- titan VS spectre ----- //
-{
- attackerClass: "titan"
- defenderClass: "spectre"
- attackerSeq: "at_synced_melee_F_toss_A"
- defenderSeq: "pt_synced_melee_F_toss_V"
- engageAngleThreshold: 60
-}
-
-{
- attackerClass: "titan"
- defenderClass: "spectre"
- attackerSeq: "at_synced_melee_B_toss_A"
- defenderSeq: "pt_synced_melee_B_toss_V"
- engageAngleThreshold: 60
-}
-
-
-
-
-
-
-// ----- titan VS titan ----- //
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "mt_ai_sync_melee_kick_knockback_A"
- defenderSeq: "mt_ai_sync_melee_kick_knockback_V"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- //defenderHealthThreshold_above: 0.3
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "mt_ai_synced_melee_kick_finisher_A"
- defenderSeq: "mt_ai_synced_melee_kick_finisher_V"
- engageAngleThreshold: 90
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-/*
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "at_synced_melee_F_bash_A"
- defenderSeq: "at_synced_melee_F_bash_V"
- engageAngleThreshold: 60
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "at_synced_melee_F_punch_A"
- defenderSeq: "at_synced_melee_F_punch_V"
- engageAngleThreshold: 60
-}
-*/
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "mt_ai_synced_finisher_B_armrip_A"
- defenderSeq: "mt_ai_synced_finisher_B_armrip_V"
- engageAngleThreshold: 60
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan"
- attackerSeq: "mt_ai_synced_knockback_B_slam_A"
- defenderSeq: "mt_ai_synced_knockback_B_slam_V"
- engageAngleThreshold: 60
-}
-
-
-
-// ----- BT VS titan (melee) ----- //
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_uppercut_A"
- defenderSeq: "titan_synced_bt_uppercut_D"
- engageAngleThreshold: 60
- defenderHealthThreshold_above: 0.3
-}
-
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_kickshoot_A"
- defenderSeq: "titan_synced_bt_kickshoot_D"
- engageAngleThreshold: 60
- defenderHealthThreshold_above: 0.3
-}
-
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_2hitcombo_A"
- defenderSeq: "titan_synced_bt_2hitcombo_D"
- engageAngleThreshold: 60
- defenderHealthThreshold_above: 0.3
-}
-
-
-
-
-
-
-// ----- BT VS titan (executions) ----- //
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_execute_kickshoot_AI_A"
- defenderSeq: "titan_synced_bt_execute_kickshoot_AI_V"
- engageAngleThreshold: 60
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_execute_flip_takedown_AI_A"
- defenderSeq: "titan_synced_bt_execute_flip_takedown_AI_V"
- engageAngleThreshold: 60
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan_buddy"
- defenderClass: "titan"
- attackerSeq: "bt_synced_titan_execute_pilot_rip_A"
- defenderSeq: "titan_synced_bt_execute_pilot_rip_V"
- engageAngleThreshold: 60
- defenderHealthThreshold_below: 0.3
-}
-
-
-
-
-
-
-// ----- titan VS BT (melee) ----- //
-// generic titan
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "at_synced_melee_F_punch_A"
- defenderSeq: "at_synced_melee_F_punch_V"
- engageAngleThreshold: 60
-}
-
-// medium titan only
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "mt_ai_sync_melee_kick_knockback_A"
- defenderSeq: "bt_ai_sync_melee_kick_knockback_V"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_above: 0.3
-}
-
-
-
-
-
-
-// ----- titan VS BT (executions) ----- //
-// light titan only
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "lt_execution_attacker_sword_01"
- defenderSeq: "bt_execution_victim_sword_01"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-// medium titan only
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "mt_ai_synced_melee_kick_finisher_A"
- defenderSeq: "bt_ai_synced_melee_kick_finisher_V"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "mt_execution_attacker_laser"
- defenderSeq: "bt_execution_victim_laser"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "mt_execution_attacker_tone"
- defenderSeq: "bt_execution_victim_tone"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-// heavy titan only
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "htPRED_MP_Sync_Execution_attacker"
- defenderSeq: "t_MeleeExecuted_By_htPred"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-{
- attackerClass: "titan"
- defenderClass: "titan_buddy"
- attackerSeq: "htThermite_MP_Sync_Execution_attacker"
- defenderSeq: "t_MeleeExecuted_By_htThermite"
- engageAngleThreshold: 60
- attackerSeq_sparselyAvailable: true
- defenderHealthThreshold_below: 0.3
-}
-
-
-
-
-
-
-// ----- BT VS prowler (executions) ----- //
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_front_01_A"
- defenderSeq: "bt_synced_prowler_front_01_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_front_02_A"
- defenderSeq: "bt_synced_prowler_front_02_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_45_left_A"
- defenderSeq: "bt_synced_prowler_45_left_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_45_right_A"
- defenderSeq: "bt_synced_prowler_45_right_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_90_left_A"
- defenderSeq: "bt_synced_prowler_90_left_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_90_right_A"
- defenderSeq: "bt_synced_prowler_90_right_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_135_left_A"
- defenderSeq: "bt_synced_prowler_135_left_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_135_right_A"
- defenderSeq: "bt_synced_prowler_135_right_D"
- engageAngleThreshold: 45
-}
-
-{
- attackerClass: "prowler"
- defenderClass: "titan_buddy"
- attackerSeq: "prowler_synced_bt_back_01_A"
- defenderSeq: "bt_synced_prowler_back_01_D"
- engageAngleThreshold: 45
-} \ No newline at end of file