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path: root/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt
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Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt')
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt70
1 files changed, 0 insertions, 70 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt
deleted file mode 100644
index c94ada19d..000000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt
+++ /dev/null
@@ -1,70 +0,0 @@
-npc_turret_sentry_tday
-{
- HullType "HULL_CUSTOM"
- AIClass small_turret
- collideWithPlayer 1
-
- BodyType other
- ArmorType heavy
- title #NPC_TURRET_HEAVY
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- Health 600 [$sp]
- Health 1200 [$mp]
-
- mechanical 1
- titanStompable 0
-
- turret_explode_on_death 0
-
- SmartAmmoLockType any
-
- BaseClass "npc_turret_sentry"
-
- DefaultModelName "models/Robots/turret_heavy/turret_heavy.mdl"
- DefaultWeapon "mp_weapon_turret_tday"
- DrawEnemyHealthBar 0
- DrawTargetHealthBar 0
-
- LookDistDefault_Idle 10000
- LookDistDefault_Alert 10000
- LookDistDefault_Combat 10000
-
- FOV_Vert_Offset -20
- FOV_Near_Dist 180 // use near values up to this distance
- FOV_Far_Dist 10000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- MaxTurretYaw 90
- YawSpeed 40
- AimAngularSpeed 55
-
- meleeable 0
-
- suppressLSP_duration 10
-
- magneticRange 90
- aim_laser_disabled 1
-
- sound0 "MegaTurret_Servos_Clunk" // start sound
- sound1 "MegaTurret_Servos_Tilt_LP" // pitch sound
- sound2 "MegaTurret_Servos_Rotate_LP" // yaw sound
-
- windup_time 0.0
- start_active 0
-} \ No newline at end of file