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-rw-r--r--src/extras/findgame.js85
-rw-r--r--src/extras/requests.js36
2 files changed, 120 insertions, 1 deletions
diff --git a/src/extras/findgame.js b/src/extras/findgame.js
new file mode 100644
index 0000000..615c5b4
--- /dev/null
+++ b/src/extras/findgame.js
@@ -0,0 +1,85 @@
+const fs = require("fs");
+const path = require("path");
+const vdf = require("simple-vdf");
+const { app } = require("electron");
+
+const util = require("util");
+const exec = util.promisify(require("child_process").exec);
+
+module.exports = async () => {
+ let gamepath = "";
+
+ // Autodetect path
+ // Windows only using powershell and windows registery
+ // Get-Item -Path Registry::HKEY_LOCAL_MACHINE\SOFTWARE\Respawn\Titanfall2\
+ if (process.platform == "win32") {
+ try {
+ const {stdout} = await exec("Get-ItemProperty -Path Registry::HKEY_LOCAL_MACHINE\\SOFTWARE\\Respawn\\Titanfall2\\ -Name \"Install Dir\"", {"shell":"powershell.exe"});
+
+ const gamepath = stdout.split('\n')
+ .filter(r => r.indexOf("Install Dir") !== -1)[0]
+ .replace(/\s+/g,' ')
+ .trim()
+ .replace("Install Dir : ","");
+
+ if (gamepath) {return gamepath}
+ } catch (err) {}
+ }
+
+ // Detect using Steam VDF
+ function readvdf(data) {
+ // Parse read_data
+ data = vdf.parse(data);
+
+ let values = Object.values(data["libraryfolders"]);
+ if (typeof values[values.length - 1] != "object") {
+ values.pop(1);
+ }
+
+ // `.length - 1` This is because the last value is `contentstatsid`
+ for (let i = 0; i < values.length; i++) {
+ let data_array = Object.values(values[i]);
+
+ if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) {
+ console.log("Found game in:", data_array[0]);
+ return data_array[0] + "/steamapps/common/Titanfall2";
+ } else {
+ console.log("Game not in:", data_array[0]);
+ }
+ }
+ }
+
+ let folders = [];
+ switch (process.platform) {
+ case "win32":
+ folders = ["C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf"];
+ break
+ case "linux":
+ case "openbsd":
+ case "freebsd":
+ let home = app.getPath("home");
+ folders = [
+ path.join(home, "/.steam/steam/steamapps/libraryfolders.vdf"),
+ path.join(home, ".var/app/com.valvesoftware.Steam/.steam/steam/steamapps/libraryfolders.vdf"),
+ path.join(home, ".var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/libraryfolders.vdf")
+ ]
+ break
+ }
+
+ if (folders.length > 0) {
+ for (let i = 0; i < folders.length; i++) {
+ if (! fs.existsSync(folders[i])) {continue}
+ console.log("Searching VDF file at:", folders[i]);
+
+ let data = fs.readFileSync(folders[i]);
+ let read_vdf = readvdf(data.toString());
+ if (read_vdf) {return read_vdf}
+ }
+ }
+
+ if (gamepath) {
+ return gamepath;
+ } else {
+ return false;
+ }
+}
diff --git a/src/extras/requests.js b/src/extras/requests.js
index 16b1330..a5f3121 100644
--- a/src/extras/requests.js
+++ b/src/extras/requests.js
@@ -2,10 +2,11 @@ const { app } = require("electron");
const path = require("path");
const fs = require("fs");
const { https } = require("follow-redirects");
+const lang = require("../lang");
// all requests results are stored in this file
-const cachePath = path.join(app.getPath("cache"), "requests.json");
+const cachePath = path.join(app.getPath("cache"), "viper-requests.json");
const NORTHSTAR_LATEST_RELEASE_KEY = "nsLatestRelease";
const NORTHSTAR_RELEASE_NOTES_KEY = "nsReleaseNotes";
const VIPER_RELEASE_NOTES_KEY = "vpReleaseNotes";
@@ -58,6 +59,11 @@ async function getLatestNsVersion() {
_saveCache(cache);
resolve( cache[NORTHSTAR_LATEST_RELEASE_KEY]["body"]["tag_name"] );
});
+ })
+
+ .on('error', () => {
+ console.error('Failed to get latest Northstar version.');
+ resolve( false );
});
}
});
@@ -103,6 +109,20 @@ async function getNsReleaseNotes() {
_saveCache(cache);
resolve( cache[NORTHSTAR_RELEASE_NOTES_KEY]["body"] );
});
+ })
+
+ // When GitHub cannot be reached (when user doesn't have Internet
+ // access for instance), we return latest cache content even if
+ // it's not up-to-date, or display an error message if cache
+ // is empty.
+ .on('error', () => {
+ if ( cache[NORTHSTAR_RELEASE_NOTES_KEY] ) {
+ console.warn("Couldn't fetch Northstar release notes, returning data from cache.");
+ resolve( cache[NORTHSTAR_RELEASE_NOTES_KEY]["body"] );
+ } else {
+ console.error("Couldn't fetch Northstar release notes, cache is empty.");
+ resolve( [lang("request.northstar.noReleaseNotes")] );
+ }
});
}
});
@@ -140,6 +160,20 @@ async function getVpReleaseNotes() {
_saveCache(cache);
resolve( cache[VIPER_RELEASE_NOTES_KEY]["body"] );
});
+ })
+
+ // When GitHub cannot be reached (when user doesn't have Internet
+ // access for instance), we return latest cache content even if
+ // it's not up-to-date, or display an error message if cache
+ // is empty.
+ .on('error', () => {
+ if ( cache[VIPER_RELEASE_NOTES_KEY] ) {
+ console.warn("Couldn't fetch Viper release notes, returning data from cache.");
+ resolve( cache[VIPER_RELEASE_NOTES_KEY]["body"] );
+ } else {
+ console.error("Couldn't fetch Viper release notes, cache is empty.");
+ resolve( [lang("request.viper.noReleaseNotes")] );
+ }
});
}
});