diff options
Diffstat (limited to 'src/extras/findgame.js')
-rw-r--r-- | src/extras/findgame.js | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/extras/findgame.js b/src/extras/findgame.js new file mode 100644 index 0000000..615c5b4 --- /dev/null +++ b/src/extras/findgame.js @@ -0,0 +1,85 @@ +const fs = require("fs"); +const path = require("path"); +const vdf = require("simple-vdf"); +const { app } = require("electron"); + +const util = require("util"); +const exec = util.promisify(require("child_process").exec); + +module.exports = async () => { + let gamepath = ""; + + // Autodetect path + // Windows only using powershell and windows registery + // Get-Item -Path Registry::HKEY_LOCAL_MACHINE\SOFTWARE\Respawn\Titanfall2\ + if (process.platform == "win32") { + try { + const {stdout} = await exec("Get-ItemProperty -Path Registry::HKEY_LOCAL_MACHINE\\SOFTWARE\\Respawn\\Titanfall2\\ -Name \"Install Dir\"", {"shell":"powershell.exe"}); + + const gamepath = stdout.split('\n') + .filter(r => r.indexOf("Install Dir") !== -1)[0] + .replace(/\s+/g,' ') + .trim() + .replace("Install Dir : ",""); + + if (gamepath) {return gamepath} + } catch (err) {} + } + + // Detect using Steam VDF + function readvdf(data) { + // Parse read_data + data = vdf.parse(data); + + let values = Object.values(data["libraryfolders"]); + if (typeof values[values.length - 1] != "object") { + values.pop(1); + } + + // `.length - 1` This is because the last value is `contentstatsid` + for (let i = 0; i < values.length; i++) { + let data_array = Object.values(values[i]); + + if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) { + console.log("Found game in:", data_array[0]); + return data_array[0] + "/steamapps/common/Titanfall2"; + } else { + console.log("Game not in:", data_array[0]); + } + } + } + + let folders = []; + switch (process.platform) { + case "win32": + folders = ["C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf"]; + break + case "linux": + case "openbsd": + case "freebsd": + let home = app.getPath("home"); + folders = [ + path.join(home, "/.steam/steam/steamapps/libraryfolders.vdf"), + path.join(home, ".var/app/com.valvesoftware.Steam/.steam/steam/steamapps/libraryfolders.vdf"), + path.join(home, ".var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/libraryfolders.vdf") + ] + break + } + + if (folders.length > 0) { + for (let i = 0; i < folders.length; i++) { + if (! fs.existsSync(folders[i])) {continue} + console.log("Searching VDF file at:", folders[i]); + + let data = fs.readFileSync(folders[i]); + let read_vdf = readvdf(data.toString()); + if (read_vdf) {return read_vdf} + } + } + + if (gamepath) { + return gamepath; + } else { + return false; + } +} |