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-rw-r--r--primedev/scripts/server/miscserverfixes.cpp6
-rw-r--r--primedev/scripts/server/miscserverscript.cpp100
-rw-r--r--primedev/scripts/server/scriptuserinfo.cpp104
3 files changed, 210 insertions, 0 deletions
diff --git a/primedev/scripts/server/miscserverfixes.cpp b/primedev/scripts/server/miscserverfixes.cpp
new file mode 100644
index 00000000..48c2c111
--- /dev/null
+++ b/primedev/scripts/server/miscserverfixes.cpp
@@ -0,0 +1,6 @@
+
+ON_DLL_LOAD("server.dll", MiscServerFixes, (CModule module))
+{
+ // nop out call to VGUI shutdown since it crashes the game when quitting from the console
+ module.Offset(0x154A96).NOP(5);
+}
diff --git a/primedev/scripts/server/miscserverscript.cpp b/primedev/scripts/server/miscserverscript.cpp
new file mode 100644
index 00000000..ed6e4800
--- /dev/null
+++ b/primedev/scripts/server/miscserverscript.cpp
@@ -0,0 +1,100 @@
+#include "squirrel/squirrel.h"
+#include "masterserver/masterserver.h"
+#include "server/auth/serverauthentication.h"
+#include "dedicated/dedicated.h"
+#include "client/r2client.h"
+#include "server/r2server.h"
+
+#include <filesystem>
+
+ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end())
+ {
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false;
+ g_pServerAuthentication->WritePersistentData(pClient);
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ spdlog::warn("NSIsPlayerLocalPlayer got null player");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID));
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER)
+{
+ g_pSquirrel<context>->pushbool(sqvm, IsDedicatedServer());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC(
+ "bool",
+ NSDisconnectPlayer,
+ "entity player, string reason",
+ "Disconnects the player from the server with the given reason",
+ ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
+ const char* reason = g_pSquirrel<context>->getstring(sqvm, 2);
+
+ if (!pPlayer)
+ {
+ spdlog::warn("Attempted to call NSDisconnectPlayer() with null player.");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ // Shouldn't happen but I like sanity checks.
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ if (!pClient)
+ {
+ spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ if (reason)
+ {
+ CBaseClient__Disconnect(pClient, 1, reason);
+ }
+ else
+ {
+ CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
+ }
+
+ g_pSquirrel<context>->pushbool(sqvm, true);
+ return SQRESULT_NOTNULL;
+}
diff --git a/primedev/scripts/server/scriptuserinfo.cpp b/primedev/scripts/server/scriptuserinfo.cpp
new file mode 100644
index 00000000..c53a9d22
--- /dev/null
+++ b/primedev/scripts/server/scriptuserinfo.cpp
@@ -0,0 +1,104 @@
+#include "squirrel/squirrel.h"
+#include "engine/r2engine.h"
+#include "server/r2server.h"
+
+// clang-format off
+ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, string defaultValue = \"\"",
+ "Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER)
+// clang-format on
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
+ return SQRESULT_ERROR;
+ }
+
+ const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
+ const char* pDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 3);
+
+ const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
+ g_pSquirrel<ScriptContext::SERVER>->pushstring(sqvm, pResult);
+ return SQRESULT_NOTNULL;
+}
+
+// clang-format off
+ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, asset defaultValue = $\"\"",
+ "Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER)
+// clang-format on
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
+ return SQRESULT_ERROR;
+ }
+
+ const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
+ const char* pDefaultValue;
+ g_pSquirrel<ScriptContext::SERVER>->getasset(sqvm, 3, &pDefaultValue);
+
+ const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
+ g_pSquirrel<ScriptContext::SERVER>->pushasset(sqvm, pResult);
+ return SQRESULT_NOTNULL;
+}
+
+// clang-format off
+ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int defaultValue = 0",
+ "Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER)
+// clang-format on
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
+ return SQRESULT_ERROR;
+ }
+
+ const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
+ const int iDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 3);
+
+ const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue);
+ g_pSquirrel<ScriptContext::SERVER>->pushinteger(sqvm, iResult);
+ return SQRESULT_NOTNULL;
+}
+
+// clang-format off
+ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, float defaultValue = 0",
+ "Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER)
+// clang-format on
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
+ return SQRESULT_ERROR;
+ }
+
+ const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
+ const float flDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getfloat(sqvm, 3);
+
+ const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue);
+ g_pSquirrel<ScriptContext::SERVER>->pushfloat(sqvm, flResult);
+ return SQRESULT_NOTNULL;
+}
+
+// clang-format off
+ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool defaultValue = false",
+ "Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER)
+// clang-format on
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
+ return SQRESULT_ERROR;
+ }
+
+ const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
+ const bool bDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getbool(sqvm, 3);
+
+ const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue);
+ g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, bResult);
+ return SQRESULT_NOTNULL;
+}