diff options
Diffstat (limited to 'primedev/scripts/server/miscserverscript.cpp')
-rw-r--r-- | primedev/scripts/server/miscserverscript.cpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/primedev/scripts/server/miscserverscript.cpp b/primedev/scripts/server/miscserverscript.cpp new file mode 100644 index 00000000..ed6e4800 --- /dev/null +++ b/primedev/scripts/server/miscserverscript.cpp @@ -0,0 +1,100 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "dedicated/dedicated.h" +#include "client/r2client.h" +#include "server/r2server.h" + +#include <filesystem> + +ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); + if (!pPlayer) + { + spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); + + g_pSquirrel<context>->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) + { + g_pSquirrel<context>->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false; + g_pServerAuthentication->WritePersistentData(pClient); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); + if (!pPlayer) + { + spdlog::warn("NSIsPlayerLocalPlayer got null player"); + + g_pSquirrel<context>->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER) +{ + g_pSquirrel<context>->pushbool(sqvm, IsDedicatedServer()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC( + "bool", + NSDisconnectPlayer, + "entity player, string reason", + "Disconnects the player from the server with the given reason", + ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); + const char* reason = g_pSquirrel<context>->getstring(sqvm, 2); + + if (!pPlayer) + { + spdlog::warn("Attempted to call NSDisconnectPlayer() with null player."); + + g_pSquirrel<context>->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + // Shouldn't happen but I like sanity checks. + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + if (!pClient) + { + spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); + + g_pSquirrel<context>->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + if (reason) + { + CBaseClient__Disconnect(pClient, 1, reason); + } + else + { + CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); + } + + g_pSquirrel<context>->pushbool(sqvm, true); + return SQRESULT_NOTNULL; +} |