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-rw-r--r--NorthstarDLL/clientauthhooks.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/NorthstarDLL/clientauthhooks.cpp b/NorthstarDLL/clientauthhooks.cpp
index 3f3ace8e..ccd7432e 100644
--- a/NorthstarDLL/clientauthhooks.cpp
+++ b/NorthstarDLL/clientauthhooks.cpp
@@ -12,8 +12,10 @@ const int NOT_DECIDED_TO_SEND_TOKEN = 0;
const int AGREED_TO_SEND_TOKEN = 1;
const int DISAGREED_TO_SEND_TOKEN = 2;
+// clang-format off
AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0,
-void,, (void* a1))
+void, __fastcall, (void* a1))
+// clang-format on
{
// game will call this forever, until it gets a valid auth key
// so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder