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author | Emma Miler <emma.pi@protonmail.com> | 2022-11-06 02:11:40 +0100 |
---|---|---|
committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-11-06 02:15:20 +0100 |
commit | 7fa570450e628cda3c01911d349459cedd060f67 (patch) | |
tree | 0fc7d85a49eb00a0be92cc4fa5c05e2989111804 | |
parent | 72d418f8d13d03e8b62855799a548d15d1e49a25 (diff) | |
download | NorthstarLauncher-1.10.5-rc1.tar.gz NorthstarLauncher-1.10.5-rc1.zip |
Fix player count in server presence (#322)v1.10.5-rc1
-rw-r--r-- | NorthstarDLL/serverauthentication.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/NorthstarDLL/serverauthentication.cpp b/NorthstarDLL/serverauthentication.cpp index bb4eb2e3..f2068cd4 100644 --- a/NorthstarDLL/serverauthentication.cpp +++ b/NorthstarDLL/serverauthentication.cpp @@ -398,8 +398,11 @@ void,, (R2::CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, g_pServerAuthentication->RemovePlayerAuthData(self); // won't do anything 99% of the time, but just in case } - g_pServerAuthentication->RemovePlayer(self); - g_pServerLimits->RemovePlayer(self); + if (g_pServerAuthentication->m_RemoteAuthenticationData.count(self->m_Name)) + { + g_pServerAuthentication->RemovePlayer(self); + g_pServerLimits->RemovePlayer(self); + } g_pServerPresence->SetPlayerCount(g_pServerAuthentication->m_PlayerAuthenticationData.size()); |