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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2024-03-04 00:01:32 +0000
committerGitHub <noreply@github.com>2024-03-04 01:01:32 +0100
commit4b0726d97788edff5d83476cb52057f409d623af (patch)
treedad38132c6353af708a71af8e795aa34a19b4b3a /primedev/dedicated
parente1eb2a6f4b858e903603226098861c3b62d5d1a4 (diff)
downloadNorthstarLauncher-4b0726d97788edff5d83476cb52057f409d623af.tar.gz
NorthstarLauncher-4b0726d97788edff5d83476cb52057f409d623af.zip
Update silver-bun to `72c74b4` (#664)
Bumps the vendored silver-bun library to the newest commit in upstream Co-authored-by: F1F7Y <filip.bartos07@proton.me> Co-authored-by: IcePixelx <41352111+IcePixelx@users.noreply.github.com>
Diffstat (limited to 'primedev/dedicated')
-rw-r--r--primedev/dedicated/dedicated.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/primedev/dedicated/dedicated.cpp b/primedev/dedicated/dedicated.cpp
index df6e5787..5c679b76 100644
--- a/primedev/dedicated/dedicated.cpp
+++ b/primedev/dedicated/dedicated.cpp
@@ -135,7 +135,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul
{
// CModAppSystemGroup::Create
// force the engine into dedicated mode by changing the first comparison to IsServerOnly to an assignment
- CMemoryAddress base = module.Offset(0x1C4EBD);
+ CMemory base = module.Offset(0x1C4EBD);
// cmp => mov
base.Offset(1).Patch("C6 87");
@@ -262,7 +262,7 @@ ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, (CModule module))
// disable origin on dedicated
// for any big ea lawyers, this can't be used to play the game without origin, game will throw a fit if you try to do anything without
// an origin id as a client for dedi it's fine though, game doesn't care if origin is disabled as long as there's only a server
- module.GetExport("Tier0_InitOrigin").Patch("C3");
+ module.GetExportedFunction("Tier0_InitOrigin").Patch("C3");
}
// clang-format off