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-rw-r--r--src-vue/src/views/mods/LocalModsView.vue122
1 files changed, 122 insertions, 0 deletions
diff --git a/src-vue/src/views/mods/LocalModsView.vue b/src-vue/src/views/mods/LocalModsView.vue
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+++ b/src-vue/src/views/mods/LocalModsView.vue
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+<template>
+ <el-scrollbar>
+ <div>
+ <p v-if="mods.length === 0">No mods were found.</p>
+ <el-card v-else shadow="hover" v-for="mod in mods" v-bind:key="mod.name">
+ <el-switch style="--el-switch-on-color: #13ce66; --el-switch-off-color: #8957e5" v-model="mod.enabled"
+ :before-change="() => updateWhichModsEnabled(mod)" :loading="global_load_indicator" />
+ <el-popconfirm
+ title="Are you sure to delete this mod?"
+ @confirm="deleteMod(mod)"
+ >
+ <template #reference>
+ <el-button type="danger">Delete</el-button>
+ </template>
+ </el-popconfirm>
+ {{ mod.name }}
+ </el-card>
+ </div>
+ </el-scrollbar>
+</template>
+
+<script lang="ts">
+import { invoke } from '@tauri-apps/api';
+import { ElNotification } from 'element-plus';
+import { defineComponent } from 'vue';
+import { GameInstall } from '../../utils/GameInstall';
+import { NorthstarMod } from '../../utils/NorthstarMod';
+
+export default defineComponent({
+ name: 'LocalModsView',
+ computed: {
+ installedMods(): NorthstarMod[] {
+ return this.$store.state.installed_mods;
+ },
+ searchValue(): string {
+ return this.$store.getters.searchWords;
+ },
+ mods(): NorthstarMod[] {
+ if (this.searchValue.length === 0) {
+ return this.installedMods;
+ }
+
+ return this.installedMods.filter((mod: NorthstarMod) => {
+ return mod.name.toLowerCase().includes(this.searchValue);
+ });
+ }
+ },
+ data() {
+ return {
+ global_load_indicator: false,
+ };
+ },
+ methods: {
+ async updateWhichModsEnabled(mod: NorthstarMod) {
+ this.global_load_indicator = true;
+
+ // Setup up struct
+ let game_install = {
+ game_path: this.$store.state.game_path,
+ install_type: this.$store.state.install_type
+ } as GameInstall;
+
+ // enable/disable specific mod
+ try {
+ await invoke("set_mod_enabled_status", {
+ gameInstall: game_install,
+ modName: mod.name,
+ // Need to set it to the opposite of current state,
+ // as current state is only updated after command is run
+ isEnabled: !mod.enabled,
+ })
+ }
+ catch (error) {
+ ElNotification({
+ title: 'Error',
+ message: `${error}`,
+ type: 'error',
+ position: 'bottom-right'
+ });
+ this.global_load_indicator = false;
+ return false;
+ }
+
+ this.global_load_indicator = false;
+ return true;
+ },
+ async deleteMod(mod: NorthstarMod) {
+ let game_install = {
+ game_path: this.$store.state.game_path,
+ install_type: this.$store.state.install_type
+ } as GameInstall;
+ await invoke("delete_northstar_mod", { gameInstall: game_install, nsmodName: mod.name })
+ .then((message) => {
+ // Just a visual indicator that it worked
+ ElNotification({
+ title: `Success deleting ${mod.name}`,
+ type: 'success',
+ position: 'bottom-right'
+ });
+ })
+ .catch((error) => {
+ ElNotification({
+ title: 'Error',
+ message: error,
+ type: 'error',
+ position: 'bottom-right'
+ });
+ })
+ .finally(() => {
+ this.$store.commit('loadInstalledMods');
+ });
+ },
+ },
+ mounted() {
+ this.$store.commit('loadInstalledMods');
+ }
+})
+</script>
+
+<style scoped>
+
+</style>