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author | Rémy Raes <contact@remyraes.com> | 2023-01-14 01:18:48 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-14 01:18:48 +0100 |
commit | 20c3880721cd0f0bd0a2b48a1463b49c514a849b (patch) | |
tree | 8bdce436ad295ab550dda3b65f2515c83bec7965 /src-vue/src/views/mods/LocalModsView.vue | |
parent | bcdab67ee1e0c34dbbf0e6c5d294b8a163ebeeff (diff) | |
download | FlightCore-20c3880721cd0f0bd0a2b48a1463b49c514a849b.tar.gz FlightCore-20c3880721cd0f0bd0a2b48a1463b49c514a849b.zip |
refactor: Mods view (#134)
* feat: add UI skeleton for new mods interface
* fix: only apply app menu style to app menu items
* feat: add menu skeleton
* feat: add thunderstore mods view into mods view
* refactor: remove thunderstore mods view from router + menu bar
* refactor: move search input into mods view
* fix: adjust ts mods container padding
* refactor: center pagination components
* refactor: rework media queries to adapt cards container width
* fix: set mods view navigation min-width
* refactor: compute mods container width with CSS variables
* refactor: remove horizontal padding around ts mods container
This will allow them to take much screen space.
* feat: Thunderstore mods container is larger
* feat: add layouts for 5 to 8 Thunderstore mod columns
* feat: add some space to separate navigation menu subparts
* fix: move search pagination reset in ThunderstoreModsView component
* feat: retrieve Thunderstore mod categories when fetching mods
* feat: add mod categories selector component
* feat: mod categories selector now filters Thunderstore mods
* fix: reset pagination index if needed when selecting mod categories
* fix: first mod does not appear anymore while selecting any mod category
First mod's categories array was used as an accumulator (in a reduce call)
to regroup all mod categories; we now use an empty array as initial value
for the accumulator.
* feat: add a selector component to sort mods
* feat: set sort selector default value on view mount
* fix: set default sorting select value as selected in dropdown list
* feat: add date_updated field to ThunderstoreMod type
* feat: pass sorting value to ThunderstoreModsView as a prop
* feat: mods can be sorted by name and release date
* feat: mods can be sorted by most downloaded and top rated
* fix: don't display sorting select on local mods view
* refactor: remove local mods title
* refactor: export local mods view code in dedicated component
* refactor: export search value in a search-dedicated store
* fix: display "no matching mods" message when no mods match
This message was previously displayed only if no mods matched AND search
input was not empty; now that we have categories selector, we can have no
matching mods with an empty input.
* refactor: remove unused input prop
* fix: mods can be sorted by rating
* refactor: remove unused searchValue computed property
* style: adjust SortOptions import
* refactor: move selected mod categories into search store module
* refactor: move mod sorting into search store module
* refactor: export mods menu component to dedicated file
* fix: remove compare method initialization
* feat: local mods can be filtered with search input
* build: add ES2018 lib to typescript compiler options
* refactor: remove unused variable
* fix: retrieve SortOptions values from string input
* refactor: move Thunderstore mods view into dedicated folder
* style: add missing trailing newline to SortOptions.d.ts
Diffstat (limited to 'src-vue/src/views/mods/LocalModsView.vue')
-rw-r--r-- | src-vue/src/views/mods/LocalModsView.vue | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src-vue/src/views/mods/LocalModsView.vue b/src-vue/src/views/mods/LocalModsView.vue new file mode 100644 index 00000000..470ab4f7 --- /dev/null +++ b/src-vue/src/views/mods/LocalModsView.vue @@ -0,0 +1,122 @@ +<template> + <el-scrollbar> + <div> + <p v-if="mods.length === 0">No mods were found.</p> + <el-card v-else shadow="hover" v-for="mod in mods" v-bind:key="mod.name"> + <el-switch style="--el-switch-on-color: #13ce66; --el-switch-off-color: #8957e5" v-model="mod.enabled" + :before-change="() => updateWhichModsEnabled(mod)" :loading="global_load_indicator" /> + <el-popconfirm + title="Are you sure to delete this mod?" + @confirm="deleteMod(mod)" + > + <template #reference> + <el-button type="danger">Delete</el-button> + </template> + </el-popconfirm> + {{ mod.name }} + </el-card> + </div> + </el-scrollbar> +</template> + +<script lang="ts"> +import { invoke } from '@tauri-apps/api'; +import { ElNotification } from 'element-plus'; +import { defineComponent } from 'vue'; +import { GameInstall } from '../../utils/GameInstall'; +import { NorthstarMod } from '../../utils/NorthstarMod'; + +export default defineComponent({ + name: 'LocalModsView', + computed: { + installedMods(): NorthstarMod[] { + return this.$store.state.installed_mods; + }, + searchValue(): string { + return this.$store.getters.searchWords; + }, + mods(): NorthstarMod[] { + if (this.searchValue.length === 0) { + return this.installedMods; + } + + return this.installedMods.filter((mod: NorthstarMod) => { + return mod.name.toLowerCase().includes(this.searchValue); + }); + } + }, + data() { + return { + global_load_indicator: false, + }; + }, + methods: { + async updateWhichModsEnabled(mod: NorthstarMod) { + this.global_load_indicator = true; + + // Setup up struct + let game_install = { + game_path: this.$store.state.game_path, + install_type: this.$store.state.install_type + } as GameInstall; + + // enable/disable specific mod + try { + await invoke("set_mod_enabled_status", { + gameInstall: game_install, + modName: mod.name, + // Need to set it to the opposite of current state, + // as current state is only updated after command is run + isEnabled: !mod.enabled, + }) + } + catch (error) { + ElNotification({ + title: 'Error', + message: `${error}`, + type: 'error', + position: 'bottom-right' + }); + this.global_load_indicator = false; + return false; + } + + this.global_load_indicator = false; + return true; + }, + async deleteMod(mod: NorthstarMod) { + let game_install = { + game_path: this.$store.state.game_path, + install_type: this.$store.state.install_type + } as GameInstall; + await invoke("delete_northstar_mod", { gameInstall: game_install, nsmodName: mod.name }) + .then((message) => { + // Just a visual indicator that it worked + ElNotification({ + title: `Success deleting ${mod.name}`, + type: 'success', + position: 'bottom-right' + }); + }) + .catch((error) => { + ElNotification({ + title: 'Error', + message: error, + type: 'error', + position: 'bottom-right' + }); + }) + .finally(() => { + this.$store.commit('loadInstalledMods'); + }); + }, + }, + mounted() { + this.$store.commit('loadInstalledMods'); + } +}) +</script> + +<style scoped> + +</style> |