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const std = @import("std");
const builtin = @import("builtin");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
if (builtin.os.tag == .windows) return; // TODO: libfuzzer support for windows
const run_step = b.step("run", "Run executables");
const exe = b.addExecutable(.{
.name = "main",
.root_module = b.createModule(.{
.root_source_file = b.path("main.zig"),
.target = target,
.optimize = optimize,
.fuzz = true,
}),
.use_llvm = true, // #23423
});
b.installArtifact(exe);
b.default_step = run_step;
const run_artifact = b.addRunArtifact(exe);
run_artifact.addArg(b.cache_root.path orelse "");
run_step.dependOn(&run_artifact.step);
}
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