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const std = @import("std");
const zir = @import("../zir.zig");
const Value = @import("../value.zig").Value;
const Type = @import("../type.zig").Type;
const Module = @import("../Module.zig");
const Scope = Module.Scope;
const Enum = @This();
base: Type.Payload = .{ .tag = .@"enum" },
analysis: union(enum) {
queued: Zir,
in_progress,
resolved: Size,
failed,
},
scope: Scope.Container,
pub const Field = struct {
value: Value,
};
pub const Zir = struct {
body: zir.Body,
inst: *zir.Inst,
};
pub const Size = struct {
tag_type: Type,
fields: std.StringArrayHashMapUnmanaged(Field),
};
pub fn resolve(self: *Enum, mod: *Module, scope: *Scope) !void {
const zir = switch (self.analysis) {
.failed => return error.AnalysisFail,
.resolved => return,
.in_progress => {
return mod.fail(scope, src, "enum '{}' depends on itself", .{enum_name});
},
.queued => |zir| zir,
};
self.analysis = .in_progress;
// TODO
}
// TODO should this resolve the type or assert that it has already been resolved?
pub fn abiAlignment(self: *Enum, target: std.Target) u32 {
switch (self.analysis) {
.queued => unreachable, // alignment has not been resolved
.in_progress => unreachable, // alignment has not been resolved
.failed => unreachable, // type resolution failed
.resolved => |r| return r.tag_type.abiAlignment(target),
}
}
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