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|
const builtin = @import("builtin");
const std = @import("std.zig");
const os = std.os;
const mem = std.mem;
const base64 = std.base64;
const crypto = std.crypto;
const Allocator = std.mem.Allocator;
const assert = std.debug.assert;
const math = std.math;
pub const path = @import("fs/path.zig");
pub const File = @import("fs/file.zig").File;
// TODO audit these APIs with respect to Dir and absolute paths
pub const symLink = os.symlink;
pub const symLinkZ = os.symlinkZ;
pub const symLinkC = @compileError("deprecated: renamed to symlinkZ");
pub const rename = os.rename;
pub const renameZ = os.renameZ;
pub const renameC = @compileError("deprecated: renamed to renameZ");
pub const renameW = os.renameW;
pub const realpath = os.realpath;
pub const realpathZ = os.realpathZ;
pub const realpathC = @compileError("deprecated: renamed to realpathZ");
pub const realpathW = os.realpathW;
pub const getAppDataDir = @import("fs/get_app_data_dir.zig").getAppDataDir;
pub const GetAppDataDirError = @import("fs/get_app_data_dir.zig").GetAppDataDirError;
pub const Watch = @import("fs/watch.zig").Watch;
/// This represents the maximum size of a UTF-8 encoded file path.
/// All file system operations which return a path are guaranteed to
/// fit into a UTF-8 encoded array of this length.
/// The byte count includes room for a null sentinel byte.
pub const MAX_PATH_BYTES = switch (builtin.os.tag) {
.linux, .macosx, .ios, .freebsd, .netbsd, .dragonfly => os.PATH_MAX,
// Each UTF-16LE character may be expanded to 3 UTF-8 bytes.
// If it would require 4 UTF-8 bytes, then there would be a surrogate
// pair in the UTF-16LE, and we (over)account 3 bytes for it that way.
// +1 for the null byte at the end, which can be encoded in 1 byte.
.windows => os.windows.PATH_MAX_WIDE * 3 + 1,
else => @compileError("Unsupported OS"),
};
/// Base64, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
pub const base64_encoder = base64.Base64Encoder.init(
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_",
base64.standard_pad_char,
);
/// Whether or not async file system syscalls need a dedicated thread because the operating
/// system does not support non-blocking I/O on the file system.
pub const need_async_thread = std.io.is_async and switch (builtin.os.tag) {
.windows, .other => false,
else => true,
};
/// TODO remove the allocator requirement from this API
pub fn atomicSymLink(allocator: *Allocator, existing_path: []const u8, new_path: []const u8) !void {
if (symLink(existing_path, new_path)) {
return;
} else |err| switch (err) {
error.PathAlreadyExists => {},
else => return err, // TODO zig should know this set does not include PathAlreadyExists
}
const dirname = path.dirname(new_path) orelse ".";
var rand_buf: [AtomicFile.RANDOM_BYTES]u8 = undefined;
const tmp_path = try allocator.alloc(u8, dirname.len + 1 + base64.Base64Encoder.calcSize(rand_buf.len));
defer allocator.free(tmp_path);
mem.copy(u8, tmp_path[0..], dirname);
tmp_path[dirname.len] = path.sep;
while (true) {
try crypto.randomBytes(rand_buf[0..]);
base64_encoder.encode(tmp_path[dirname.len + 1 ..], &rand_buf);
if (symLink(existing_path, tmp_path)) {
return rename(tmp_path, new_path);
} else |err| switch (err) {
error.PathAlreadyExists => continue,
else => return err, // TODO zig should know this set does not include PathAlreadyExists
}
}
}
pub const PrevStatus = enum {
stale,
fresh,
};
pub const CopyFileOptions = struct {
/// When this is `null` the mode is copied from the source file.
override_mode: ?File.Mode = null,
};
/// Same as `Dir.updateFile`, except asserts that both `source_path` and `dest_path`
/// are absolute. See `Dir.updateFile` for a function that operates on both
/// absolute and relative paths.
pub fn updateFileAbsolute(
source_path: []const u8,
dest_path: []const u8,
args: CopyFileOptions,
) !PrevStatus {
assert(path.isAbsolute(source_path));
assert(path.isAbsolute(dest_path));
const my_cwd = cwd();
return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, args);
}
/// Same as `Dir.copyFile`, except asserts that both `source_path` and `dest_path`
/// are absolute. See `Dir.copyFile` for a function that operates on both
/// absolute and relative paths.
pub fn copyFileAbsolute(source_path: []const u8, dest_path: []const u8, args: CopyFileOptions) !void {
assert(path.isAbsolute(source_path));
assert(path.isAbsolute(dest_path));
const my_cwd = cwd();
return Dir.copyFile(my_cwd, source_path, my_cwd, dest_path, args);
}
/// TODO update this API to avoid a getrandom syscall for every operation.
pub const AtomicFile = struct {
file: File,
// TODO either replace this with rand_buf or use []u16 on Windows
tmp_path_buf: [TMP_PATH_LEN:0]u8,
dest_basename: []const u8,
file_open: bool,
file_exists: bool,
close_dir_on_deinit: bool,
dir: Dir,
const InitError = File.OpenError;
const RANDOM_BYTES = 12;
const TMP_PATH_LEN = base64.Base64Encoder.calcSize(RANDOM_BYTES);
/// Note that the `Dir.atomicFile` API may be more handy than this lower-level function.
pub fn init(
dest_basename: []const u8,
mode: File.Mode,
dir: Dir,
close_dir_on_deinit: bool,
) InitError!AtomicFile {
var rand_buf: [RANDOM_BYTES]u8 = undefined;
var tmp_path_buf: [TMP_PATH_LEN:0]u8 = undefined;
// TODO: should be able to use TMP_PATH_LEN here.
tmp_path_buf[base64.Base64Encoder.calcSize(RANDOM_BYTES)] = 0;
while (true) {
try crypto.randomBytes(rand_buf[0..]);
base64_encoder.encode(&tmp_path_buf, &rand_buf);
const file = dir.createFileZ(
&tmp_path_buf,
.{ .mode = mode, .exclusive = true },
) catch |err| switch (err) {
error.PathAlreadyExists => continue,
else => |e| return e,
};
return AtomicFile{
.file = file,
.tmp_path_buf = tmp_path_buf,
.dest_basename = dest_basename,
.file_open = true,
.file_exists = true,
.close_dir_on_deinit = close_dir_on_deinit,
.dir = dir,
};
}
}
/// always call deinit, even after successful finish()
pub fn deinit(self: *AtomicFile) void {
if (self.file_open) {
self.file.close();
self.file_open = false;
}
if (self.file_exists) {
self.dir.deleteFileZ(&self.tmp_path_buf) catch {};
self.file_exists = false;
}
if (self.close_dir_on_deinit) {
self.dir.close();
}
self.* = undefined;
}
pub fn finish(self: *AtomicFile) !void {
assert(self.file_exists);
if (self.file_open) {
self.file.close();
self.file_open = false;
}
if (std.Target.current.os.tag == .windows) {
const dest_path_w = try os.windows.sliceToPrefixedFileW(self.dest_basename);
const tmp_path_w = try os.windows.cStrToPrefixedFileW(&self.tmp_path_buf);
try os.renameatW(self.dir.fd, &tmp_path_w, self.dir.fd, &dest_path_w, os.windows.TRUE);
self.file_exists = false;
} else {
const dest_path_c = try os.toPosixPath(self.dest_basename);
try os.renameatZ(self.dir.fd, &self.tmp_path_buf, self.dir.fd, &dest_path_c);
self.file_exists = false;
}
}
};
const default_new_dir_mode = 0o755;
/// Create a new directory, based on an absolute path.
/// Asserts that the path is absolute. See `Dir.makeDir` for a function that operates
/// on both absolute and relative paths.
pub fn makeDirAbsolute(absolute_path: []const u8) !void {
assert(path.isAbsolute(absolute_path));
return os.mkdir(absolute_path, default_new_dir_mode);
}
/// Same as `makeDirAbsolute` except the parameter is a null-terminated UTF8-encoded string.
pub fn makeDirAbsoluteZ(absolute_path_z: [*:0]const u8) !void {
assert(path.isAbsoluteZ(absolute_path_z));
return os.mkdirZ(absolute_path_z, default_new_dir_mode);
}
/// Same as `makeDirAbsolute` except the parameter is a null-terminated WTF-16 encoded string.
pub fn makeDirAbsoluteW(absolute_path_w: [*:0]const u16) !void {
assert(path.isAbsoluteWindowsW(absolute_path_w));
const handle = try os.windows.CreateDirectoryW(null, absolute_path_w, null);
os.windows.CloseHandle(handle);
}
pub const deleteDir = @compileError("deprecated; use dir.deleteDir or deleteDirAbsolute");
pub const deleteDirC = @compileError("deprecated; use dir.deleteDirZ or deleteDirAbsoluteZ");
pub const deleteDirW = @compileError("deprecated; use dir.deleteDirW or deleteDirAbsoluteW");
/// Same as `Dir.deleteDir` except the path is absolute.
pub fn deleteDirAbsolute(dir_path: []const u8) !void {
assert(path.isAbsolute(dir_path));
return os.rmdir(dir_path);
}
/// Same as `deleteDirAbsolute` except the path parameter is null-terminated.
pub fn deleteDirAbsoluteZ(dir_path: [*:0]const u8) !void {
assert(path.isAbsoluteZ(dir_path));
return os.rmdirZ(dir_path);
}
/// Same as `deleteDirAbsolute` except the path parameter is WTF-16 and target OS is assumed Windows.
pub fn deleteDirAbsoluteW(dir_path: [*:0]const u16) !void {
assert(path.isAbsoluteWindowsW(dir_path));
return os.rmdirW(dir_path);
}
pub const Dir = struct {
fd: os.fd_t,
pub const Entry = struct {
name: []const u8,
kind: Kind,
pub const Kind = enum {
BlockDevice,
CharacterDevice,
Directory,
NamedPipe,
SymLink,
File,
UnixDomainSocket,
Whiteout,
Unknown,
};
};
const IteratorError = error{AccessDenied} || os.UnexpectedError;
pub const Iterator = switch (builtin.os.tag) {
.macosx, .ios, .freebsd, .netbsd, .dragonfly => struct {
dir: Dir,
seek: i64,
buf: [8192]u8, // TODO align(@alignOf(os.dirent)),
index: usize,
end_index: usize,
const Self = @This();
pub const Error = IteratorError;
/// Memory such as file names referenced in this returned entry becomes invalid
/// with subsequent calls to `next`, as well as when this `Dir` is deinitialized.
pub fn next(self: *Self) Error!?Entry {
switch (builtin.os.tag) {
.macosx, .ios => return self.nextDarwin(),
.freebsd, .netbsd, .dragonfly => return self.nextBsd(),
else => @compileError("unimplemented"),
}
}
fn nextDarwin(self: *Self) !?Entry {
start_over: while (true) {
if (self.index >= self.end_index) {
const rc = os.system.__getdirentries64(
self.dir.fd,
&self.buf,
self.buf.len,
&self.seek,
);
if (rc == 0) return null;
if (rc < 0) {
switch (os.errno(rc)) {
os.EBADF => unreachable, // Dir is invalid or was opened without iteration ability
os.EFAULT => unreachable,
os.ENOTDIR => unreachable,
os.EINVAL => unreachable,
else => |err| return os.unexpectedErrno(err),
}
}
self.index = 0;
self.end_index = @intCast(usize, rc);
}
const darwin_entry = @ptrCast(*align(1) os.dirent, &self.buf[self.index]);
const next_index = self.index + darwin_entry.reclen();
self.index = next_index;
const name = @ptrCast([*]u8, &darwin_entry.d_name)[0..darwin_entry.d_namlen];
if (mem.eql(u8, name, ".") or mem.eql(u8, name, "..")) {
continue :start_over;
}
const entry_kind = switch (darwin_entry.d_type) {
os.DT_BLK => Entry.Kind.BlockDevice,
os.DT_CHR => Entry.Kind.CharacterDevice,
os.DT_DIR => Entry.Kind.Directory,
os.DT_FIFO => Entry.Kind.NamedPipe,
os.DT_LNK => Entry.Kind.SymLink,
os.DT_REG => Entry.Kind.File,
os.DT_SOCK => Entry.Kind.UnixDomainSocket,
os.DT_WHT => Entry.Kind.Whiteout,
else => Entry.Kind.Unknown,
};
return Entry{
.name = name,
.kind = entry_kind,
};
}
}
fn nextBsd(self: *Self) !?Entry {
start_over: while (true) {
if (self.index >= self.end_index) {
const rc = if (builtin.os.tag == .netbsd)
os.system.__getdents30(self.dir.fd, &self.buf, self.buf.len)
else
os.system.getdents(self.dir.fd, &self.buf, self.buf.len);
switch (os.errno(rc)) {
0 => {},
os.EBADF => unreachable, // Dir is invalid or was opened without iteration ability
os.EFAULT => unreachable,
os.ENOTDIR => unreachable,
os.EINVAL => unreachable,
else => |err| return os.unexpectedErrno(err),
}
if (rc == 0) return null;
self.index = 0;
self.end_index = @intCast(usize, rc);
}
const freebsd_entry = @ptrCast(*align(1) os.dirent, &self.buf[self.index]);
const next_index = self.index + freebsd_entry.reclen();
self.index = next_index;
const name = @ptrCast([*]u8, &freebsd_entry.d_name)[0..freebsd_entry.d_namlen];
if (mem.eql(u8, name, ".") or mem.eql(u8, name, "..")) {
continue :start_over;
}
const entry_kind = switch (freebsd_entry.d_type) {
os.DT_BLK => Entry.Kind.BlockDevice,
os.DT_CHR => Entry.Kind.CharacterDevice,
os.DT_DIR => Entry.Kind.Directory,
os.DT_FIFO => Entry.Kind.NamedPipe,
os.DT_LNK => Entry.Kind.SymLink,
os.DT_REG => Entry.Kind.File,
os.DT_SOCK => Entry.Kind.UnixDomainSocket,
os.DT_WHT => Entry.Kind.Whiteout,
else => Entry.Kind.Unknown,
};
return Entry{
.name = name,
.kind = entry_kind,
};
}
}
},
.linux => struct {
dir: Dir,
buf: [8192]u8, // TODO align(@alignOf(os.dirent64)),
index: usize,
end_index: usize,
const Self = @This();
pub const Error = IteratorError;
/// Memory such as file names referenced in this returned entry becomes invalid
/// with subsequent calls to `next`, as well as when this `Dir` is deinitialized.
pub fn next(self: *Self) Error!?Entry {
start_over: while (true) {
if (self.index >= self.end_index) {
const rc = os.linux.getdents64(self.dir.fd, &self.buf, self.buf.len);
switch (os.linux.getErrno(rc)) {
0 => {},
os.EBADF => unreachable, // Dir is invalid or was opened without iteration ability
os.EFAULT => unreachable,
os.ENOTDIR => unreachable,
os.EINVAL => unreachable,
else => |err| return os.unexpectedErrno(err),
}
if (rc == 0) return null;
self.index = 0;
self.end_index = rc;
}
const linux_entry = @ptrCast(*align(1) os.dirent64, &self.buf[self.index]);
const next_index = self.index + linux_entry.reclen();
self.index = next_index;
const name = mem.spanZ(@ptrCast([*:0]u8, &linux_entry.d_name));
// skip . and .. entries
if (mem.eql(u8, name, ".") or mem.eql(u8, name, "..")) {
continue :start_over;
}
const entry_kind = switch (linux_entry.d_type) {
os.DT_BLK => Entry.Kind.BlockDevice,
os.DT_CHR => Entry.Kind.CharacterDevice,
os.DT_DIR => Entry.Kind.Directory,
os.DT_FIFO => Entry.Kind.NamedPipe,
os.DT_LNK => Entry.Kind.SymLink,
os.DT_REG => Entry.Kind.File,
os.DT_SOCK => Entry.Kind.UnixDomainSocket,
else => Entry.Kind.Unknown,
};
return Entry{
.name = name,
.kind = entry_kind,
};
}
}
},
.windows => struct {
dir: Dir,
buf: [8192]u8 align(@alignOf(os.windows.FILE_BOTH_DIR_INFORMATION)),
index: usize,
end_index: usize,
first: bool,
name_data: [256]u8,
const Self = @This();
pub const Error = IteratorError;
pub fn next(self: *Self) Error!?Entry {
start_over: while (true) {
const w = os.windows;
if (self.index >= self.end_index) {
var io: w.IO_STATUS_BLOCK = undefined;
const rc = w.ntdll.NtQueryDirectoryFile(
self.dir.fd,
null,
null,
null,
&io,
&self.buf,
self.buf.len,
.FileBothDirectoryInformation,
w.FALSE,
null,
if (self.first) @as(w.BOOLEAN, w.TRUE) else @as(w.BOOLEAN, w.FALSE),
);
self.first = false;
if (io.Information == 0) return null;
self.index = 0;
self.end_index = io.Information;
switch (rc) {
.SUCCESS => {},
.ACCESS_DENIED => return error.AccessDenied, // Double-check that the Dir was opened with iteration ability
else => return w.unexpectedStatus(rc),
}
}
const aligned_ptr = @alignCast(@alignOf(w.FILE_BOTH_DIR_INFORMATION), &self.buf[self.index]);
const dir_info = @ptrCast(*w.FILE_BOTH_DIR_INFORMATION, aligned_ptr);
if (dir_info.NextEntryOffset != 0) {
self.index += dir_info.NextEntryOffset;
} else {
self.index = self.buf.len;
}
const name_utf16le = @ptrCast([*]u16, &dir_info.FileName)[0 .. dir_info.FileNameLength / 2];
if (mem.eql(u16, name_utf16le, &[_]u16{'.'}) or mem.eql(u16, name_utf16le, &[_]u16{ '.', '.' }))
continue;
// Trust that Windows gives us valid UTF-16LE
const name_utf8_len = std.unicode.utf16leToUtf8(self.name_data[0..], name_utf16le) catch unreachable;
const name_utf8 = self.name_data[0..name_utf8_len];
const kind = blk: {
const attrs = dir_info.FileAttributes;
if (attrs & w.FILE_ATTRIBUTE_DIRECTORY != 0) break :blk Entry.Kind.Directory;
if (attrs & w.FILE_ATTRIBUTE_REPARSE_POINT != 0) break :blk Entry.Kind.SymLink;
break :blk Entry.Kind.File;
};
return Entry{
.name = name_utf8,
.kind = kind,
};
}
}
},
else => @compileError("unimplemented"),
};
pub fn iterate(self: Dir) Iterator {
switch (builtin.os.tag) {
.macosx, .ios, .freebsd, .netbsd, .dragonfly => return Iterator{
.dir = self,
.seek = 0,
.index = 0,
.end_index = 0,
.buf = undefined,
},
.linux => return Iterator{
.dir = self,
.index = 0,
.end_index = 0,
.buf = undefined,
},
.windows => return Iterator{
.dir = self,
.index = 0,
.end_index = 0,
.first = true,
.buf = undefined,
.name_data = undefined,
},
else => @compileError("unimplemented"),
}
}
pub const OpenError = error{
FileNotFound,
NotDir,
AccessDenied,
SymLinkLoop,
ProcessFdQuotaExceeded,
NameTooLong,
SystemFdQuotaExceeded,
NoDevice,
SystemResources,
InvalidUtf8,
BadPathName,
DeviceBusy,
} || os.UnexpectedError;
pub fn close(self: *Dir) void {
if (need_async_thread) {
std.event.Loop.instance.?.close(self.fd);
} else {
os.close(self.fd);
}
self.* = undefined;
}
/// Opens a file for reading or writing, without attempting to create a new file.
/// To create a new file, see `createFile`.
/// Call `File.close` to release the resource.
/// Asserts that the path parameter has no null bytes.
pub fn openFile(self: Dir, sub_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
if (builtin.os.tag == .windows) {
const path_w = try os.windows.sliceToPrefixedFileW(sub_path);
return self.openFileW(&path_w, flags);
}
const path_c = try os.toPosixPath(sub_path);
return self.openFileZ(&path_c, flags);
}
pub const openFileC = @compileError("deprecated: renamed to openFileZ");
/// Same as `openFile` but the path parameter is null-terminated.
pub fn openFileZ(self: Dir, sub_path: [*:0]const u8, flags: File.OpenFlags) File.OpenError!File {
if (builtin.os.tag == .windows) {
const path_w = try os.windows.cStrToPrefixedFileW(sub_path);
return self.openFileW(&path_w, flags);
}
// Use the O_ locking flags if the os supports them
// (Or if it's darwin, as darwin's `open` doesn't support the O_SYNC flag)
const has_flock_open_flags = @hasDecl(os, "O_EXLOCK") and !builtin.os.tag.isDarwin();
const nonblocking_lock_flag = if (has_flock_open_flags and flags.lock_nonblocking) (os.O_NONBLOCK | os.O_SYNC) else @as(u32, 0);
const lock_flag: u32 = if (has_flock_open_flags) switch (flags.lock) {
.None => @as(u32, 0),
.Shared => os.O_SHLOCK | nonblocking_lock_flag,
.Exclusive => os.O_EXLOCK | nonblocking_lock_flag,
} else 0;
const O_LARGEFILE = if (@hasDecl(os, "O_LARGEFILE")) os.O_LARGEFILE else 0;
const os_flags = lock_flag | O_LARGEFILE | os.O_CLOEXEC | if (flags.write and flags.read)
@as(u32, os.O_RDWR)
else if (flags.write)
@as(u32, os.O_WRONLY)
else
@as(u32, os.O_RDONLY);
const fd = if (need_async_thread and !flags.always_blocking)
try std.event.Loop.instance.?.openatZ(self.fd, sub_path, os_flags, 0)
else
try os.openatZ(self.fd, sub_path, os_flags, 0);
if (!has_flock_open_flags and flags.lock != .None) {
// TODO: integrate async I/O
const lock_nonblocking = if (flags.lock_nonblocking) os.LOCK_NB else @as(i32, 0);
try os.flock(fd, switch (flags.lock) {
.None => unreachable,
.Shared => os.LOCK_SH | lock_nonblocking,
.Exclusive => os.LOCK_EX | lock_nonblocking,
});
}
return File{
.handle = fd,
.io_mode = .blocking,
.async_block_allowed = if (flags.always_blocking)
File.async_block_allowed_yes
else
File.async_block_allowed_no,
};
}
/// Same as `openFile` but Windows-only and the path parameter is
/// [WTF-16](https://simonsapin.github.io/wtf-8/#potentially-ill-formed-utf-16) encoded.
pub fn openFileW(self: Dir, sub_path_w: [*:0]const u16, flags: File.OpenFlags) File.OpenError!File {
const w = os.windows;
const access_mask = w.SYNCHRONIZE |
(if (flags.read) @as(u32, w.GENERIC_READ) else 0) |
(if (flags.write) @as(u32, w.GENERIC_WRITE) else 0);
const share_access = switch (flags.lock) {
.None => @as(?w.ULONG, null),
.Shared => w.FILE_SHARE_READ | w.FILE_SHARE_DELETE,
.Exclusive => w.FILE_SHARE_DELETE,
};
return @as(File, .{
.handle = try os.windows.OpenFileW(self.fd, sub_path_w, null, access_mask, share_access, flags.lock_nonblocking, w.FILE_OPEN),
.io_mode = .blocking,
});
}
/// Creates, opens, or overwrites a file with write access.
/// Call `File.close` on the result when done.
/// Asserts that the path parameter has no null bytes.
pub fn createFile(self: Dir, sub_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
if (builtin.os.tag == .windows) {
const path_w = try os.windows.sliceToPrefixedFileW(sub_path);
return self.createFileW(&path_w, flags);
}
const path_c = try os.toPosixPath(sub_path);
return self.createFileZ(&path_c, flags);
}
pub const createFileC = @compileError("deprecated: renamed to createFileZ");
/// Same as `createFile` but the path parameter is null-terminated.
pub fn createFileZ(self: Dir, sub_path_c: [*:0]const u8, flags: File.CreateFlags) File.OpenError!File {
if (builtin.os.tag == .windows) {
const path_w = try os.windows.cStrToPrefixedFileW(sub_path_c);
return self.createFileW(&path_w, flags);
}
// Use the O_ locking flags if the os supports them
// (Or if it's darwin, as darwin's `open` doesn't support the O_SYNC flag)
const has_flock_open_flags = @hasDecl(os, "O_EXLOCK") and !builtin.os.tag.isDarwin();
const nonblocking_lock_flag = if (has_flock_open_flags and flags.lock_nonblocking) (os.O_NONBLOCK | os.O_SYNC) else @as(u32, 0);
const lock_flag: u32 = if (has_flock_open_flags) switch (flags.lock) {
.None => @as(u32, 0),
.Shared => os.O_SHLOCK,
.Exclusive => os.O_EXLOCK,
} else 0;
const O_LARGEFILE = if (@hasDecl(os, "O_LARGEFILE")) os.O_LARGEFILE else 0;
const os_flags = lock_flag | O_LARGEFILE | os.O_CREAT | os.O_CLOEXEC |
(if (flags.truncate) @as(u32, os.O_TRUNC) else 0) |
(if (flags.read) @as(u32, os.O_RDWR) else os.O_WRONLY) |
(if (flags.exclusive) @as(u32, os.O_EXCL) else 0);
const fd = if (need_async_thread)
try std.event.Loop.instance.?.openatZ(self.fd, sub_path_c, os_flags, flags.mode)
else
try os.openatZ(self.fd, sub_path_c, os_flags, flags.mode);
if (!has_flock_open_flags and flags.lock != .None) {
// TODO: integrate async I/O
const lock_nonblocking = if (flags.lock_nonblocking) os.LOCK_NB else @as(i32, 0);
try os.flock(fd, switch (flags.lock) {
.None => unreachable,
.Shared => os.LOCK_SH | lock_nonblocking,
.Exclusive => os.LOCK_EX | lock_nonblocking,
});
}
return File{ .handle = fd, .io_mode = .blocking };
}
/// Same as `createFile` but Windows-only and the path parameter is
/// [WTF-16](https://simonsapin.github.io/wtf-8/#potentially-ill-formed-utf-16) encoded.
pub fn createFileW(self: Dir, sub_path_w: [*:0]const u16, flags: File.CreateFlags) File.OpenError!File {
const w = os.windows;
const access_mask = w.SYNCHRONIZE | w.GENERIC_WRITE |
(if (flags.read) @as(u32, w.GENERIC_READ) else 0);
const creation = if (flags.exclusive)
@as(u32, w.FILE_CREATE)
else if (flags.truncate)
@as(u32, w.FILE_OVERWRITE_IF)
else
@as(u32, w.FILE_OPEN_IF);
const share_access = switch (flags.lock) {
.None => @as(?w.ULONG, null),
.Shared => w.FILE_SHARE_READ | w.FILE_SHARE_DELETE,
.Exclusive => w.FILE_SHARE_DELETE,
};
return @as(File, .{
.handle = try os.windows.OpenFileW(self.fd, sub_path_w, null, access_mask, share_access, flags.lock_nonblocking, creation),
.io_mode = .blocking,
});
}
pub const openRead = @compileError("deprecated in favor of openFile");
pub const openReadC = @compileError("deprecated in favor of openFileZ");
pub const openReadW = @compileError("deprecated in favor of openFileW");
pub fn makeDir(self: Dir, sub_path: []const u8) !void {
try os.mkdirat(self.fd, sub_path, default_new_dir_mode);
}
pub fn makeDirZ(self: Dir, sub_path: [*:0]const u8) !void {
try os.mkdiratZ(self.fd, sub_path, default_new_dir_mode);
}
pub fn makeDirW(self: Dir, sub_path: [*:0]const u16) !void {
const handle = try os.windows.CreateDirectoryW(self.fd, sub_path, null);
os.windows.CloseHandle(handle);
}
/// Calls makeDir recursively to make an entire path. Returns success if the path
/// already exists and is a directory.
/// This function is not atomic, and if it returns an error, the file system may
/// have been modified regardless.
pub fn makePath(self: Dir, sub_path: []const u8) !void {
var end_index: usize = sub_path.len;
while (true) {
self.makeDir(sub_path[0..end_index]) catch |err| switch (err) {
error.PathAlreadyExists => {
// TODO stat the file and return an error if it's not a directory
// this is important because otherwise a dangling symlink
// could cause an infinite loop
if (end_index == sub_path.len) return;
},
error.FileNotFound => {
if (end_index == 0) return err;
// march end_index backward until next path component
while (true) {
end_index -= 1;
if (path.isSep(sub_path[end_index])) break;
}
continue;
},
else => return err,
};
if (end_index == sub_path.len) return;
// march end_index forward until next path component
while (true) {
end_index += 1;
if (end_index == sub_path.len or path.isSep(sub_path[end_index])) break;
}
}
}
/// Changes the current working directory to the open directory handle.
/// This modifies global state and can have surprising effects in multi-
/// threaded applications. Most applications and especially libraries should
/// not call this function as a general rule, however it can have use cases
/// in, for example, implementing a shell, or child process execution.
/// Not all targets support this. For example, WASI does not have the concept
/// of a current working directory.
pub fn setAsCwd(self: Dir) !void {
try os.fchdir(self.fd);
}
pub const OpenDirOptions = struct {
/// `true` means the opened directory can be used as the `Dir` parameter
/// for functions which operate based on an open directory handle. When `false`,
/// such operations are Illegal Behavior.
access_sub_paths: bool = true,
/// `true` means the opened directory can be scanned for the files and sub-directories
/// of the result. It means the `iterate` function can be called.
iterate: bool = false,
};
/// Opens a directory at the given path. The directory is a system resource that remains
/// open until `close` is called on the result.
///
/// Asserts that the path parameter has no null bytes.
pub fn openDir(self: Dir, sub_path: []const u8, args: OpenDirOptions) OpenError!Dir {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.sliceToPrefixedFileW(sub_path);
return self.openDirW(&sub_path_w, args);
} else {
const sub_path_c = try os.toPosixPath(sub_path);
return self.openDirZ(&sub_path_c, args);
}
}
pub const openDirC = @compileError("deprecated: renamed to openDirZ");
/// Same as `openDir` except the parameter is null-terminated.
pub fn openDirZ(self: Dir, sub_path_c: [*:0]const u8, args: OpenDirOptions) OpenError!Dir {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.cStrToPrefixedFileW(sub_path_c);
return self.openDirW(&sub_path_w, args);
} else if (!args.iterate) {
const O_PATH = if (@hasDecl(os, "O_PATH")) os.O_PATH else 0;
return self.openDirFlagsZ(sub_path_c, os.O_DIRECTORY | os.O_RDONLY | os.O_CLOEXEC | O_PATH);
} else {
return self.openDirFlagsZ(sub_path_c, os.O_DIRECTORY | os.O_RDONLY | os.O_CLOEXEC);
}
}
/// Same as `openDir` except the path parameter is WTF-16 encoded, NT-prefixed.
/// This function asserts the target OS is Windows.
pub fn openDirW(self: Dir, sub_path_w: [*:0]const u16, args: OpenDirOptions) OpenError!Dir {
const w = os.windows;
// TODO remove some of these flags if args.access_sub_paths is false
const base_flags = w.STANDARD_RIGHTS_READ | w.FILE_READ_ATTRIBUTES | w.FILE_READ_EA |
w.SYNCHRONIZE | w.FILE_TRAVERSE;
const flags: u32 = if (args.iterate) base_flags | w.FILE_LIST_DIRECTORY else base_flags;
return self.openDirAccessMaskW(sub_path_w, flags);
}
/// `flags` must contain `os.O_DIRECTORY`.
fn openDirFlagsZ(self: Dir, sub_path_c: [*:0]const u8, flags: u32) OpenError!Dir {
const result = if (need_async_thread)
std.event.Loop.instance.?.openatZ(self.fd, sub_path_c, flags, 0)
else
os.openatZ(self.fd, sub_path_c, flags, 0);
const fd = result catch |err| switch (err) {
error.FileTooBig => unreachable, // can't happen for directories
error.IsDir => unreachable, // we're providing O_DIRECTORY
error.NoSpaceLeft => unreachable, // not providing O_CREAT
error.PathAlreadyExists => unreachable, // not providing O_CREAT
error.FileLocksNotSupported => unreachable, // locking folders is not supported
else => |e| return e,
};
return Dir{ .fd = fd };
}
fn openDirAccessMaskW(self: Dir, sub_path_w: [*:0]const u16, access_mask: u32) OpenError!Dir {
const w = os.windows;
var result = Dir{
.fd = undefined,
};
const path_len_bytes = @intCast(u16, mem.lenZ(sub_path_w) * 2);
var nt_name = w.UNICODE_STRING{
.Length = path_len_bytes,
.MaximumLength = path_len_bytes,
.Buffer = @intToPtr([*]u16, @ptrToInt(sub_path_w)),
};
var attr = w.OBJECT_ATTRIBUTES{
.Length = @sizeOf(w.OBJECT_ATTRIBUTES),
.RootDirectory = if (path.isAbsoluteWindowsW(sub_path_w)) null else self.fd,
.Attributes = 0, // Note we do not use OBJ_CASE_INSENSITIVE here.
.ObjectName = &nt_name,
.SecurityDescriptor = null,
.SecurityQualityOfService = null,
};
if (sub_path_w[0] == '.' and sub_path_w[1] == 0) {
// Windows does not recognize this, but it does work with empty string.
nt_name.Length = 0;
}
if (sub_path_w[0] == '.' and sub_path_w[1] == '.' and sub_path_w[2] == 0) {
// If you're looking to contribute to zig and fix this, see here for an example of how to
// implement this: https://git.midipix.org/ntapi/tree/src/fs/ntapi_tt_open_physical_parent_directory.c
@panic("TODO opening '..' with a relative directory handle is not yet implemented on Windows");
}
var io: w.IO_STATUS_BLOCK = undefined;
const rc = w.ntdll.NtCreateFile(
&result.fd,
access_mask,
&attr,
&io,
null,
0,
w.FILE_SHARE_READ | w.FILE_SHARE_WRITE,
w.FILE_OPEN,
w.FILE_DIRECTORY_FILE | w.FILE_SYNCHRONOUS_IO_NONALERT | w.FILE_OPEN_FOR_BACKUP_INTENT,
null,
0,
);
switch (rc) {
.SUCCESS => return result,
.OBJECT_NAME_INVALID => unreachable,
.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
.OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
.INVALID_PARAMETER => unreachable,
else => return w.unexpectedStatus(rc),
}
}
pub const DeleteFileError = os.UnlinkError;
/// Delete a file name and possibly the file it refers to, based on an open directory handle.
/// Asserts that the path parameter has no null bytes.
pub fn deleteFile(self: Dir, sub_path: []const u8) DeleteFileError!void {
os.unlinkat(self.fd, sub_path, 0) catch |err| switch (err) {
error.DirNotEmpty => unreachable, // not passing AT_REMOVEDIR
else => |e| return e,
};
}
pub const deleteFileC = @compileError("deprecated: renamed to deleteFileZ");
/// Same as `deleteFile` except the parameter is null-terminated.
pub fn deleteFileZ(self: Dir, sub_path_c: [*:0]const u8) DeleteFileError!void {
os.unlinkatZ(self.fd, sub_path_c, 0) catch |err| switch (err) {
error.DirNotEmpty => unreachable, // not passing AT_REMOVEDIR
else => |e| return e,
};
}
/// Same as `deleteFile` except the parameter is WTF-16 encoded.
pub fn deleteFileW(self: Dir, sub_path_w: [*:0]const u16) DeleteFileError!void {
os.unlinkatW(self.fd, sub_path_w, 0) catch |err| switch (err) {
error.DirNotEmpty => unreachable, // not passing AT_REMOVEDIR
else => |e| return e,
};
}
pub const DeleteDirError = error{
DirNotEmpty,
FileNotFound,
AccessDenied,
FileBusy,
FileSystem,
SymLinkLoop,
NameTooLong,
NotDir,
SystemResources,
ReadOnlyFileSystem,
InvalidUtf8,
BadPathName,
Unexpected,
};
/// Returns `error.DirNotEmpty` if the directory is not empty.
/// To delete a directory recursively, see `deleteTree`.
/// Asserts that the path parameter has no null bytes.
pub fn deleteDir(self: Dir, sub_path: []const u8) DeleteDirError!void {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.sliceToPrefixedFileW(sub_path);
return self.deleteDirW(&sub_path_w);
}
const sub_path_c = try os.toPosixPath(sub_path);
return self.deleteDirZ(&sub_path_c);
}
/// Same as `deleteDir` except the parameter is null-terminated.
pub fn deleteDirZ(self: Dir, sub_path_c: [*:0]const u8) DeleteDirError!void {
os.unlinkatZ(self.fd, sub_path_c, os.AT_REMOVEDIR) catch |err| switch (err) {
error.IsDir => unreachable, // not possible since we pass AT_REMOVEDIR
else => |e| return e,
};
}
/// Same as `deleteDir` except the parameter is UTF16LE, NT prefixed.
/// This function is Windows-only.
pub fn deleteDirW(self: Dir, sub_path_w: [*:0]const u16) DeleteDirError!void {
os.unlinkatW(self.fd, sub_path_w, os.AT_REMOVEDIR) catch |err| switch (err) {
error.IsDir => unreachable, // not possible since we pass AT_REMOVEDIR
else => |e| return e,
};
}
/// Read value of a symbolic link.
/// The return value is a slice of `buffer`, from index `0`.
/// Asserts that the path parameter has no null bytes.
pub fn readLink(self: Dir, sub_path: []const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
const sub_path_c = try os.toPosixPath(sub_path);
return self.readLinkZ(&sub_path_c, buffer);
}
pub const readLinkC = @compileError("deprecated: renamed to readLinkZ");
/// Same as `readLink`, except the `pathname` parameter is null-terminated.
pub fn readLinkZ(self: Dir, sub_path_c: [*:0]const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
return os.readlinkatZ(self.fd, sub_path_c, buffer);
}
/// On success, caller owns returned buffer.
/// If the file is larger than `max_bytes`, returns `error.FileTooBig`.
pub fn readFileAlloc(self: Dir, allocator: *mem.Allocator, file_path: []const u8, max_bytes: usize) ![]u8 {
return self.readFileAllocAligned(allocator, file_path, max_bytes, @alignOf(u8));
}
/// On success, caller owns returned buffer.
/// If the file is larger than `max_bytes`, returns `error.FileTooBig`.
pub fn readFileAllocAligned(
self: Dir,
allocator: *mem.Allocator,
file_path: []const u8,
max_bytes: usize,
comptime A: u29,
) ![]align(A) u8 {
var file = try self.openFile(file_path, .{});
defer file.close();
const size = math.cast(usize, try file.getEndPos()) catch math.maxInt(usize);
if (size > max_bytes) return error.FileTooBig;
const buf = try allocator.alignedAlloc(u8, A, size);
errdefer allocator.free(buf);
try file.inStream().readNoEof(buf);
return buf;
}
pub const DeleteTreeError = error{
AccessDenied,
FileTooBig,
SymLinkLoop,
ProcessFdQuotaExceeded,
NameTooLong,
SystemFdQuotaExceeded,
NoDevice,
SystemResources,
ReadOnlyFileSystem,
FileSystem,
FileBusy,
DeviceBusy,
/// One of the path components was not a directory.
/// This error is unreachable if `sub_path` does not contain a path separator.
NotDir,
/// On Windows, file paths must be valid Unicode.
InvalidUtf8,
/// On Windows, file paths cannot contain these characters:
/// '/', '*', '?', '"', '<', '>', '|'
BadPathName,
} || os.UnexpectedError;
/// Whether `full_path` describes a symlink, file, or directory, this function
/// removes it. If it cannot be removed because it is a non-empty directory,
/// this function recursively removes its entries and then tries again.
/// This operation is not atomic on most file systems.
pub fn deleteTree(self: Dir, sub_path: []const u8) DeleteTreeError!void {
start_over: while (true) {
var got_access_denied = false;
// First, try deleting the item as a file. This way we don't follow sym links.
if (self.deleteFile(sub_path)) {
return;
} else |err| switch (err) {
error.FileNotFound => return,
error.IsDir => {},
error.AccessDenied => got_access_denied = true,
error.InvalidUtf8,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.NotDir,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.Unexpected,
=> |e| return e,
}
var dir = self.openDir(sub_path, .{ .iterate = true }) catch |err| switch (err) {
error.NotDir => {
if (got_access_denied) {
return error.AccessDenied;
}
continue :start_over;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
continue :start_over;
},
error.AccessDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.InvalidUtf8,
error.BadPathName,
error.DeviceBusy,
=> |e| return e,
};
var cleanup_dir_parent: ?Dir = null;
defer if (cleanup_dir_parent) |*d| d.close();
var cleanup_dir = true;
defer if (cleanup_dir) dir.close();
var dir_name_buf: [MAX_PATH_BYTES]u8 = undefined;
var dir_name: []const u8 = sub_path;
// Here we must avoid recursion, in order to provide O(1) memory guarantee of this function.
// Go through each entry and if it is not a directory, delete it. If it is a directory,
// open it, and close the original directory. Repeat. Then start the entire operation over.
scan_dir: while (true) {
var dir_it = dir.iterate();
while (try dir_it.next()) |entry| {
if (dir.deleteFile(entry.name)) {
continue;
} else |err| switch (err) {
error.FileNotFound => continue,
// Impossible because we do not pass any path separators.
error.NotDir => unreachable,
error.IsDir => {},
error.AccessDenied => got_access_denied = true,
error.InvalidUtf8,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.Unexpected,
=> |e| return e,
}
const new_dir = dir.openDir(entry.name, .{ .iterate = true }) catch |err| switch (err) {
error.NotDir => {
if (got_access_denied) {
return error.AccessDenied;
}
continue :scan_dir;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
continue :scan_dir;
},
error.AccessDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.InvalidUtf8,
error.BadPathName,
error.DeviceBusy,
=> |e| return e,
};
if (cleanup_dir_parent) |*d| d.close();
cleanup_dir_parent = dir;
dir = new_dir;
mem.copy(u8, &dir_name_buf, entry.name);
dir_name = dir_name_buf[0..entry.name.len];
continue :scan_dir;
}
// Reached the end of the directory entries, which means we successfully deleted all of them.
// Now to remove the directory itself.
dir.close();
cleanup_dir = false;
if (cleanup_dir_parent) |d| {
d.deleteDir(dir_name) catch |err| switch (err) {
// These two things can happen due to file system race conditions.
error.FileNotFound, error.DirNotEmpty => continue :start_over,
else => |e| return e,
};
continue :start_over;
} else {
self.deleteDir(sub_path) catch |err| switch (err) {
error.FileNotFound => return,
error.DirNotEmpty => continue :start_over,
else => |e| return e,
};
return;
}
}
}
}
/// Writes content to the file system, creating a new file if it does not exist, truncating
/// if it already exists.
pub fn writeFile(self: Dir, sub_path: []const u8, data: []const u8) !void {
var file = try self.createFile(sub_path, .{});
defer file.close();
try file.writeAll(data);
}
pub const AccessError = os.AccessError;
/// Test accessing `path`.
/// `path` is UTF8-encoded.
/// Be careful of Time-Of-Check-Time-Of-Use race conditions when using this function.
/// For example, instead of testing if a file exists and then opening it, just
/// open it and handle the error for file not found.
pub fn access(self: Dir, sub_path: []const u8, flags: File.OpenFlags) AccessError!void {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.sliceToPrefixedFileW(sub_path);
return self.accessW(&sub_path_w, flags);
}
const path_c = try os.toPosixPath(sub_path);
return self.accessZ(&path_c, flags);
}
/// Same as `access` except the path parameter is null-terminated.
pub fn accessZ(self: Dir, sub_path: [*:0]const u8, flags: File.OpenFlags) AccessError!void {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.cStrToPrefixedFileW(sub_path);
return self.accessW(&sub_path_w, flags);
}
const os_mode = if (flags.write and flags.read)
@as(u32, os.R_OK | os.W_OK)
else if (flags.write)
@as(u32, os.W_OK)
else
@as(u32, os.F_OK);
const result = if (need_async_thread)
std.event.Loop.instance.?.faccessatZ(self.fd, sub_path, os_mode, 0)
else
os.faccessatZ(self.fd, sub_path, os_mode, 0);
return result;
}
/// Same as `access` except asserts the target OS is Windows and the path parameter is
/// * WTF-16 encoded
/// * null-terminated
/// * NtDll prefixed
/// TODO currently this ignores `flags`.
pub fn accessW(self: Dir, sub_path_w: [*:0]const u16, flags: File.OpenFlags) AccessError!void {
return os.faccessatW(self.fd, sub_path_w, 0, 0);
}
/// Check the file size, mtime, and mode of `source_path` and `dest_path`. If they are equal, does nothing.
/// Otherwise, atomically copies `source_path` to `dest_path`. The destination file gains the mtime,
/// atime, and mode of the source file so that the next call to `updateFile` will not need a copy.
/// Returns the previous status of the file before updating.
/// If any of the directories do not exist for dest_path, they are created.
pub fn updateFile(
source_dir: Dir,
source_path: []const u8,
dest_dir: Dir,
dest_path: []const u8,
options: CopyFileOptions,
) !PrevStatus {
var src_file = try source_dir.openFile(source_path, .{});
defer src_file.close();
const src_stat = try src_file.stat();
const actual_mode = options.override_mode orelse src_stat.mode;
check_dest_stat: {
const dest_stat = blk: {
var dest_file = dest_dir.openFile(dest_path, .{}) catch |err| switch (err) {
error.FileNotFound => break :check_dest_stat,
else => |e| return e,
};
defer dest_file.close();
break :blk try dest_file.stat();
};
if (src_stat.size == dest_stat.size and
src_stat.mtime == dest_stat.mtime and
actual_mode == dest_stat.mode)
{
return PrevStatus.fresh;
}
}
if (path.dirname(dest_path)) |dirname| {
try dest_dir.makePath(dirname);
}
var atomic_file = try dest_dir.atomicFile(dest_path, .{ .mode = actual_mode });
defer atomic_file.deinit();
try atomic_file.file.writeFileAll(src_file, .{ .in_len = src_stat.size });
try atomic_file.file.updateTimes(src_stat.atime, src_stat.mtime);
try atomic_file.finish();
return PrevStatus.stale;
}
/// Guaranteed to be atomic.
/// On Linux, until https://patchwork.kernel.org/patch/9636735/ is merged and readily available,
/// there is a possibility of power loss or application termination leaving temporary files present
/// in the same directory as dest_path.
pub fn copyFile(
source_dir: Dir,
source_path: []const u8,
dest_dir: Dir,
dest_path: []const u8,
options: CopyFileOptions,
) !void {
var in_file = try source_dir.openFile(source_path, .{});
defer in_file.close();
var size: ?u64 = null;
const mode = options.override_mode orelse blk: {
const stat = try in_file.stat();
size = stat.size;
break :blk stat.mode;
};
var atomic_file = try dest_dir.atomicFile(dest_path, .{ .mode = mode });
defer atomic_file.deinit();
try atomic_file.file.writeFileAll(in_file, .{ .in_len = size });
return atomic_file.finish();
}
pub const AtomicFileOptions = struct {
mode: File.Mode = File.default_mode,
};
/// `dest_path` must remain valid for the lifetime of `AtomicFile`.
/// Call `AtomicFile.finish` to atomically replace `dest_path` with contents.
pub fn atomicFile(self: Dir, dest_path: []const u8, options: AtomicFileOptions) !AtomicFile {
if (path.dirname(dest_path)) |dirname| {
const dir = try self.openDir(dirname, .{});
return AtomicFile.init(path.basename(dest_path), options.mode, dir, true);
} else {
return AtomicFile.init(dest_path, options.mode, self, false);
}
}
};
/// Returns an handle to the current working directory. It is not opened with iteration capability.
/// Closing the returned `Dir` is checked illegal behavior. Iterating over the result is illegal behavior.
/// On POSIX targets, this function is comptime-callable.
pub fn cwd() Dir {
if (builtin.os.tag == .windows) {
return Dir{ .fd = os.windows.peb().ProcessParameters.CurrentDirectory.Handle };
} else {
return Dir{ .fd = os.AT_FDCWD };
}
}
/// Opens a file for reading or writing, without attempting to create a new file, based on an absolute path.
/// Call `File.close` to release the resource.
/// Asserts that the path is absolute. See `Dir.openFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes. See `openFileAbsoluteC` for a function
/// that accepts a null-terminated path.
pub fn openFileAbsolute(absolute_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
assert(path.isAbsolute(absolute_path));
return cwd().openFile(absolute_path, flags);
}
pub const openFileAbsoluteC = @compileError("deprecated: renamed to openFileAbsoluteZ");
/// Same as `openFileAbsolute` but the path parameter is null-terminated.
pub fn openFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.OpenFlags) File.OpenError!File {
assert(path.isAbsoluteZ(absolute_path_c));
return cwd().openFileZ(absolute_path_c, flags);
}
/// Same as `openFileAbsolute` but the path parameter is WTF-16 encoded.
pub fn openFileAbsoluteW(absolute_path_w: [*:0]const u16, flags: File.OpenFlags) File.OpenError!File {
assert(path.isAbsoluteWindowsW(absolute_path_w));
return cwd().openFileW(absolute_path_w, flags);
}
/// Creates, opens, or overwrites a file with write access, based on an absolute path.
/// Call `File.close` to release the resource.
/// Asserts that the path is absolute. See `Dir.createFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes. See `createFileAbsoluteC` for a function
/// that accepts a null-terminated path.
pub fn createFileAbsolute(absolute_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
assert(path.isAbsolute(absolute_path));
return cwd().createFile(absolute_path, flags);
}
pub const createFileAbsoluteC = @compileError("deprecated: renamed to createFileAbsoluteZ");
/// Same as `createFileAbsolute` but the path parameter is null-terminated.
pub fn createFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.CreateFlags) File.OpenError!File {
assert(path.isAbsoluteZ(absolute_path_c));
return cwd().createFileZ(absolute_path_c, flags);
}
/// Same as `createFileAbsolute` but the path parameter is WTF-16 encoded.
pub fn createFileAbsoluteW(absolute_path_w: [*:0]const u16, flags: File.CreateFlags) File.OpenError!File {
assert(path.isAbsoluteWindowsW(absolute_path_w));
return cwd().createFileW(absolute_path_w, flags);
}
/// Delete a file name and possibly the file it refers to, based on an absolute path.
/// Asserts that the path is absolute. See `Dir.deleteFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes.
pub fn deleteFileAbsolute(absolute_path: []const u8) DeleteFileError!void {
assert(path.isAbsolute(absolute_path));
return cwd().deleteFile(absolute_path);
}
pub const deleteFileAbsoluteC = @compileError("deprecated: renamed to deleteFileAbsoluteZ");
/// Same as `deleteFileAbsolute` except the parameter is null-terminated.
pub fn deleteFileAbsoluteZ(absolute_path_c: [*:0]const u8) DeleteFileError!void {
assert(path.isAbsoluteZ(absolute_path_c));
return cwd().deleteFileZ(absolute_path_c);
}
/// Same as `deleteFileAbsolute` except the parameter is WTF-16 encoded.
pub fn deleteFileAbsoluteW(absolute_path_w: [*:0]const u16) DeleteFileError!void {
assert(path.isAbsoluteWindowsW(absolute_path_w));
return cwd().deleteFileW(absolute_path_w);
}
/// Removes a symlink, file, or directory.
/// This is equivalent to `Dir.deleteTree` with the base directory.
/// Asserts that the path is absolute. See `Dir.deleteTree` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes.
pub fn deleteTreeAbsolute(absolute_path: []const u8) !void {
assert(path.isAbsolute(absolute_path));
const dirname = path.dirname(absolute_path) orelse return error{
/// Attempt to remove the root file system path.
/// This error is unreachable if `absolute_path` is relative.
CannotDeleteRootDirectory,
}.CannotDeleteRootDirectory;
var dir = try cwd().openDir(dirname, .{});
defer dir.close();
return dir.deleteTree(path.basename(absolute_path));
}
/// Same as `Dir.readLink`, except it asserts the path is absolute.
pub fn readLinkAbsolute(pathname: []const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
assert(path.isAbsolute(pathname));
return os.readlink(pathname, buffer);
}
/// Same as `readLink`, except the path parameter is null-terminated.
pub fn readLinkAbsoluteZ(pathname_c: [*]const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
assert(path.isAbsoluteZ(pathname_c));
return os.readlinkZ(pathname_c, buffer);
}
pub const readLink = @compileError("deprecated; use Dir.readLink or readLinkAbsolute");
pub const readLinkC = @compileError("deprecated; use Dir.readLinkZ or readLinkAbsoluteZ");
pub const Walker = struct {
stack: std.ArrayList(StackItem),
name_buffer: std.ArrayList(u8),
pub const Entry = struct {
/// The containing directory. This can be used to operate directly on `basename`
/// rather than `path`, avoiding `error.NameTooLong` for deeply nested paths.
/// The directory remains open until `next` or `deinit` is called.
dir: Dir,
/// TODO make this null terminated for API convenience
basename: []const u8,
path: []const u8,
kind: Dir.Entry.Kind,
};
const StackItem = struct {
dir_it: Dir.Iterator,
dirname_len: usize,
};
/// After each call to this function, and on deinit(), the memory returned
/// from this function becomes invalid. A copy must be made in order to keep
/// a reference to the path.
pub fn next(self: *Walker) !?Entry {
while (true) {
if (self.stack.items.len == 0) return null;
// `top` becomes invalid after appending to `self.stack`.
const top = &self.stack.span()[self.stack.items.len - 1];
const dirname_len = top.dirname_len;
if (try top.dir_it.next()) |base| {
self.name_buffer.shrink(dirname_len);
try self.name_buffer.append(path.sep);
try self.name_buffer.appendSlice(base.name);
if (base.kind == .Directory) {
var new_dir = top.dir_it.dir.openDir(base.name, .{ .iterate = true }) catch |err| switch (err) {
error.NameTooLong => unreachable, // no path sep in base.name
else => |e| return e,
};
{
errdefer new_dir.close();
try self.stack.append(StackItem{
.dir_it = new_dir.iterate(),
.dirname_len = self.name_buffer.items.len,
});
}
}
return Entry{
.dir = top.dir_it.dir,
.basename = self.name_buffer.span()[dirname_len + 1 ..],
.path = self.name_buffer.span(),
.kind = base.kind,
};
} else {
self.stack.pop().dir_it.dir.close();
}
}
}
pub fn deinit(self: *Walker) void {
while (self.stack.popOrNull()) |*item| item.dir_it.dir.close();
self.stack.deinit();
self.name_buffer.deinit();
}
};
/// Recursively iterates over a directory.
/// Must call `Walker.deinit` when done.
/// `dir_path` must not end in a path separator.
/// The order of returned file system entries is undefined.
pub fn walkPath(allocator: *Allocator, dir_path: []const u8) !Walker {
assert(!mem.endsWith(u8, dir_path, path.sep_str));
var dir = try cwd().openDir(dir_path, .{ .iterate = true });
errdefer dir.close();
var name_buffer = std.ArrayList(u8).init(allocator);
errdefer name_buffer.deinit();
try name_buffer.appendSlice(dir_path);
var walker = Walker{
.stack = std.ArrayList(Walker.StackItem).init(allocator),
.name_buffer = name_buffer,
};
try walker.stack.append(Walker.StackItem{
.dir_it = dir.iterate(),
.dirname_len = dir_path.len,
});
return walker;
}
pub const OpenSelfExeError = os.OpenError || os.windows.CreateFileError || SelfExePathError || os.FlockError;
pub fn openSelfExe() OpenSelfExeError!File {
if (builtin.os.tag == .linux) {
return openFileAbsoluteZ("/proc/self/exe", .{});
}
if (builtin.os.tag == .windows) {
const wide_slice = selfExePathW();
const prefixed_path_w = try os.windows.wToPrefixedFileW(wide_slice);
return cwd().openFileW(&prefixed_path_w, .{});
}
var buf: [MAX_PATH_BYTES]u8 = undefined;
const self_exe_path = try selfExePath(&buf);
buf[self_exe_path.len] = 0;
return openFileAbsoluteZ(buf[0..self_exe_path.len :0].ptr, .{});
}
pub const SelfExePathError = os.ReadLinkError || os.SysCtlError;
/// `selfExePath` except allocates the result on the heap.
/// Caller owns returned memory.
pub fn selfExePathAlloc(allocator: *Allocator) ![]u8 {
var buf: [MAX_PATH_BYTES]u8 = undefined;
return mem.dupe(allocator, u8, try selfExePath(&buf));
}
/// Get the path to the current executable.
/// If you only need the directory, use selfExeDirPath.
/// If you only want an open file handle, use openSelfExe.
/// This function may return an error if the current executable
/// was deleted after spawning.
/// Returned value is a slice of out_buffer.
///
/// On Linux, depends on procfs being mounted. If the currently executing binary has
/// been deleted, the file path looks something like `/a/b/c/exe (deleted)`.
/// TODO make the return type of this a null terminated pointer
pub fn selfExePath(out_buffer: *[MAX_PATH_BYTES]u8) SelfExePathError![]u8 {
if (comptime std.Target.current.isDarwin()) {
var u32_len: u32 = out_buffer.len;
const rc = std.c._NSGetExecutablePath(out_buffer, &u32_len);
if (rc != 0) return error.NameTooLong;
return mem.spanZ(@ptrCast([*:0]u8, out_buffer));
}
switch (builtin.os.tag) {
.linux => return os.readlinkZ("/proc/self/exe", out_buffer),
.freebsd, .dragonfly => {
var mib = [4]c_int{ os.CTL_KERN, os.KERN_PROC, os.KERN_PROC_PATHNAME, -1 };
var out_len: usize = out_buffer.len;
try os.sysctl(&mib, out_buffer, &out_len, null, 0);
// TODO could this slice from 0 to out_len instead?
return mem.spanZ(@ptrCast([*:0]u8, out_buffer));
},
.netbsd => {
var mib = [4]c_int{ os.CTL_KERN, os.KERN_PROC_ARGS, -1, os.KERN_PROC_PATHNAME };
var out_len: usize = out_buffer.len;
try os.sysctl(&mib, out_buffer, &out_len, null, 0);
// TODO could this slice from 0 to out_len instead?
return mem.spanZ(@ptrCast([*:0]u8, out_buffer));
},
.windows => {
const utf16le_slice = selfExePathW();
// Trust that Windows gives us valid UTF-16LE.
const end_index = std.unicode.utf16leToUtf8(out_buffer, utf16le_slice) catch unreachable;
return out_buffer[0..end_index];
},
else => @compileError("std.fs.selfExePath not supported for this target"),
}
}
/// The result is UTF16LE-encoded.
pub fn selfExePathW() [:0]const u16 {
const image_path_name = &os.windows.peb().ProcessParameters.ImagePathName;
return mem.spanZ(@ptrCast([*:0]const u16, image_path_name.Buffer));
}
/// `selfExeDirPath` except allocates the result on the heap.
/// Caller owns returned memory.
pub fn selfExeDirPathAlloc(allocator: *Allocator) ![]u8 {
var buf: [MAX_PATH_BYTES]u8 = undefined;
return mem.dupe(allocator, u8, try selfExeDirPath(&buf));
}
/// Get the directory path that contains the current executable.
/// Returned value is a slice of out_buffer.
pub fn selfExeDirPath(out_buffer: *[MAX_PATH_BYTES]u8) SelfExePathError![]const u8 {
const self_exe_path = try selfExePath(out_buffer);
// Assume that the OS APIs return absolute paths, and therefore dirname
// will not return null.
return path.dirname(self_exe_path).?;
}
/// `realpath`, except caller must free the returned memory.
/// TODO integrate with `Dir`
pub fn realpathAlloc(allocator: *Allocator, pathname: []const u8) ![]u8 {
var buf: [MAX_PATH_BYTES]u8 = undefined;
return mem.dupe(allocator, u8, try os.realpath(pathname, &buf));
}
test "" {
_ = makeDirAbsolute;
_ = makeDirAbsoluteZ;
_ = copyFileAbsolute;
_ = updateFileAbsolute;
_ = Dir.copyFile;
_ = @import("fs/test.zig");
_ = @import("fs/path.zig");
_ = @import("fs/file.zig");
_ = @import("fs/get_app_data_dir.zig");
_ = @import("fs/watch.zig");
}
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