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|
const std = @import("../std.zig");
const builtin = @import("builtin");
const Step = std.Build.Step;
const CompileStep = std.Build.CompileStep;
const WriteFileStep = std.Build.WriteFileStep;
const fs = std.fs;
const mem = std.mem;
const process = std.process;
const ArrayList = std.ArrayList;
const EnvMap = process.EnvMap;
const Allocator = mem.Allocator;
const ExecError = std.Build.ExecError;
const max_stdout_size = 1 * 1024 * 1024; // 1 MiB
const RunStep = @This();
pub const base_id: Step.Id = .run;
step: Step,
builder: *std.Build,
/// See also addArg and addArgs to modifying this directly
argv: ArrayList(Arg),
/// Set this to modify the current working directory
cwd: ?[]const u8,
/// Override this field to modify the environment, or use setEnvironmentVariable
env_map: ?*EnvMap,
stdout_action: StdIoAction = .inherit,
stderr_action: StdIoAction = .inherit,
stdin_behavior: std.ChildProcess.StdIo = .Inherit,
/// Set this to `null` to ignore the exit code for the purpose of determining a successful execution
expected_exit_code: ?u8 = 0,
/// Print the command before running it
print: bool,
pub const StdIoAction = union(enum) {
inherit,
ignore,
expect_exact: []const u8,
expect_matches: []const []const u8,
};
pub const Arg = union(enum) {
artifact: *CompileStep,
file_source: std.Build.FileSource,
bytes: []u8,
};
pub fn create(builder: *std.Build, name: []const u8) *RunStep {
const self = builder.allocator.create(RunStep) catch @panic("OOM");
self.* = RunStep{
.builder = builder,
.step = Step.init(base_id, name, builder.allocator, make),
.argv = ArrayList(Arg).init(builder.allocator),
.cwd = null,
.env_map = null,
.print = builder.verbose,
};
return self;
}
pub fn addArtifactArg(self: *RunStep, artifact: *CompileStep) void {
self.argv.append(Arg{ .artifact = artifact }) catch @panic("OOM");
self.step.dependOn(&artifact.step);
}
pub fn addFileSourceArg(self: *RunStep, file_source: std.Build.FileSource) void {
self.argv.append(Arg{
.file_source = file_source.dupe(self.builder),
}) catch @panic("OOM");
file_source.addStepDependencies(&self.step);
}
pub fn addArg(self: *RunStep, arg: []const u8) void {
self.argv.append(Arg{ .bytes = self.builder.dupe(arg) }) catch @panic("OOM");
}
pub fn addArgs(self: *RunStep, args: []const []const u8) void {
for (args) |arg| {
self.addArg(arg);
}
}
pub fn clearEnvironment(self: *RunStep) void {
const new_env_map = self.builder.allocator.create(EnvMap) catch @panic("OOM");
new_env_map.* = EnvMap.init(self.builder.allocator);
self.env_map = new_env_map;
}
pub fn addPathDir(self: *RunStep, search_path: []const u8) void {
addPathDirInternal(&self.step, self.builder, search_path);
}
/// For internal use only, users of `RunStep` should use `addPathDir` directly.
pub fn addPathDirInternal(step: *Step, builder: *std.Build, search_path: []const u8) void {
const env_map = getEnvMapInternal(step, builder.allocator);
const key = "PATH";
var prev_path = env_map.get(key);
if (prev_path) |pp| {
const new_path = builder.fmt("{s}" ++ [1]u8{fs.path.delimiter} ++ "{s}", .{ pp, search_path });
env_map.put(key, new_path) catch @panic("OOM");
} else {
env_map.put(key, builder.dupePath(search_path)) catch @panic("OOM");
}
}
pub fn getEnvMap(self: *RunStep) *EnvMap {
return getEnvMapInternal(&self.step, self.builder.allocator);
}
fn getEnvMapInternal(step: *Step, allocator: Allocator) *EnvMap {
const maybe_env_map = switch (step.id) {
.run => step.cast(RunStep).?.env_map,
.emulatable_run => step.cast(std.Build.EmulatableRunStep).?.env_map,
else => unreachable,
};
return maybe_env_map orelse {
const env_map = allocator.create(EnvMap) catch @panic("OOM");
env_map.* = process.getEnvMap(allocator) catch @panic("unhandled error");
switch (step.id) {
.run => step.cast(RunStep).?.env_map = env_map,
.emulatable_run => step.cast(RunStep).?.env_map = env_map,
else => unreachable,
}
return env_map;
};
}
pub fn setEnvironmentVariable(self: *RunStep, key: []const u8, value: []const u8) void {
const env_map = self.getEnvMap();
env_map.put(
self.builder.dupe(key),
self.builder.dupe(value),
) catch @panic("unhandled error");
}
pub fn expectStdErrEqual(self: *RunStep, bytes: []const u8) void {
self.stderr_action = .{ .expect_exact = self.builder.dupe(bytes) };
}
pub fn expectStdOutEqual(self: *RunStep, bytes: []const u8) void {
self.stdout_action = .{ .expect_exact = self.builder.dupe(bytes) };
}
fn stdIoActionToBehavior(action: StdIoAction) std.ChildProcess.StdIo {
return switch (action) {
.ignore => .Ignore,
.inherit => .Inherit,
.expect_exact, .expect_matches => .Pipe,
};
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(RunStep, "step", step);
var argv_list = ArrayList([]const u8).init(self.builder.allocator);
for (self.argv.items) |arg| {
switch (arg) {
.bytes => |bytes| try argv_list.append(bytes),
.file_source => |file| try argv_list.append(file.getPath(self.builder)),
.artifact => |artifact| {
if (artifact.target.isWindows()) {
// On Windows we don't have rpaths so we have to add .dll search paths to PATH
self.addPathForDynLibs(artifact);
}
const executable_path = artifact.installed_path orelse artifact.getOutputSource().getPath(self.builder);
try argv_list.append(executable_path);
},
}
}
try runCommand(
argv_list.items,
self.builder,
self.expected_exit_code,
self.stdout_action,
self.stderr_action,
self.stdin_behavior,
self.env_map,
self.cwd,
self.print,
);
}
pub fn runCommand(
argv: []const []const u8,
builder: *std.Build,
expected_exit_code: ?u8,
stdout_action: StdIoAction,
stderr_action: StdIoAction,
stdin_behavior: std.ChildProcess.StdIo,
env_map: ?*EnvMap,
maybe_cwd: ?[]const u8,
print: bool,
) !void {
const cwd = if (maybe_cwd) |cwd| builder.pathFromRoot(cwd) else builder.build_root;
if (!std.process.can_spawn) {
const cmd = try std.mem.join(builder.allocator, " ", argv);
std.debug.print("the following command cannot be executed ({s} does not support spawning a child process):\n{s}", .{ @tagName(builtin.os.tag), cmd });
builder.allocator.free(cmd);
return ExecError.ExecNotSupported;
}
var child = std.ChildProcess.init(argv, builder.allocator);
child.cwd = cwd;
child.env_map = env_map orelse builder.env_map;
child.stdin_behavior = stdin_behavior;
child.stdout_behavior = stdIoActionToBehavior(stdout_action);
child.stderr_behavior = stdIoActionToBehavior(stderr_action);
if (print)
printCmd(cwd, argv);
child.spawn() catch |err| {
std.debug.print("Unable to spawn {s}: {s}\n", .{ argv[0], @errorName(err) });
return err;
};
// TODO need to poll to read these streams to prevent a deadlock (or rely on evented I/O).
var stdout: ?[]const u8 = null;
defer if (stdout) |s| builder.allocator.free(s);
switch (stdout_action) {
.expect_exact, .expect_matches => {
stdout = try child.stdout.?.reader().readAllAlloc(builder.allocator, max_stdout_size);
},
.inherit, .ignore => {},
}
var stderr: ?[]const u8 = null;
defer if (stderr) |s| builder.allocator.free(s);
switch (stderr_action) {
.expect_exact, .expect_matches => {
stderr = try child.stderr.?.reader().readAllAlloc(builder.allocator, max_stdout_size);
},
.inherit, .ignore => {},
}
const term = child.wait() catch |err| {
std.debug.print("Unable to spawn {s}: {s}\n", .{ argv[0], @errorName(err) });
return err;
};
switch (term) {
.Exited => |code| blk: {
const expected_code = expected_exit_code orelse break :blk;
if (code != expected_code) {
if (builder.prominent_compile_errors) {
std.debug.print("Run step exited with error code {} (expected {})\n", .{
code,
expected_code,
});
} else {
std.debug.print("The following command exited with error code {} (expected {}):\n", .{
code,
expected_code,
});
printCmd(cwd, argv);
}
return error.UnexpectedExitCode;
}
},
else => {
std.debug.print("The following command terminated unexpectedly:\n", .{});
printCmd(cwd, argv);
return error.UncleanExit;
},
}
switch (stderr_action) {
.inherit, .ignore => {},
.expect_exact => |expected_bytes| {
if (!mem.eql(u8, expected_bytes, stderr.?)) {
std.debug.print(
\\
\\========= Expected this stderr: =========
\\{s}
\\========= But found: ====================
\\{s}
\\
, .{ expected_bytes, stderr.? });
printCmd(cwd, argv);
return error.TestFailed;
}
},
.expect_matches => |matches| for (matches) |match| {
if (mem.indexOf(u8, stderr.?, match) == null) {
std.debug.print(
\\
\\========= Expected to find in stderr: =========
\\{s}
\\========= But stderr does not contain it: =====
\\{s}
\\
, .{ match, stderr.? });
printCmd(cwd, argv);
return error.TestFailed;
}
},
}
switch (stdout_action) {
.inherit, .ignore => {},
.expect_exact => |expected_bytes| {
if (!mem.eql(u8, expected_bytes, stdout.?)) {
std.debug.print(
\\
\\========= Expected this stdout: =========
\\{s}
\\========= But found: ====================
\\{s}
\\
, .{ expected_bytes, stdout.? });
printCmd(cwd, argv);
return error.TestFailed;
}
},
.expect_matches => |matches| for (matches) |match| {
if (mem.indexOf(u8, stdout.?, match) == null) {
std.debug.print(
\\
\\========= Expected to find in stdout: =========
\\{s}
\\========= But stdout does not contain it: =====
\\{s}
\\
, .{ match, stdout.? });
printCmd(cwd, argv);
return error.TestFailed;
}
},
}
}
fn printCmd(cwd: ?[]const u8, argv: []const []const u8) void {
if (cwd) |yes_cwd| std.debug.print("cd {s} && ", .{yes_cwd});
for (argv) |arg| {
std.debug.print("{s} ", .{arg});
}
std.debug.print("\n", .{});
}
fn addPathForDynLibs(self: *RunStep, artifact: *CompileStep) void {
addPathForDynLibsInternal(&self.step, self.builder, artifact);
}
/// This should only be used for internal usage, this is called automatically
/// for the user.
pub fn addPathForDynLibsInternal(step: *Step, builder: *std.Build, artifact: *CompileStep) void {
for (artifact.link_objects.items) |link_object| {
switch (link_object) {
.other_step => |other| {
if (other.target.isWindows() and other.isDynamicLibrary()) {
addPathDirInternal(step, builder, fs.path.dirname(other.getOutputSource().getPath(builder)).?);
addPathForDynLibsInternal(step, builder, other);
}
},
else => {},
}
}
}
|