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This commit contains everything from the copy-elision-2
branch that does not have to do with copy elision directly,
but is generally useful for master branch.
* All const values know their parents, when applicable, not
just structs and unions.
* Null pointers in const values are represented explicitly,
rather than as a HardCodedAddr value of 0.
* Rename "maybe" to "optional" in various code locations.
* Separate DeclVarSrc and DeclVarGen
* Separate PtrCastSrc and PtrCastGen
* Separate CmpxchgSrc and CmpxchgGen
* Represent optional error set as an integer, using the 0 value.
In a const value, it uses nullptr.
* Introduce type_has_one_possible_value and use it where applicable.
* Fix debug builds not setting memory to 0xaa when storing
undefined.
* Separate the type of a variable from the const value of a variable.
* Use copy_const_val where appropriate.
* Rearrange structs to pack data more efficiently.
* Move test/cases/* to test/behavior/*
* Use `std.debug.assertOrPanic` in behavior tests instead of
`std.debug.assert`.
* Fix outdated slice syntax in docs.
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to all number types. If the value does not fit,
a compile error is emitted.
closes #422
closes #1712
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Reverted #1628 and changed the grammar+parser of the language to not allow certain expr where types are expected
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closes #1466
closes #1476
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closes #1465
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Changed container and initializer syntax
* <container> { ... } -> <container> . { ... }
* <exrp> { ... } -> <expr> . { ...}
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closes #1588
also some small std lib changes regarding posix sockets
and one doc typo fix
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We were caching the ConstExprValue of string literals,
which works if you can never modify ConstExprValues.
This premise is broken with `comptime var ...`.
So I implemented an optimization in ConstExprValue
arrays, where it stores a `Buf *` directly rather
than an array of ConstExprValues for the elements,
and then similar to array of undefined, it is
expanded into the canonical form when necessary.
However many operations can happen directly on the
`Buf *`, which is faster.
Furthermore, before a ConstExprValue array is expanded
into canonical form, it removes itself from the string
literal cache. This fixes the issue, because before an
array element is modified it would have to be expanded.
closes #1076
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closes #1283
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fixes #960
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* allow implicit cast from *[N]T to ?[*]T
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Add support for half-precision floating point operations.
Introduce `__extendhfsf2` and `__truncsfhf2` in std/special/compiler_rt.
Add `__gnu_h2f_ieee` and `__gnu_f2h_ieee` as aliases that are used in
Windows builds.
The logic in std/special/compiler_rt/extendXfYf2.zig has been reworked
and can now operate on 16 bits floating point types.
`extendXfYf2()` and `truncXfYf2()` are marked `inline` to work around
a not entirely understood stack alignment issue on Windows when calling
the f16 versions of the builtins.
closes #1122
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Fixes a bug where the result of a @floatCast wasn't actually checked; it
was checking the result from the previous @floatCast.
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when the integer part does not fit in the destination integer type
* Also fix incorrect safety triggered for integer casting an
`i32` to a `u7`. closes #1138
* adds compiler-rt function: `__floatuntidf`
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See #1061
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See #1061
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closes #1132
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* add `@intCast`
* add `@floatCast`
* add `@floatToInt`
* add `@intToFloat`
See #1061
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this commit does not have all tests passing
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use the `zig-fmt-optional-default` branch to have zig fmt
automatically do the changes.
closes #1023
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See #1023
This also renames Nullable/Maybe to Optional
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any *T -> ?*T cast is allowed implicitly, even
when it occurs deep inside the type, and the cast
is a no-op at runtime.
in order to add this I had to make the comptime value
representation of nullable pointers the same as the
comptime value representation of normal pointers,
so that we don't have to do any recursive transformation
of values when doing this kind of cast.
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* to `[]T`
* to `[*]T`
See #770
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See #770
To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.
This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
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See #1003
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start using zig-fmt-pointer-reform branch build of zig fmt
to fix code to use the new syntax
all of test/cases/* are processed, but there are more left
to be done - all the std lib used by the behavior tests
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closes #384
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Allow implicit casts from n-th degree const pointers to nullable const
pointers of degree n+1. That is:
fn f() void {
const s = S {};
const p = &s;
g(p); // Works.
g(&p); // So does this.
}
fn g(_: ?&const &const S) void { // Nullable 2nd degree const ptr.
}
Fixes #731 some more.
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Allow implicit casts from container types to nullable const pointers to
said container type. That is:
fn f() void {
const s = S {};
g(s); // Works.
g(&s); // So does this.
}
fn g(_: ?&const S) void { // Nullable const pointer.
}
Fixes #731.
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The purpose of this is:
* Only one way to do things
* Changing a function with void return type to return a possible
error becomes a 1 character change, subtly encouraging
people to use errors.
See #632
Here are some imperfect sed commands for performing this update:
remove arrow:
```
sed -i 's/\(\bfn\b.*\)-> /\1/g' $(find . -name "*.zig")
```
add void:
```
sed -i 's/\(\bfn\b.*\))\s*{/\1) void {/g' $(find ../ -name "*.zig")
```
Some cleanup may be necessary, but this should do the bulk of the work.
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See #632
closes #545
closes #510
this makes #651 higher priority
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Before:
* IR basic blocks are in arbitrary order
* when doing an IR pass, when a block is encountered, code
must look at all the instructions in the old basic block,
determine what blocks are referenced, and queue up those
old basic blocks first.
* This had a bug (See #667)
Now:
* IR basic blocks are required to be in an order that guarantees
they will be referenced by a branch, before any instructions
within are referenced.
ir pass1 is updated to meet this constraint.
* When doing an IR pass, we iterate over old basic blocks
in the order they appear. Blocks which have not been
referenced are discarded.
* After the pass is complete, we must iterate again to look
for old basic blocks which now point to incomplete new
basic blocks, due to comptime code generation.
* This last part can probably be optimized - most of the time
we don't need to iterate over the basic block again.
closes #667
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instead of last statement being expression value
closes #629
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closes #37
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* add alignment capability for fn protos
* add @alignCast
* fix some ast rendering code
* fix some ir rendering code
* add error for pointer cast increasing alignment
* update allocators in std to correctly align
See #37
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and make bigfloat use __float128
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closes #415
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closes #414
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closes #388
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