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AgeCommit message (Collapse)Author
2017-09-14depend on embedded SoftFloat-3d instead of __float128Andrew Kelley
See #302 See #467
2017-09-13Fixed a couple compilation errors for MSVC 64-bit (#475)Jonathan Marler
2017-09-13fix up msvc stuff to make it work on linux and macos tooAndrew Kelley
2017-09-11Add support for MSVCJonathan Marler
2017-08-20compile-time f32, f64 operations are now correctly lossyAndrew Kelley
previously we used the bigfloat abstraction to do all compile-time float math. but runtime code and comptime code are supposed to get the same result. so now if you add a f32 to a f32 at compile time it does it with f32 math instead of the bigfloat. float literals still get the bigfloat math. closes #424