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LLVM recently introduced new Triple::ArchType members in 19.1.3 which broke our
static assertions in zig_llvm.cpp. When implementing a fix for that, I realized
that we don't even need a lot of the stuff we have in zig_llvm.(cpp,h) anymore.
This commit trims the interface down considerably.
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The safety lock needs to happen after check()
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these tasks have some shared data dependencies so they cannot be done
simultaneously. Future work should untangle these data dependencies so
that more can be done in parallel.
for now this commit ensures correctness by making linker input parsing
and codegen tasks part of the same queue.
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it is incredible how many bad ideas glibc is bundled into one project.
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and don't look for glibc files on windows
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* Compilation.objects changes to Compilation.link_inputs which stores
objects, archives, windows resources, shared objects, and strings
intended to be put directly into the dynamic section. Order is now
preserved between all of these kinds of linker inputs. If it is
determined the order does not matter for a particular kind of linker
input, that item should be moved to a different array.
* rename system_libs to windows_libs
* untangle library lookup from CLI types
* when doing library lookup, instead of using access syscalls, go ahead
and open the files and keep the handles around for passing to the
cache system and the linker.
* during library lookup and cache file hashing, use positioned reads to
avoid affecting the file seek position.
* library directories are opened in the CLI and converted to Directory
objects, warnings emitted for those that cannot be opened.
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along with the relevant logic, making the libraries within subject to
the same search criteria as all the other libraries.
this unfortunately means doing file system access on all .so files when
targeting ELF to determine if they are linker scripts, however, I have a
plan to address this.
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Make shared_objects a StringArrayHashMap so that deduping does not
need to happen in flush. That deduping code also was using an O(N^2)
algorithm, which is not allowed in this codebase. There is another
violation of this rule in resolveSymbols but this commit does not
address it.
This required reworking shared object parsing, breaking it into
independent components so that we could access soname earlier.
Shared object parsing had a few problems that I noticed and fixed in
this commit:
* Many instances of incorrect use of align(1).
* `shnum * @sizeOf(elf.Elf64_Shdr)` can overflow based on user data.
* `@divExact` can cause illegal behavior based on user data.
* Strange versyms logic that wasn't present in mold nor lld. The logic
was not commented and there is no git blame information in ziglang/zig
nor kubkon/zld. I changed it to match mold and lld instead.
* Use of ArrayList for slices of memory that are never resized.
* finding DT_VERDEFNUM in a different loop than finding DT_SONAME.
Ultimately I think we should follow mold's lead and ignore this
integer, relying on null termination instead.
* Doing logic based on VER_FLG_BASE rather than ignoring it like mold
and LLD do. No comment explaining why the behavior is different.
* Mutating the original ELF symbols rather than only storing the mangled
name on the new Symbol struct.
I noticed something that I didn't try to address in this commit: Symbol
stores a lot of redundant information that is already present in the ELF
symbols. I suspect that the codebase could benefit from reworking Symbol
to not store redundant information.
Additionally:
* Add some type safety to std.elf.
* Eliminate 1-3 file system reads for determining the kind of input
files, by taking advantage of file name extension and handling error
codes properly.
* Move more error handling methods to link.Diags and make them
infallible and thread-safe
* Make the data dependencies obvious in the parameters of
parseSharedObject. It's now clear that the first two steps (Header and
Parsed) can be done during the main Compilation pipeline, rather than
waiting for flush().
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By organizing linker diagnostics into this struct, it becomes possible
to share more code between linker backends, and more importantly it
becomes possible to pass only the Diag struct to some functions, rather
than passing the entire linker state object in. This makes data
dependencies more obvious, making it easier to rearrange code and to
multithread.
Also fix MachO code abusing an atomic variable. Not only was it using
the wrong atomic operation, it is unnecessary additional state since
the state is already being protected by a mutex.
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Embrace the Path abstraction, doing more operations based on directory
handles rather than absolute file paths. Most of the diff noise here
comes from this one.
Fix sorting of crtbegin/crtend atoms. Previously it would look at all
path components for those strings.
Make the C runtime path detection partially a pure function, and move
some logic to glibc.zig where it belongs.
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flush() must not do anything more than necessary. Determining the type
of input files must be done only once, before flush. Fortunately, we
don't even need any file system accesses to do this since that
information is statically known in most cases, and in the rest of the
cases can be determined by file extension alone.
This commit also updates the nearby code to conform to the convention
for error handling where there is exactly one error code to represent
the fact that error messages have already been emitted. This had the
side effect of improving the error message for a linker script parse
error.
"positionals" is not a linker concept; it is a command line interface
concept. Zig's linker implementation should not mention "positionals".
This commit deletes that array list in favor of directly making function
calls, eliminating that heap allocation during flush().
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The goal is to minimize as much as possible how much logic is inside
flush(). So let's start by moving out obvious stuff. This data can be
preformatted before flush().
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See: https://devblogs.microsoft.com/directx/directx-adopting-spir-v
Since we never hooked up the (experimental) DirectX LLVM backend, we've never
actually supported targeting DXIL in Zig. With Microsoft moving away from DXIL,
that seems very unlikely to change.
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The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
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This type is exactly the same as std.Build.Cache.Path, except for
one function which is not used anymore. Therefore we can replace
it without consequences.
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A compilation build step for which the binary is not required could not
be compiled previously. There were 2 issues that caused this:
- The compiler communicated only the results of the emitted binary and
did not properly communicate the result if the binary was not emitted.
This is fixed by communicating the final hash of the artifact path (the
hash of the corresponding /o/<hash> directory) and communicating this
instead of the entire path. This changes the zig build --listen protocol
to communicate hashes instead of paths, and emit_bin_path is accordingly
renamed to emit_digest.
- There was an error related to the default llvm object path when
CacheUse.Whole was selected. I'm not really sure why this didn't manifest
when the binary is also emitted.
This was fixed by improving the path handling related to flush() and
emitLlvmObject().
In general, this commit also improves some of the path handling throughout
the compiler and standard library.
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This is in preparation for incremental and actually being able to debug
executables built by the x86_64 backend.
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Also improve the docs a bit, and handle driverkit and dxil in default().
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The type `Zcu.Decl` in the compiler is problematic: over time it has
gained many responsibilities. Every source declaration, container type,
generic instantiation, and `@extern` has a `Decl`. The functions of
these `Decl`s are in some cases entirely disjoint.
After careful analysis, I determined that the two main responsibilities
of `Decl` are as follows:
* A `Decl` acts as the "subject" of semantic analysis at comptime. A
single unit of analysis is either a runtime function body, or a
`Decl`. It registers incremental dependencies, tracks analysis errors,
etc.
* A `Decl` acts as a "global variable": a pointer to it is consistent,
and it may be lowered to a specific symbol by the codegen backend.
This commit eliminates `Decl` and introduces new types to model these
responsibilities: `Cau` (Comptime Analysis Unit) and `Nav` (Named
Addressable Value).
Every source declaration, and every container type requiring resolution
(so *not* including `opaque`), has a `Cau`. For a source declaration,
this `Cau` performs the resolution of its value. (When #131 is
implemented, it is unsolved whether type and value resolution will share
a `Cau` or have two distinct `Cau`s.) For a type, this `Cau` is the
context in which type resolution occurs.
Every non-`comptime` source declaration, every generic instantiation,
and every distinct `extern` has a `Nav`. These are sent to codegen/link:
the backends by definition do not care about `Cau`s.
This commit has some minor technically-breaking changes surrounding
`usingnamespace`. I don't think they'll impact anyone, since the changes
are fixes around semantics which were previously inconsistent (the
behavior changed depending on hashmap iteration order!).
Aside from that, this changeset has no significant user-facing changes.
Instead, it is an internal refactor which makes it easier to correctly
model the responsibilities of different objects, particularly regarding
incremental compilation. The performance impact should be negligible,
but I will take measurements before merging this work into `master`.
Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
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Enable it by default when building Zig code in release modes.
Contributes to #9432.
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introduce a new tool for testing incremental compilation
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converts an unsigned integer into an array
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This change modifies `Zcu.ErrorMsg` to store a `Zcu.LazySrcLoc` rather
than a `Zcu.SrcLoc`. Everything else is dominoes.
The reason for this change is incremental compilation. If a failed
`AnalUnit` is up-to-date on an update, we want to re-use the old error
messages. However, the file containing the error location may have been
modified, and `SrcLoc` cannot survive such a modification. `LazySrcLoc`
is designed to be correct across incremental updates. Therefore, we
defer source location resolution until `Compilation` gathers the compile
errors into the `ErrorBundle`.
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This commit reworks our representation of exported Decls and values in
Zcu to be memory-optimized and trivially serialized.
All exports are now stored in the `all_exports` array on `Zcu`. An
`AnalUnit` which performs an export (either through an `export`
annotation or by containing an analyzed `@export`) gains an entry into
`single_exports` if it performs only one export, or `multi_exports` if
it performs multiple.
We no longer store a persistent mapping from a `Decl`/value to all
exports of that entity; this state is not necessary for the majority of
the pipeline. Instead, we construct it in `Zcu.processExports`, just
before flush. This does not affect the algorithmic complexity of
`processExports`, since this function already iterates all exports in
the `Zcu`.
The elimination of `decl_exports` and `value_exports` led to a few
non-trivial backend changes. The LLVM backend has been wrangled into a
more reasonable state in general regarding exports and externs. The C
backend is currently disabled in this commit, because its support for
`export` was quite broken, and that was exposed by this work -- I'm
hoping @jacobly0 will be able to pick this up!
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This patch is a pure rename plus only changing the file path in
`@import` sites, so it is expected to not create version control
conflicts, even when rebasing.
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Fixes bug introduced by 3b5be9fb6e06f6494ca05fb087a2121e220beb3f
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