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General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software. https://ziglang.org
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all_types.hpp
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Author
2017-10-24
wip self hosted code
Andrew Kelley
2017-10-16
look for libc at runtime on windows
Andrew Kelley
2017-10-16
ability to make a DLL
Andrew Kelley
2017-10-14
build-exe allows direct export of WinMainCRTStartup
Andrew Kelley
2017-10-03
add @setAlignStack builtin
Andrew Kelley
2017-10-01
implement standard library path search
Andrew Kelley
2017-09-30
remove zigrt
Andrew Kelley
2017-09-30
better divTrunc codegen
Andrew Kelley
2017-09-24
windows gui hello world
Andrew Kelley
2017-09-18
add --verbose-link option
Andrew Kelley
2017-09-17
add -mllvm support
Andrew Kelley
2017-09-14
depend on embedded SoftFloat-3d instead of __float128
Andrew Kelley
2017-09-10
fix not verifying GlobalLinkage and AtomicOrder types
Andrew Kelley
2017-09-05
add OpaqueType builtin
Andrew Kelley
2017-09-02
rewrite parseh to use AST instead of direct types
Andrew Kelley
2017-09-01
c-to-zig: return statement
Andrew Kelley
2017-08-31
setEvalBranchQuota must be called from top of comptime stack
Andrew Kelley
2017-08-31
allow array literals to have size and fix comptime bug
Andrew Kelley
2017-08-29
more alignment improvements
Andrew Kelley
2017-08-29
ptrCast gives compile error for increasing alignment
Andrew Kelley
2017-08-29
introduce align keyword
Andrew Kelley
2017-08-28
Merge branch 'embed-lld'
Andrew Kelley
2017-08-28
remove remnants of depending on darwin system linker
Andrew Kelley
2017-08-26
codegen for enums chooses best order of tag and union fields
Andrew Kelley
2017-08-26
use most_aligned_member+padding to represent enum unions
scurest
2017-08-26
remove @alignOf and add @cAbiAlignOf and @preferredAlignOf
Andrew Kelley
2017-08-25
refactor - codegen llvm functions lazily
Andrew Kelley
2017-08-20
compile-time f32, f64 operations are now correctly lossy
Andrew Kelley
2017-08-19
add setEvalBranchQuota builtin function
Andrew Kelley
2017-08-19
bit shifting safety
Andrew Kelley
2017-08-16
compiler_rt implementations for __fixuns* functions
Andrew Kelley
2017-08-09
more intuitive left shift and right shift operators
Andrew Kelley
2017-08-08
add ptrToInt builtin, remove usize(ptr) cast
Andrew Kelley
2017-07-08
remove unused enum
Andrew Kelley
2017-07-08
better bigint/bigfloat implementation
Andrew Kelley
2017-06-14
partial implementation of printing floating point numbers with errol3
Andrew Kelley
2017-06-14
progress toward windows hello world working
Andrew Kelley
2017-06-03
compileError builtin includes "referenced by" notes
Andrew Kelley
2017-05-27
const global values can reference each other
Andrew Kelley
2017-05-25
fix segfault with array of variadic functions
Andrew Kelley
2017-05-21
add error for break/continue exiting defer expression
Andrew Kelley
2017-05-20
flip the enum order of FloatMode
Andrew Kelley
2017-05-20
add setFloatMode builtin and std.math.floor
Andrew Kelley
2017-05-17
typeId builtin instead of isInteger, isFloat, etc
Andrew Kelley
2017-05-09
inline function call with builtin function instead...
Andrew Kelley
2017-05-07
delete @generatedCode builtin function
Andrew Kelley
2017-05-07
rename c_long_double to c_longdouble
Andrew Kelley
2017-05-07
detect duplicate switch value even when else prong present
Andrew Kelley
2017-05-06
builtin functions for division and remainder division
Andrew Kelley
2017-05-04
add compile error when unable to inline a function
Andrew Kelley
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