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path: root/src-self-hosted/link/Wasm.zig
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2020-09-21rename src-self-hosted/ to src/Andrew Kelley
2020-09-14stage2: implement writing archive filesAndrew Kelley
2020-09-14fix stage1 regressions in this branchAndrew Kelley
also prepare for supporting linking into archives
2020-09-13stage2: don't create empty object files when no zig sourceAndrew Kelley
2020-09-13stage2: rename ZigModule to ModuleAndrew Kelley
2020-09-13stage2: rename Module to CompilationAndrew Kelley
2020-09-13stage2: caching system integration & Module/Compilation splittingAndrew Kelley
* update to the new cache hash API * std.Target defaultVersionRange moves to std.Target.Os.Tag * std.Target.Os gains getVersionRange which returns a tagged union * start the process of splitting Module into Compilation and "zig module". - The parts of Module having to do with only compiling zig code are extracted into ZigModule.zig. - Next step is to rename Module to Compilation. - After that rename ZigModule back to Module. * implement proper cache hash usage when compiling C objects, and properly manage the file lock of the build artifacts. * make versions optional to match recent changes to master branch. * proper cache hash integration for compiling zig code * proper cache hash integration for linking even when not compiling zig code. * ELF LLD linking integrates with the caching system. A comment from the source code: Here we want to determine whether we can save time by not invoking LLD when the output is unchanged. None of the linker options or the object files that are being linked are in the hash that namespaces the directory we are outputting to. Therefore, we must hash those now, and the resulting digest will form the "id" of the linking job we are about to perform. After a successful link, we store the id in the metadata of a symlink named "id.txt" in the artifact directory. So, now, we check if this symlink exists, and if it matches our digest. If so, we can skip linking. Otherwise, we proceed with invoking LLD. * implement disable_c_depfile option * add tracy to a few more functions
2020-09-12stage2: linking with LLD and building glibc static CRT filesAndrew Kelley
* implement --debug-cc and --debug-link * implement C source files having extra flags - TODO a way to pass them on the CLI * introduce the Directory abstraction which contains both an open file descriptor and a file path name. The former is preferred but the latter is needed when communicating paths over a command line (e.g. to Clang or LLD). * use the cache hash to choose an artifact directory - TODO: use separate cache hash instances for the zig module and each C object * Module: introduce the crt_files table for keeping track of built libc artifacts for linking. * Add the ability to build 4/6 of the glibc static CRT lib files. * The zig-cache directory is now passed as a parameter to Module. * Implement the CLI logic of -femit-bin and -femit-h - TODO: respect -fno-emit-bin - TODO: the emit .h feature * Add the -fvalgrind, -fstack-check, and --single-threaded CLI options. * Implement the logic for auto detecting whether to enable PIC, sanitize-C, stack-check, valgrind, and single-threaded. * Properly add PIC args (or not) to clang argv. * Implement renaming clang-compiled object files into their proper place within the cache artifact directory. - TODO: std lib needs a proper higher level abstraction for std.os.renameat. * Package is cleaned up to use the "Unmanaged" StringHashMap and use the new Directory abstraction. * Clean up zig lib directory detection to make proper use of directory handles. * Linker code invokes LLD. - TODO properly deal with the stdout and stderr that we get from it and expose diagnostics from the Module API that match the expected error message format. * Delete the bitrotted LLVM C ABI bindings. We'll resurrect just the functions we need as we introduce dependencies on them. So far it only has ZigLLDLink in it. * Remove dead timer code. * `zig env` now prints the path to the zig executable as well.
2020-09-09stage2 linker code supports opening an intermediate object fileAndrew Kelley
For when linking with LLD, we always create an object rather than going straight to the executable. Next step is putting this object on the LLD linker line.
2020-09-09stage2: more progress moving `zig cc` to stage2Andrew Kelley
* std.cache_hash exposes Hasher type * std.cache_hash makes hasher_init a global const * std.cache_hash supports cloning so that clones can share the same open manifest dir handle as well as fork from shared hasher state * start to populate the cache_hash for stage2 builds * remove a footgun from std.cache_hash add function * get rid of std.Target.ObjectFormat.unknown * rework stage2 logic for resolving output artifact names by adding object_format as an optional parameter to std.zig.binNameAlloc * support -Denable-llvm in stage2 tests * Module supports the use case when there are no .zig files * introduce c_object_table and failed_c_objects to Module * propagate many new kinds of data from CLI into Module and into linker.Options * introduce -fLLVM, -fLLD, -fClang and their -fno- counterparts. closes #6251. - add logic for choosing when to use LLD or zig's self-hosted linker * stub code for implementing invoking Clang to build C objects * add -femit-h, -femit-h=foo, and -fno-emit-h CLI options
2020-08-19stage2/wasm: implement function callsIsaac Freund
During codegen we do not yet know the indexes that will be used for called functions. Therefore, we store the offset into the in-memory code where the index is needed with a pointer to the Decl and use this data to insert the proper indexes while writing the binary in the flush function.
2020-08-19stage2/wasm: do incremental compilation in-memoryIsaac Freund
Before this commit the wasm backend worked similarly to elf. As functions were generated they were written directly to the output file and existing code was shifted around in the file as necessary. This approach had several disadvantages: - Large amounts of padding in the output were necessary to avoid expensive copying of data within the file. - Function/type/global/etc indexes were required to be known at the time of preforming codegen, which severely limited the flexibility of where code could be placed in the binary - Significant complexity to track the state of the output file through incremental updates This commit takes things in a different direction. Code is incrementally compiled into in-memory buffers and the entire binary is rewritten using these buffers on flush. This has several advantages: - Significantly smaller resulting binaries - More performant resulting binaries due to lack of indirection - Significantly simpler compiler code - Indexes no longer need to be known before codegen. We can track where Decls must be referenced by index insert the proper indexes while writing the code in the flush() function. This is not yet implemented but is planned for the next commit. The main disadvantage is of course increased memory usage in order to store these buffers of generated code.
2020-08-18stage2/wasm: only free types after func overwriteIsaac Freund
Functions which are free'd are not immediately removed from the binary as this would cause a shifting of function indexes. Instead, they hang around until they can be overwritten by a new function. This means that the types associated with these dead functions must also remain until the function is overwritten to avoid a type mismatch.
2020-08-18stage2/wasm: write exports on flush, cleanupIsaac Freund
Exports now have a dirty flag and are rewritten on flush if this flag has been set. A couple other minor changes have been made based on Andrew's review.
2020-08-18stage2/wasm: implement basic container generationIsaac Freund
Thus far, we only generate the type, function, export, and code sections. These are sufficient to generate and export simple functions. Codegen is currently hardcoded to `i32.const 42`, the main goal of this commit is to create infrastructure for the container format which will work with incremental compilation.