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* introduce std.ArrayListUnmanaged for when you have the allocator
stored elsewhere
* move std.heap.ArenaAllocator implementation to its own file. extract
the main state into std.heap.ArenaAllocator.State, which can be
stored as an alternative to storing the entire ArenaAllocator, saving
24 bytes per ArenaAllocator on 64 bit targets.
* std.LinkedList.Node pointer field now defaults to being null
initialized.
* Rework self-hosted compiler Package API
* Delete almost all the bitrotted self-hosted compiler code. The only bit
rotted code left is in main.zig and compilation.zig
* Add call instruction to ZIR
* self-hosted compiler ir API and link API are reworked to support
a long-running compiler that incrementally updates declarations
* Introduce the concept of scopes to ZIR semantic analysis
* ZIR text format supports referencing named decls that are declared
later in the file
* Figure out how memory management works for the long-running compiler
and incremental compilation. The main roots are top level
declarations. There is a table of decls. The key is a cryptographic
hash of the fully qualified decl name. Each decl has an arena
allocator where all of the memory related to that decl is stored.
Each code block has its own arena allocator for the lifetime of
the block. Values that want to survive when going out of scope in
a block must get copied into the outer block. Finally, values must
get copied into the Decl arena to be long-lived.
* Delete the unused MemoryCell struct. Instead, comptime pointers are
based on references to Decl structs.
* Figure out how caching works. Each Decl will store a set of other
Decls which must be recompiled when it changes.
This branch is still work-in-progress; this commit breaks the build.
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* libc_installation.cpp is deleted.
src-self-hosted/libc_installation.zig is now used for both stage1 and
stage2 compilers.
* (breaking) move `std.fs.File.access` to `std.fs.Dir.access`. The API
now encourages use with an open directory handle.
* Add `std.os.faccessat` and related functions.
* Deprecate the "C" suffix naming convention for null-terminated
parameters. "C" should be used when it is related to libc. However
null-terminated parameters often have to do with the native system
ABI rather than libc. "Z" suffix is the new convention. For example,
`std.os.openC` is deprecated in favor of `std.os.openZ`.
* Add `std.mem.dupeZ` for using an allocator to copy memory and add a
null terminator.
* Remove dead struct field `std.ChildProcess.llnode`.
* Introduce `std.event.Batch`. This API allows expressing concurrency
without forcing code to be async. It requires no Allocator and does
not introduce any failure conditions. However it is not thread-safe.
* There is now an ongoing experiment to transition away from
`std.event.Group` in favor of `std.event.Batch`.
* `std.os.execvpeC` calls `getenvZ` rather than `getenv`. This is
slightly more efficient on most systems, and works around a
limitation of `getenv` lack of integration with libc.
* (breaking) `std.os.AccessError` gains `FileBusy`, `SymLinkLoop`, and
`ReadOnlyFileSystem`. Previously these error codes were all reported
as `PermissionDenied`.
* Add `std.Target.isDragonFlyBSD`.
* stage2: access to the windows_sdk functions is done with a manually
maintained .zig binding file instead of `@cImport`.
* Update src-self-hosted/libc_installation.zig with all the
improvements that stage1 has seen to src/libc_installation.cpp until
now. In addition, it now takes advantage of Batch so that evented I/O
mode takes advantage of concurrency, but it still works in blocking
I/O mode, which is how it is used in stage1.
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Seems to matter on Ubuntu 16.04.
closes #1196
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Now the self-hosted compiler re-uses the same C++ code for interfacing
with LLVM as the C++ code.
It also links against the same LLD library files.
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