diff options
Diffstat (limited to 'std/rand')
| -rw-r--r-- | std/rand/index.zig | 46 | ||||
| -rw-r--r-- | std/rand/ziggurat.zig | 10 |
2 files changed, 28 insertions, 28 deletions
diff --git a/std/rand/index.zig b/std/rand/index.zig index c32309a0fd..3a1a559cd9 100644 --- a/std/rand/index.zig +++ b/std/rand/index.zig @@ -28,15 +28,15 @@ pub const DefaultPrng = Xoroshiro128; pub const DefaultCsprng = Isaac64; pub const Random = struct { - fillFn: fn (r: &Random, buf: []u8) void, + fillFn: fn (r: *Random, buf: []u8) void, /// Read random bytes into the specified buffer until fill. - pub fn bytes(r: &Random, buf: []u8) void { + pub fn bytes(r: *Random, buf: []u8) void { r.fillFn(r, buf); } /// Return a random integer/boolean type. - pub fn scalar(r: &Random, comptime T: type) T { + pub fn scalar(r: *Random, comptime T: type) T { var rand_bytes: [@sizeOf(T)]u8 = undefined; r.bytes(rand_bytes[0..]); @@ -50,7 +50,7 @@ pub const Random = struct { /// Get a random unsigned integer with even distribution between `start` /// inclusive and `end` exclusive. - pub fn range(r: &Random, comptime T: type, start: T, end: T) T { + pub fn range(r: *Random, comptime T: type, start: T, end: T) T { assert(start <= end); if (T.is_signed) { const uint = @IntType(false, T.bit_count); @@ -92,7 +92,7 @@ pub const Random = struct { } /// Return a floating point value evenly distributed in the range [0, 1). - pub fn float(r: &Random, comptime T: type) T { + pub fn float(r: *Random, comptime T: type) T { // Generate a uniform value between [1, 2) and scale down to [0, 1). // Note: The lowest mantissa bit is always set to 0 so we only use half the available range. switch (T) { @@ -113,7 +113,7 @@ pub const Random = struct { /// Return a floating point value normally distributed with mean = 0, stddev = 1. /// /// To use different parameters, use: floatNorm(...) * desiredStddev + desiredMean. - pub fn floatNorm(r: &Random, comptime T: type) T { + pub fn floatNorm(r: *Random, comptime T: type) T { const value = ziggurat.next_f64(r, ziggurat.NormDist); switch (T) { f32 => return f32(value), @@ -125,7 +125,7 @@ pub const Random = struct { /// Return an exponentially distributed float with a rate parameter of 1. /// /// To use a different rate parameter, use: floatExp(...) / desiredRate. - pub fn floatExp(r: &Random, comptime T: type) T { + pub fn floatExp(r: *Random, comptime T: type) T { const value = ziggurat.next_f64(r, ziggurat.ExpDist); switch (T) { f32 => return f32(value), @@ -135,7 +135,7 @@ pub const Random = struct { } /// Shuffle a slice into a random order. - pub fn shuffle(r: &Random, comptime T: type, buf: []T) void { + pub fn shuffle(r: *Random, comptime T: type, buf: []T) void { if (buf.len < 2) { return; } @@ -159,7 +159,7 @@ const SplitMix64 = struct { return SplitMix64{ .s = seed }; } - pub fn next(self: &SplitMix64) u64 { + pub fn next(self: *SplitMix64) u64 { self.s +%= 0x9e3779b97f4a7c15; var z = self.s; @@ -208,7 +208,7 @@ pub const Pcg = struct { return pcg; } - fn next(self: &Pcg) u32 { + fn next(self: *Pcg) u32 { const l = self.s; self.s = l *% default_multiplier +% (self.i | 1); @@ -218,13 +218,13 @@ pub const Pcg = struct { return (xor_s >> u5(rot)) | (xor_s << u5((0 -% rot) & 31)); } - fn seed(self: &Pcg, init_s: u64) void { + fn seed(self: *Pcg, init_s: u64) void { // Pcg requires 128-bits of seed. var gen = SplitMix64.init(init_s); self.seedTwo(gen.next(), gen.next()); } - fn seedTwo(self: &Pcg, init_s: u64, init_i: u64) void { + fn seedTwo(self: *Pcg, init_s: u64, init_i: u64) void { self.s = 0; self.i = (init_s << 1) | 1; self.s = self.s *% default_multiplier +% self.i; @@ -232,7 +232,7 @@ pub const Pcg = struct { self.s = self.s *% default_multiplier +% self.i; } - fn fill(r: &Random, buf: []u8) void { + fn fill(r: *Random, buf: []u8) void { const self = @fieldParentPtr(Pcg, "random", r); var i: usize = 0; @@ -297,7 +297,7 @@ pub const Xoroshiro128 = struct { return x; } - fn next(self: &Xoroshiro128) u64 { + fn next(self: *Xoroshiro128) u64 { const s0 = self.s[0]; var s1 = self.s[1]; const r = s0 +% s1; @@ -310,7 +310,7 @@ pub const Xoroshiro128 = struct { } // Skip 2^64 places ahead in the sequence - fn jump(self: &Xoroshiro128) void { + fn jump(self: *Xoroshiro128) void { var s0: u64 = 0; var s1: u64 = 0; @@ -334,7 +334,7 @@ pub const Xoroshiro128 = struct { self.s[1] = s1; } - fn seed(self: &Xoroshiro128, init_s: u64) void { + fn seed(self: *Xoroshiro128, init_s: u64) void { // Xoroshiro requires 128-bits of seed. var gen = SplitMix64.init(init_s); @@ -342,7 +342,7 @@ pub const Xoroshiro128 = struct { self.s[1] = gen.next(); } - fn fill(r: &Random, buf: []u8) void { + fn fill(r: *Random, buf: []u8) void { const self = @fieldParentPtr(Xoroshiro128, "random", r); var i: usize = 0; @@ -435,7 +435,7 @@ pub const Isaac64 = struct { return isaac; } - fn step(self: &Isaac64, mix: u64, base: usize, comptime m1: usize, comptime m2: usize) void { + fn step(self: *Isaac64, mix: u64, base: usize, comptime m1: usize, comptime m2: usize) void { const x = self.m[base + m1]; self.a = mix +% self.m[base + m2]; @@ -446,7 +446,7 @@ pub const Isaac64 = struct { self.r[self.r.len - 1 - base - m1] = self.b; } - fn refill(self: &Isaac64) void { + fn refill(self: *Isaac64) void { const midpoint = self.r.len / 2; self.c +%= 1; @@ -475,7 +475,7 @@ pub const Isaac64 = struct { self.i = 0; } - fn next(self: &Isaac64) u64 { + fn next(self: *Isaac64) u64 { if (self.i >= self.r.len) { self.refill(); } @@ -485,7 +485,7 @@ pub const Isaac64 = struct { return value; } - fn seed(self: &Isaac64, init_s: u64, comptime rounds: usize) void { + fn seed(self: *Isaac64, init_s: u64, comptime rounds: usize) void { // We ignore the multi-pass requirement since we don't currently expose full access to // seeding the self.m array completely. mem.set(u64, self.m[0..], 0); @@ -551,7 +551,7 @@ pub const Isaac64 = struct { self.i = self.r.len; // trigger refill on first value } - fn fill(r: &Random, buf: []u8) void { + fn fill(r: *Random, buf: []u8) void { const self = @fieldParentPtr(Isaac64, "random", r); var i: usize = 0; @@ -666,7 +666,7 @@ test "Random range" { testRange(&prng.random, 10, 14); } -fn testRange(r: &Random, start: i32, end: i32) void { +fn testRange(r: *Random, start: i32, end: i32) void { const count = usize(end - start); var values_buffer = []bool{false} ** 20; const values = values_buffer[0..count]; diff --git a/std/rand/ziggurat.zig b/std/rand/ziggurat.zig index 7daeb59165..774d3bd52a 100644 --- a/std/rand/ziggurat.zig +++ b/std/rand/ziggurat.zig @@ -12,7 +12,7 @@ const std = @import("../index.zig"); const math = std.math; const Random = std.rand.Random; -pub fn next_f64(random: &Random, comptime tables: &const ZigTable) f64 { +pub fn next_f64(random: *Random, comptime tables: *const ZigTable) f64 { while (true) { // We manually construct a float from parts as we can avoid an extra random lookup here by // using the unused exponent for the lookup table entry. @@ -60,7 +60,7 @@ pub const ZigTable = struct { // whether the distribution is symmetric is_symmetric: bool, // fallback calculation in the case we are in the 0 block - zero_case: fn (&Random, f64) f64, + zero_case: fn (*Random, f64) f64, }; // zigNorInit @@ -70,7 +70,7 @@ fn ZigTableGen( comptime v: f64, comptime f: fn (f64) f64, comptime f_inv: fn (f64) f64, - comptime zero_case: fn (&Random, f64) f64, + comptime zero_case: fn (*Random, f64) f64, ) ZigTable { var tables: ZigTable = undefined; @@ -110,7 +110,7 @@ fn norm_f(x: f64) f64 { fn norm_f_inv(y: f64) f64 { return math.sqrt(-2.0 * math.ln(y)); } -fn norm_zero_case(random: &Random, u: f64) f64 { +fn norm_zero_case(random: *Random, u: f64) f64 { var x: f64 = 1; var y: f64 = 0; @@ -149,7 +149,7 @@ fn exp_f(x: f64) f64 { fn exp_f_inv(y: f64) f64 { return -math.ln(y); } -fn exp_zero_case(random: &Random, _: f64) f64 { +fn exp_zero_case(random: *Random, _: f64) f64 { return exp_r - math.ln(random.float(f64)); } |
