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Diffstat (limited to 'lib/libc/include/aarch64-macos-gnu/dispatch/object.h')
| -rw-r--r-- | lib/libc/include/aarch64-macos-gnu/dispatch/object.h | 606 |
1 files changed, 606 insertions, 0 deletions
diff --git a/lib/libc/include/aarch64-macos-gnu/dispatch/object.h b/lib/libc/include/aarch64-macos-gnu/dispatch/object.h new file mode 100644 index 0000000000..c658773f09 --- /dev/null +++ b/lib/libc/include/aarch64-macos-gnu/dispatch/object.h @@ -0,0 +1,606 @@ +/* + * Copyright (c) 2008-2012 Apple Inc. All rights reserved. + * + * @APPLE_APACHE_LICENSE_HEADER_START@ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * @APPLE_APACHE_LICENSE_HEADER_END@ + */ + +#ifndef __DISPATCH_OBJECT__ +#define __DISPATCH_OBJECT__ + +#ifndef __DISPATCH_INDIRECT__ +#error "Please #include <dispatch/dispatch.h> instead of this file directly." +#include <dispatch/base.h> // for HeaderDoc +#endif + +#if __has_include(<sys/qos.h>) +#include <sys/qos.h> +#endif + +DISPATCH_ASSUME_NONNULL_BEGIN + +/*! + * @typedef dispatch_object_t + * + * @abstract + * Abstract base type for all dispatch objects. + * The details of the type definition are language-specific. + * + * @discussion + * Dispatch objects are reference counted via calls to dispatch_retain() and + * dispatch_release(). + */ + +#if OS_OBJECT_USE_OBJC +/* + * By default, dispatch objects are declared as Objective-C types when building + * with an Objective-C compiler. This allows them to participate in ARC, in RR + * management by the Blocks runtime and in leaks checking by the static + * analyzer, and enables them to be added to Cocoa collections. + * See <os/object.h> for details. + */ +OS_OBJECT_DECL_CLASS(dispatch_object); + +#if OS_OBJECT_SWIFT3 +#define DISPATCH_DECL(name) OS_OBJECT_DECL_SUBCLASS_SWIFT(name, dispatch_object) +#define DISPATCH_DECL_SUBCLASS(name, base) OS_OBJECT_DECL_SUBCLASS_SWIFT(name, base) +#else // OS_OBJECT_SWIFT3 +#define DISPATCH_DECL(name) OS_OBJECT_DECL_SUBCLASS(name, dispatch_object) +#define DISPATCH_DECL_SUBCLASS(name, base) OS_OBJECT_DECL_SUBCLASS(name, base) + +DISPATCH_INLINE DISPATCH_ALWAYS_INLINE DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +_dispatch_object_validate(dispatch_object_t object) +{ + void *isa = *(void *volatile*)(OS_OBJECT_BRIDGE void*)object; + (void)isa; +} +#endif // OS_OBJECT_SWIFT3 + +#define DISPATCH_GLOBAL_OBJECT(type, object) ((OS_OBJECT_BRIDGE type)&(object)) +#define DISPATCH_RETURNS_RETAINED OS_OBJECT_RETURNS_RETAINED +#elif defined(__cplusplus) && !defined(__DISPATCH_BUILDING_DISPATCH__) +/* + * Dispatch objects are NOT C++ objects. Nevertheless, we can at least keep C++ + * aware of type compatibility. + */ +typedef struct dispatch_object_s { +private: + dispatch_object_s(); + ~dispatch_object_s(); + dispatch_object_s(const dispatch_object_s &); + void operator=(const dispatch_object_s &); +} *dispatch_object_t; +#define DISPATCH_DECL(name) \ + typedef struct name##_s : public dispatch_object_s {} *name##_t +#define DISPATCH_DECL_SUBCLASS(name, base) \ + typedef struct name##_s : public base##_s {} *name##_t +#define DISPATCH_GLOBAL_OBJECT(type, object) (static_cast<type>(&(object))) +#define DISPATCH_RETURNS_RETAINED +#else /* Plain C */ +typedef union { + struct _os_object_s *_os_obj; + struct dispatch_object_s *_do; + struct dispatch_queue_s *_dq; + struct dispatch_queue_attr_s *_dqa; + struct dispatch_group_s *_dg; + struct dispatch_source_s *_ds; + struct dispatch_channel_s *_dch; + struct dispatch_mach_s *_dm; + struct dispatch_mach_msg_s *_dmsg; + struct dispatch_semaphore_s *_dsema; + struct dispatch_data_s *_ddata; + struct dispatch_io_s *_dchannel; +} dispatch_object_t DISPATCH_TRANSPARENT_UNION; +#define DISPATCH_DECL(name) typedef struct name##_s *name##_t +#define DISPATCH_DECL_SUBCLASS(name, base) typedef base##_t name##_t +#define DISPATCH_GLOBAL_OBJECT(type, object) ((type)&(object)) +#define DISPATCH_RETURNS_RETAINED +#endif + +#if OS_OBJECT_SWIFT3 && OS_OBJECT_USE_OBJC +#define DISPATCH_SOURCE_TYPE_DECL(name) \ + DISPATCH_EXPORT struct dispatch_source_type_s \ + _dispatch_source_type_##name; \ + OS_OBJECT_DECL_PROTOCOL(dispatch_source_##name, <OS_dispatch_source>); \ + OS_OBJECT_CLASS_IMPLEMENTS_PROTOCOL( \ + dispatch_source, dispatch_source_##name) +#define DISPATCH_SOURCE_DECL(name) \ + DISPATCH_DECL(name); \ + OS_OBJECT_DECL_PROTOCOL(name, <NSObject>); \ + OS_OBJECT_CLASS_IMPLEMENTS_PROTOCOL(name, name) +#ifndef DISPATCH_DATA_DECL +#define DISPATCH_DATA_DECL(name) OS_OBJECT_DECL_SWIFT(name) +#endif // DISPATCH_DATA_DECL +#else +#define DISPATCH_SOURCE_DECL(name) \ + DISPATCH_DECL(name); +#define DISPATCH_DATA_DECL(name) DISPATCH_DECL(name) +#define DISPATCH_SOURCE_TYPE_DECL(name) \ + DISPATCH_EXPORT const struct dispatch_source_type_s \ + _dispatch_source_type_##name +#endif + +#ifdef __BLOCKS__ +/*! + * @typedef dispatch_block_t + * + * @abstract + * The type of blocks submitted to dispatch queues, which take no arguments + * and have no return value. + * + * @discussion + * When not building with Objective-C ARC, a block object allocated on or + * copied to the heap must be released with a -[release] message or the + * Block_release() function. + * + * The declaration of a block literal allocates storage on the stack. + * Therefore, this is an invalid construct: + * <code> + * dispatch_block_t block; + * if (x) { + * block = ^{ printf("true\n"); }; + * } else { + * block = ^{ printf("false\n"); }; + * } + * block(); // unsafe!!! + * </code> + * + * What is happening behind the scenes: + * <code> + * if (x) { + * struct Block __tmp_1 = ...; // setup details + * block = &__tmp_1; + * } else { + * struct Block __tmp_2 = ...; // setup details + * block = &__tmp_2; + * } + * </code> + * + * As the example demonstrates, the address of a stack variable is escaping the + * scope in which it is allocated. That is a classic C bug. + * + * Instead, the block literal must be copied to the heap with the Block_copy() + * function or by sending it a -[copy] message. + */ +typedef void (^dispatch_block_t)(void); +#endif // __BLOCKS__ + +__BEGIN_DECLS + +/*! + * @typedef dispatch_qos_class_t + * Alias for qos_class_t type. + */ +#if __has_include(<sys/qos.h>) +typedef qos_class_t dispatch_qos_class_t; +#else +typedef unsigned int dispatch_qos_class_t; +#endif + +/*! + * @function dispatch_retain + * + * @abstract + * Increment the reference count of a dispatch object. + * + * @discussion + * Calls to dispatch_retain() must be balanced with calls to + * dispatch_release(). + * + * @param object + * The object to retain. + * The result of passing NULL in this parameter is undefined. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +DISPATCH_SWIFT_UNAVAILABLE("Can't be used with ARC") +void +dispatch_retain(dispatch_object_t object); +#if OS_OBJECT_USE_OBJC_RETAIN_RELEASE +#undef dispatch_retain +#define dispatch_retain(object) \ + __extension__({ dispatch_object_t _o = (object); \ + _dispatch_object_validate(_o); (void)[_o retain]; }) +#endif + +/*! + * @function dispatch_release + * + * @abstract + * Decrement the reference count of a dispatch object. + * + * @discussion + * A dispatch object is asynchronously deallocated once all references are + * released (i.e. the reference count becomes zero). The system does not + * guarantee that a given client is the last or only reference to a given + * object. + * + * @param object + * The object to release. + * The result of passing NULL in this parameter is undefined. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +DISPATCH_SWIFT_UNAVAILABLE("Can't be used with ARC") +void +dispatch_release(dispatch_object_t object); +#if OS_OBJECT_USE_OBJC_RETAIN_RELEASE +#undef dispatch_release +#define dispatch_release(object) \ + __extension__({ dispatch_object_t _o = (object); \ + _dispatch_object_validate(_o); [_o release]; }) +#endif + +/*! + * @function dispatch_get_context + * + * @abstract + * Returns the application defined context of the object. + * + * @param object + * The result of passing NULL in this parameter is undefined. + * + * @result + * The context of the object; may be NULL. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_PURE DISPATCH_WARN_RESULT +DISPATCH_NOTHROW +void *_Nullable +dispatch_get_context(dispatch_object_t object); + +/*! + * @function dispatch_set_context + * + * @abstract + * Associates an application defined context with the object. + * + * @param object + * The result of passing NULL in this parameter is undefined. + * + * @param context + * The new client defined context for the object. This may be NULL. + * + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NOTHROW +void +dispatch_set_context(dispatch_object_t object, void *_Nullable context); + +/*! + * @function dispatch_set_finalizer_f + * + * @abstract + * Set the finalizer function for a dispatch object. + * + * @param object + * The dispatch object to modify. + * The result of passing NULL in this parameter is undefined. + * + * @param finalizer + * The finalizer function pointer. + * + * @discussion + * A dispatch object's finalizer will be invoked on the object's target queue + * after all references to the object have been released. This finalizer may be + * used by the application to release any resources associated with the object, + * such as freeing the object's context. + * The context parameter passed to the finalizer function is the current + * context of the dispatch object at the time the finalizer call is made. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NOTHROW +void +dispatch_set_finalizer_f(dispatch_object_t object, + dispatch_function_t _Nullable finalizer); + +/*! + * @function dispatch_activate + * + * @abstract + * Activates the specified dispatch object. + * + * @discussion + * Dispatch objects such as queues and sources may be created in an inactive + * state. Objects in this state have to be activated before any blocks + * associated with them will be invoked. + * + * The target queue of inactive objects can be changed using + * dispatch_set_target_queue(). Change of target queue is no longer permitted + * once an initially inactive object has been activated. + * + * Calling dispatch_activate() on an active object has no effect. + * Releasing the last reference count on an inactive object is undefined. + * + * @param object + * The object to be activated. + * The result of passing NULL in this parameter is undefined. + */ +API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +dispatch_activate(dispatch_object_t object); + +/*! + * @function dispatch_suspend + * + * @abstract + * Suspends the invocation of blocks on a dispatch object. + * + * @discussion + * A suspended object will not invoke any blocks associated with it. The + * suspension of an object will occur after any running block associated with + * the object completes. + * + * Calls to dispatch_suspend() must be balanced with calls + * to dispatch_resume(). + * + * @param object + * The object to be suspended. + * The result of passing NULL in this parameter is undefined. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +dispatch_suspend(dispatch_object_t object); + +/*! + * @function dispatch_resume + * + * @abstract + * Resumes the invocation of blocks on a dispatch object. + * + * @discussion + * Dispatch objects can be suspended with dispatch_suspend(), which increments + * an internal suspension count. dispatch_resume() is the inverse operation, + * and consumes suspension counts. When the last suspension count is consumed, + * blocks associated with the object will be invoked again. + * + * For backward compatibility reasons, dispatch_resume() on an inactive and not + * otherwise suspended dispatch source object has the same effect as calling + * dispatch_activate(). For new code, using dispatch_activate() is preferred. + * + * If the specified object has zero suspension count and is not an inactive + * source, this function will result in an assertion and the process being + * terminated. + * + * @param object + * The object to be resumed. + * The result of passing NULL in this parameter is undefined. + */ +API_AVAILABLE(macos(10.6), ios(4.0)) +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +dispatch_resume(dispatch_object_t object); + +/*! + * @function dispatch_set_qos_class_floor + * + * @abstract + * Sets the QOS class floor on a dispatch queue, source or workloop. + * + * @discussion + * The QOS class of workitems submitted to this object asynchronously will be + * elevated to at least the specified QOS class floor. The QOS of the workitem + * will be used if higher than the floor even when the workitem has been created + * without "ENFORCE" semantics. + * + * Setting the QOS class floor is equivalent to the QOS effects of configuring + * a queue whose target queue has a QoS class set to the same value. + * + * @param object + * A dispatch queue, workloop, or source to configure. + * The object must be inactive. + * + * Passing another object type or an object that has been activated is undefined + * and will cause the process to be terminated. + * + * @param qos_class + * A QOS class value: + * - QOS_CLASS_USER_INTERACTIVE + * - QOS_CLASS_USER_INITIATED + * - QOS_CLASS_DEFAULT + * - QOS_CLASS_UTILITY + * - QOS_CLASS_BACKGROUND + * Passing any other value is undefined. + * + * @param relative_priority + * A relative priority within the QOS class. This value is a negative + * offset from the maximum supported scheduler priority for the given class. + * Passing a value greater than zero or less than QOS_MIN_RELATIVE_PRIORITY + * is undefined. + */ +API_AVAILABLE(macos(10.14), ios(12.0), tvos(12.0), watchos(5.0)) +DISPATCH_EXPORT DISPATCH_NOTHROW +void +dispatch_set_qos_class_floor(dispatch_object_t object, + dispatch_qos_class_t qos_class, int relative_priority); + +#ifdef __BLOCKS__ +/*! + * @function dispatch_wait + * + * @abstract + * Wait synchronously for an object or until the specified timeout has elapsed. + * + * @discussion + * Type-generic macro that maps to dispatch_block_wait, dispatch_group_wait or + * dispatch_semaphore_wait, depending on the type of the first argument. + * See documentation for these functions for more details. + * This function is unavailable for any other object type. + * + * @param object + * The object to wait on. + * The result of passing NULL in this parameter is undefined. + * + * @param timeout + * When to timeout (see dispatch_time). As a convenience, there are the + * DISPATCH_TIME_NOW and DISPATCH_TIME_FOREVER constants. + * + * @result + * Returns zero on success or non-zero on error (i.e. timed out). + */ +DISPATCH_UNAVAILABLE +DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW +intptr_t +dispatch_wait(void *object, dispatch_time_t timeout); +#if __has_extension(c_generic_selections) +#define dispatch_wait(object, timeout) \ + _Generic((object), \ + dispatch_block_t:dispatch_block_wait, \ + dispatch_group_t:dispatch_group_wait, \ + dispatch_semaphore_t:dispatch_semaphore_wait \ + )((object),(timeout)) +#endif + +/*! + * @function dispatch_notify + * + * @abstract + * Schedule a notification block to be submitted to a queue when the execution + * of a specified object has completed. + * + * @discussion + * Type-generic macro that maps to dispatch_block_notify or + * dispatch_group_notify, depending on the type of the first argument. + * See documentation for these functions for more details. + * This function is unavailable for any other object type. + * + * @param object + * The object to observe. + * The result of passing NULL in this parameter is undefined. + * + * @param queue + * The queue to which the supplied notification block will be submitted when + * the observed object completes. + * + * @param notification_block + * The block to submit when the observed object completes. + */ +DISPATCH_UNAVAILABLE +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +dispatch_notify(void *object, dispatch_object_t queue, + dispatch_block_t notification_block); +#if __has_extension(c_generic_selections) +#define dispatch_notify(object, queue, notification_block) \ + _Generic((object), \ + dispatch_block_t:dispatch_block_notify, \ + dispatch_group_t:dispatch_group_notify \ + )((object),(queue), (notification_block)) +#endif + +/*! + * @function dispatch_cancel + * + * @abstract + * Cancel the specified object. + * + * @discussion + * Type-generic macro that maps to dispatch_block_cancel or + * dispatch_source_cancel, depending on the type of the first argument. + * See documentation for these functions for more details. + * This function is unavailable for any other object type. + * + * @param object + * The object to cancel. + * The result of passing NULL in this parameter is undefined. + */ +DISPATCH_UNAVAILABLE +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW +void +dispatch_cancel(void *object); +#if __has_extension(c_generic_selections) +#define dispatch_cancel(object) \ + _Generic((object), \ + dispatch_block_t:dispatch_block_cancel, \ + dispatch_source_t:dispatch_source_cancel \ + )((object)) +#endif + +/*! + * @function dispatch_testcancel + * + * @abstract + * Test whether the specified object has been canceled + * + * @discussion + * Type-generic macro that maps to dispatch_block_testcancel or + * dispatch_source_testcancel, depending on the type of the first argument. + * See documentation for these functions for more details. + * This function is unavailable for any other object type. + * + * @param object + * The object to test. + * The result of passing NULL in this parameter is undefined. + * + * @result + * Non-zero if canceled and zero if not canceled. + */ +DISPATCH_UNAVAILABLE +DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_WARN_RESULT DISPATCH_PURE +DISPATCH_NOTHROW +intptr_t +dispatch_testcancel(void *object); +#if __has_extension(c_generic_selections) +#define dispatch_testcancel(object) \ + _Generic((object), \ + dispatch_block_t:dispatch_block_testcancel, \ + dispatch_source_t:dispatch_source_testcancel \ + )((object)) +#endif +#endif // __BLOCKS__ + +/*! + * @function dispatch_debug + * + * @abstract + * Programmatically log debug information about a dispatch object. + * + * @discussion + * Programmatically log debug information about a dispatch object. By default, + * the log output is sent to syslog at notice level. In the debug version of + * the library, the log output is sent to a file in /var/tmp. + * The log output destination can be configured via the LIBDISPATCH_LOG + * environment variable, valid values are: YES, NO, syslog, stderr, file. + * + * This function is deprecated and will be removed in a future release. + * Objective-C callers may use -debugDescription instead. + * + * @param object + * The object to introspect. + * + * @param message + * The message to log above and beyond the introspection. + */ +API_DEPRECATED("unsupported interface", macos(10.6,10.9), ios(4.0,6.0)) +DISPATCH_EXPORT DISPATCH_NONNULL2 DISPATCH_NOTHROW DISPATCH_COLD +__attribute__((__format__(printf,2,3))) +void +dispatch_debug(dispatch_object_t object, const char *message, ...); + +API_DEPRECATED("unsupported interface", macos(10.6,10.9), ios(4.0,6.0)) +DISPATCH_EXPORT DISPATCH_NONNULL2 DISPATCH_NOTHROW DISPATCH_COLD +__attribute__((__format__(printf,2,0))) +void +dispatch_debugv(dispatch_object_t object, const char *message, va_list ap); + +__END_DECLS + +DISPATCH_ASSUME_NONNULL_END + +#endif
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