diff options
| author | Andrew Kelley <andrew@ziglang.org> | 2022-03-16 20:35:41 -0700 |
|---|---|---|
| committer | Andrew Kelley <andrew@ziglang.org> | 2022-03-16 20:35:41 -0700 |
| commit | 80642b5984e5e7a59d380ced4c19e71c5e4cee32 (patch) | |
| tree | d00ab6e1457220039868b041bb1ae891d594bd9d /test | |
| parent | c8ed813097ebb679e858a7764673f6236e638ea4 (diff) | |
| download | zig-80642b5984e5e7a59d380ced4c19e71c5e4cee32.tar.gz zig-80642b5984e5e7a59d380ced4c19e71c5e4cee32.zip | |
remove unnecessary TODO comment
`testing.expect` is better than `testing.expectEqual` for behavior
tests. Better for behavior tests to stick to only testing the limited
behavior they are meant to test and avoid functions such as
`expectEqual` that drag in too much of the standard library (in this
case to print helpful diffs about why a value is not equal to another).
Diffstat (limited to 'test')
| -rw-r--r-- | test/behavior/muladd.zig | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/test/behavior/muladd.zig b/test/behavior/muladd.zig index 83b160e05a..88e1769866 100644 --- a/test/behavior/muladd.zig +++ b/test/behavior/muladd.zig @@ -85,10 +85,6 @@ fn vector16() !void { var c = @Vector(4, f16){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f16), a, b, c); - // TODO use `expectEqual` instead once stage2 supports it - // var expected = @Vector(4, f16){ 20, 20, 20, 20 }; - // try expectEqual(expected, x); - try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); @@ -113,10 +109,6 @@ fn vector32() !void { var c = @Vector(4, f32){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f32), a, b, c); - // TODO use `expectEqual` instead once stage2 supports it - // var expected = @Vector(4, f32){ 20, 20, 20, 20 }; - // try expectEqual(expected, x); - try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); @@ -141,10 +133,6 @@ fn vector64() !void { var c = @Vector(4, f64){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f64), a, b, c); - // TODO use `expectEqual` instead once stage2 supports it - // var expected = @Vector(4, f64){ 20, 20, 20, 20 }; - // try expectEqual(expected, x); - try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); @@ -190,10 +178,6 @@ fn vector128() !void { var c = @Vector(4, f128){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f128), a, b, c); - // TODO use `expectEqual` instead once stage2 supports it - // var expected = @Vector(4, f128){ 20, 20, 20, 20 }; - // try expectEqual(expected, x); - try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); |
