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authorkcbanner <kcbanner@gmail.com>2023-09-21 02:26:05 -0400
committerAndrew Kelley <andrew@ziglang.org>2023-09-27 04:07:12 -0700
commit70563aeac3e9efee7e8fb24744bc97197fc0ca9b (patch)
treefc58b7cf3ee8340c46c13a4569caeb3651741d8e /test
parentde4d1ea250f37c03cf2eec6c6bdf7436c8816893 (diff)
downloadzig-70563aeac3e9efee7e8fb24744bc97197fc0ca9b.tar.gz
zig-70563aeac3e9efee7e8fb24744bc97197fc0ca9b.zip
windows: fix not finding system libs when compiling for *-windows-msvc
When compiling for *-windows-msvc, find the native libc_installation and add the lib dirs to lib_dirs, so that system libs can be found. Previously, `version` and `ole32` were detected via the mingw.libExists logic, even on .msvc, which was a false positive. This detection logic for mingw doesn't find uuid.lib, which was the failure that triggered this bugfix. Only build the issue_5825 test if the native target is x86_64-windows-msvc, since it requires the .msvc abi.
Diffstat (limited to 'test')
-rw-r--r--test/standalone/issue_5825/build.zig4
1 files changed, 4 insertions, 0 deletions
diff --git a/test/standalone/issue_5825/build.zig b/test/standalone/issue_5825/build.zig
index 9a790f6bb9..a657317539 100644
--- a/test/standalone/issue_5825/build.zig
+++ b/test/standalone/issue_5825/build.zig
@@ -1,9 +1,13 @@
+const builtin = @import("builtin");
const std = @import("std");
pub fn build(b: *std.Build) void {
const test_step = b.step("test", "Test it");
b.default_step = test_step;
+ // Building for the msvc abi requires a native MSVC installation
+ if (builtin.os.tag != .windows or builtin.cpu.arch != .x86_64) return;
+
const target = .{
.cpu_arch = .x86_64,
.os_tag = .windows,