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| author | Andrew Kelley <andrew@ziglang.org> | 2021-10-22 15:12:22 -0700 |
|---|---|---|
| committer | Andrew Kelley <andrew@ziglang.org> | 2021-10-22 15:35:35 -0700 |
| commit | 069c83d58cebba88275ee76ba01fabcd8e964573 (patch) | |
| tree | ab7e52f307bd23869e2461189383522dc64f42de /src/value.zig | |
| parent | 86b92809635607ff357ce96902e2aaf83c3fd029 (diff) | |
| download | zig-069c83d58cebba88275ee76ba01fabcd8e964573.tar.gz zig-069c83d58cebba88275ee76ba01fabcd8e964573.zip | |
stage2: change `@bitCast` to always be by-value
After a discussion about language specs, this seems like the best way to
go, because it's simpler to reason about both for humans and compilers.
The `bitcast_result_ptr` ZIR instruction is no longer needed.
This commit also implements writing enums, arrays, and vectors to
virtual memory at compile-time.
This unlocked some more of compiler-rt being able to build, which
in turn unlocks saturating arithmetic behavior tests.
There was also a memory leak in the comptime closure system which is now
fixed.
Diffstat (limited to 'src/value.zig')
| -rw-r--r-- | src/value.zig | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/value.zig b/src/value.zig index d4a5e6bbeb..3a4cdb1438 100644 --- a/src/value.zig +++ b/src/value.zig @@ -1015,6 +1015,14 @@ pub const Value = extern union { const bits = ty.intInfo(target).bits; bigint.writeTwosComplement(buffer, bits, target.cpu.arch.endian()); }, + .Enum => { + var enum_buffer: Payload.U64 = undefined; + const int_val = val.enumToInt(ty, &enum_buffer); + var bigint_buffer: BigIntSpace = undefined; + const bigint = int_val.toBigInt(&bigint_buffer); + const bits = ty.intInfo(target).bits; + bigint.writeTwosComplement(buffer, bits, target.cpu.arch.endian()); + }, .Float => switch (ty.floatBits(target)) { 16 => return floatWriteToMemory(f16, val.toFloat(f16), target, buffer), 32 => return floatWriteToMemory(f32, val.toFloat(f32), target, buffer), @@ -1022,6 +1030,19 @@ pub const Value = extern union { 128 => return floatWriteToMemory(f128, val.toFloat(f128), target, buffer), else => unreachable, }, + .Array, .Vector => { + const len = ty.arrayLen(); + const elem_ty = ty.childType(); + const elem_size = elem_ty.abiSize(target); + var elem_i: usize = 0; + var elem_value_buf: ElemValueBuffer = undefined; + var buf_off: usize = 0; + while (elem_i < len) : (elem_i += 1) { + const elem_val = val.elemValueBuffer(elem_i, &elem_value_buf); + writeToMemory(elem_val, elem_ty, target, buffer[buf_off..]); + buf_off += elem_size; + } + }, else => @panic("TODO implement writeToMemory for more types"), } } |
