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authorFrank Denis <124872+jedisct1@users.noreply.github.com>2021-07-08 23:19:49 +0200
committerGitHub <noreply@github.com>2021-07-08 23:19:49 +0200
commitb4b90af4e0a9b15a940d836d275ac9dc50198217 (patch)
tree44cb548fe91d52662d06c5a00f0dd75ebf71dd74 /src/stage1/parser.cpp
parent1f0b77b3b88112ef458f62c23df72003c843e7cc (diff)
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Switch rand.DefaultPrng to Xoshiro256++ (#9301)
Xoroshiro128+ is the current default non-cryptographic random number generator. This algorithm was designed to generate floating-point numbers, by only using the top 53 bits. Lower bits have a significant bias, that contradicts the documented properties for `rand.DefaultPrng`. This also has implications on everything using `Random.fill()`, including the way we generate random floating-point numbers. In addition, Xoroshiro128+ has known issues. See for example: - https://lemire.me/blog/2017/08/22/cracking-random-number-generators-xoroshiro128/ - https://www.pcg-random.org/posts/xoroshiro-fails-truncated.html Xoshiro256++ addresses these issues, while remaining very fast.
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