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| author | Matthew Lugg <mlugg@mlugg.co.uk> | 2025-11-13 09:46:57 +0000 |
|---|---|---|
| committer | Alex Rønne Petersen <alex@alexrp.com> | 2025-11-14 21:50:24 +0100 |
| commit | c6b5945356568f6ec70ca00f9a844bd180f8ca62 (patch) | |
| tree | 24d4350469cf7fae42cbbabd697eb43b65e90640 /src/codegen/sparc64/CodeGen.zig | |
| parent | b38fb4bff31b76cbaa27157784139a71e290f2e9 (diff) | |
| download | zig-c6b5945356568f6ec70ca00f9a844bd180f8ca62.tar.gz zig-c6b5945356568f6ec70ca00f9a844bd180f8ca62.zip | |
std.Build: don't force all children to inherit color option
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.
Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.
Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
Diffstat (limited to 'src/codegen/sparc64/CodeGen.zig')
0 files changed, 0 insertions, 0 deletions
