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| author | Andrew Kelley <andrew@ziglang.org> | 2021-02-25 21:04:23 -0700 |
|---|---|---|
| committer | Andrew Kelley <andrew@ziglang.org> | 2021-02-25 21:04:23 -0700 |
| commit | 0b58b617998b79a765b54f88fbe90ca2798b3d3e (patch) | |
| tree | ca6cc4b6bcc2b93166d196049ee49416afe781ad /lib/std/fmt/parse_float.zig | |
| parent | dc325669e360f7a9dfa24f85a62fa386529dade6 (diff) | |
| parent | fd208d9d5913a0929e444deb97b91092c427bb14 (diff) | |
| download | zig-0b58b617998b79a765b54f88fbe90ca2798b3d3e.tar.gz zig-0b58b617998b79a765b54f88fbe90ca2798b3d3e.zip | |
Merge remote-tracking branch 'origin/master' into llvm12
Conflicts:
* src/clang.zig
* src/llvm.zig
- this file got moved to src/llvm/bindings.zig in master branch so I
had to put the new LLVM arch/os enum tags into it.
* lib/std/target.zig, src/stage1/target.cpp
- haiku had an inconsistency with its default target ABI, gnu vs
eabi. In this commit we make it gnu in both places to match the
latest changes by @hoanga.
* src/translate_c.zig
Diffstat (limited to 'lib/std/fmt/parse_float.zig')
| -rw-r--r-- | lib/std/fmt/parse_float.zig | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/lib/std/fmt/parse_float.zig b/lib/std/fmt/parse_float.zig index 4396676d9e..324b06898e 100644 --- a/lib/std/fmt/parse_float.zig +++ b/lib/std/fmt/parse_float.zig @@ -1,5 +1,5 @@ // SPDX-License-Identifier: MIT -// Copyright (c) 2015-2020 Zig Contributors +// Copyright (c) 2015-2021 Zig Contributors // This file is part of [zig](https://ziglang.org/), which is MIT licensed. // The MIT license requires this copyright notice to be included in all copies // and substantial portions of the software. @@ -52,21 +52,21 @@ const Z96 = struct { d2: u32, // d = s >> 1 - inline fn shiftRight1(d: *Z96, s: Z96) void { + fn shiftRight1(d: *Z96, s: Z96) callconv(.Inline) void { d.d0 = (s.d0 >> 1) | ((s.d1 & 1) << 31); d.d1 = (s.d1 >> 1) | ((s.d2 & 1) << 31); d.d2 = s.d2 >> 1; } // d = s << 1 - inline fn shiftLeft1(d: *Z96, s: Z96) void { + fn shiftLeft1(d: *Z96, s: Z96) callconv(.Inline) void { d.d2 = (s.d2 << 1) | ((s.d1 & (1 << 31)) >> 31); d.d1 = (s.d1 << 1) | ((s.d0 & (1 << 31)) >> 31); d.d0 = s.d0 << 1; } // d += s - inline fn add(d: *Z96, s: Z96) void { + fn add(d: *Z96, s: Z96) callconv(.Inline) void { var w = @as(u64, d.d0) + @as(u64, s.d0); d.d0 = @truncate(u32, w); @@ -80,7 +80,7 @@ const Z96 = struct { } // d -= s - inline fn sub(d: *Z96, s: Z96) void { + fn sub(d: *Z96, s: Z96) callconv(.Inline) void { var w = @as(u64, d.d0) -% @as(u64, s.d0); d.d0 = @truncate(u32, w); |
