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authorAndrew Kelley <andrew@ziglang.org>2022-10-30 16:51:13 -0700
committerAndrew Kelley <andrew@ziglang.org>2022-10-30 17:04:09 -0700
commit30b8b29f88362d18ea6523a859b29f7bc6dec622 (patch)
tree87f7a6cc6bed6f9cd51a68bb7c143af393028a71 /lib/std/Thread
parenta5c96c49d0eedbce40ad9a58d1b236f1eaeabd03 (diff)
downloadzig-30b8b29f88362d18ea6523a859b29f7bc6dec622.tar.gz
zig-30b8b29f88362d18ea6523a859b29f7bc6dec622.zip
re-apply "Fix C include files not being in `whole` cache (#11365)"
This reverts commit 06310e3d4eb47fed88b175891cb5865bb050f020, reapplying commit a430630002bf02162ccbf8d3eb10fd73e490cefd. I deeply apologize to @moosichu and those affected by this bug. The original fix was actually fine. When I reverted it, I misremembered how the Cache API works. I thought the fix was going to introduce nondeterminism into the hash, but I forgot that the order of files in the manifest doesn't actually matter when checking for a cache hit. Actually, it does matter a little bit. This fix has a subtle downside which is that it does introduce the possibility of false negatives when checking for cache hits of 2+ iterations ago. For example, if the code goes from "foo", to "bar", and then back to "foo", it may look like a cache miss when it should have been a hit because 2 iterations ago the code was the same. However, this is an uncommon use case, and all it does is cause a bit of wasted time and disk space. That said, my suggestion from earlier still applies and would be a nice follow-up enhancement to this fix: The proper solution to this is to, in whole cache mode, append the hash inputs to some data structure, and then after the compilation is complete, do some kind of sorting on the hash inputs so that they will be the same order every time, then apply them in sequence. No lock on the Cache object is needed for this scheme. closes #11063
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