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| author | kcbanner <kcbanner@gmail.com> | 2025-08-09 15:57:15 -0400 |
|---|---|---|
| committer | kcbanner <kcbanner@gmail.com> | 2025-08-09 16:06:33 -0400 |
| commit | 125c4a265aa7cfe82b3fc0c1ac7de75a07315411 (patch) | |
| tree | 42d85f7fdee5e5efc406b474a14df423ad561bc9 /lib/std/Build/Step/CheckFile.zig | |
| parent | 5f7a0bbabfde4eeb0ff4f40f0942ef710b6104a1 (diff) | |
| download | zig-125c4a265aa7cfe82b3fc0c1ac7de75a07315411.tar.gz zig-125c4a265aa7cfe82b3fc0c1ac7de75a07315411.zip | |
Fix `respondWebSocket`, enable --webui on Windows
This commit re-enables the --webui functionality on windows, with the caveat that rebuild functionality is still disabled (due to deadlocks caused by reading to / writing from the same non-overlapped socket on multiple threads). I updated the UI to be aware of this, and hide the `Rebuild` button.
http.Server: Remove incorrect advance() call. This was causing browsers to disconnect the websocket, as we were sending undefined bytes.
build.WebServer: Re-enable on windows, but disable functionality that requires receiving messages from the client
build-web: Show total times in tables
Diffstat (limited to 'lib/std/Build/Step/CheckFile.zig')
0 files changed, 0 insertions, 0 deletions
