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| author | mlugg <mlugg@mlugg.co.uk> | 2023-06-22 18:46:56 +0100 |
|---|---|---|
| committer | Andrew Kelley <andrew@ziglang.org> | 2023-06-24 16:56:39 -0700 |
| commit | f26dda21171e26f44aeec8c59a75bbb3331eeb2e (patch) | |
| tree | c935248861ae2693b314f2c8bc78fe38d9961b6d /lib/compiler_rt/cos.zig | |
| parent | 447ca4e3fff021f471b748187b53f0a4744ad0bc (diff) | |
| download | zig-f26dda21171e26f44aeec8c59a75bbb3331eeb2e.tar.gz zig-f26dda21171e26f44aeec8c59a75bbb3331eeb2e.zip | |
all: migrate code to new cast builtin syntax
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
Diffstat (limited to 'lib/compiler_rt/cos.zig')
| -rw-r--r-- | lib/compiler_rt/cos.zig | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/lib/compiler_rt/cos.zig b/lib/compiler_rt/cos.zig index 029b6c346a..898c4fa64e 100644 --- a/lib/compiler_rt/cos.zig +++ b/lib/compiler_rt/cos.zig @@ -25,7 +25,7 @@ comptime { pub fn __cosh(a: f16) callconv(.C) f16 { // TODO: more efficient implementation - return @floatCast(f16, cosf(a)); + return @as(f16, @floatCast(cosf(a))); } pub fn cosf(x: f32) callconv(.C) f32 { @@ -35,7 +35,7 @@ pub fn cosf(x: f32) callconv(.C) f32 { const c3pio2: f64 = 3.0 * math.pi / 2.0; // 0x4012D97C, 0x7F3321D2 const c4pio2: f64 = 4.0 * math.pi / 2.0; // 0x401921FB, 0x54442D18 - var ix = @bitCast(u32, x); + var ix = @as(u32, @bitCast(x)); const sign = ix >> 31 != 0; ix &= 0x7fffffff; @@ -86,7 +86,7 @@ pub fn cosf(x: f32) callconv(.C) f32 { } pub fn cos(x: f64) callconv(.C) f64 { - var ix = @bitCast(u64, x) >> 32; + var ix = @as(u64, @bitCast(x)) >> 32; ix &= 0x7fffffff; // |x| ~< pi/4 @@ -116,12 +116,12 @@ pub fn cos(x: f64) callconv(.C) f64 { pub fn __cosx(a: f80) callconv(.C) f80 { // TODO: more efficient implementation - return @floatCast(f80, cosq(a)); + return @as(f80, @floatCast(cosq(a))); } pub fn cosq(a: f128) callconv(.C) f128 { // TODO: more correct implementation - return cos(@floatCast(f64, a)); + return cos(@as(f64, @floatCast(a))); } pub fn cosl(x: c_longdouble) callconv(.C) c_longdouble { |
