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| author | Andrew Kelley <superjoe30@gmail.com> | 2018-05-24 21:27:44 -0400 |
|---|---|---|
| committer | Andrew Kelley <superjoe30@gmail.com> | 2018-05-24 21:27:44 -0400 |
| commit | 43085417bec447ab31f3454e180213f102885cc8 (patch) | |
| tree | 63f07e0cbb7014de96cf969cf20b6f8d80af9336 /README.md | |
| parent | af7073b7790ad055825ea2805cfd00b69f82f2fe (diff) | |
| download | zig-43085417bec447ab31f3454e180213f102885cc8.tar.gz zig-43085417bec447ab31f3454e180213f102885cc8.zip | |
update github.com/zig-lang to github.com/ziglang
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -114,7 +114,7 @@ libc. Create demo games using Zig. ## Building -[](https://travis-ci.org/zig-lang/zig) +[](https://travis-ci.org/ziglang/zig) [](https://ci.appveyor.com/project/andrewrk/zig-d3l86/branch/master) ### Stage 1: Build Zig from C++ Source Code @@ -161,7 +161,7 @@ bin/zig build --build-file ../build.zig test ##### Windows -See https://github.com/zig-lang/zig/wiki/Building-Zig-on-Windows +See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows ### Stage 2: Build Self-Hosted Zig from Zig Source Code |
