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#include <string.h>
#include <assert.h>
#include "api.h"
#include "../renderer.h"
#include "../rencache.h"
#ifdef PRAGTICAL_USE_SDL_RENDERER
#include "../renwindow.h"
#endif
#include "lua.h"
RenWindow *active_window_renderer = NULL;
// a reference index to a table that stores the fonts
static int RENDERER_FONT_REF = LUA_NOREF;
static int font_get_options(
lua_State *L,
ERenFontAntialiasing *antialiasing,
ERenFontHinting *hinting,
int *style
) {
if (lua_gettop(L) > 2 && lua_istable(L, 3)) {
lua_getfield(L, 3, "antialiasing");
if (lua_isstring(L, -1)) {
const char *antialiasing_str = lua_tostring(L, -1);
if (antialiasing_str) {
if (strcmp(antialiasing_str, "none") == 0) {
*antialiasing = FONT_ANTIALIASING_NONE;
} else if (strcmp(antialiasing_str, "grayscale") == 0) {
*antialiasing = FONT_ANTIALIASING_GRAYSCALE;
} else if (strcmp(antialiasing_str, "subpixel") == 0) {
*antialiasing = FONT_ANTIALIASING_SUBPIXEL;
} else {
return luaL_error(
L,
"error in font options, unknown antialiasing option: \"%s\"",
antialiasing_str
);
}
}
}
lua_getfield(L, 3, "hinting");
if (lua_isstring(L, -1)) {
const char *hinting_str = lua_tostring(L, -1);
if (hinting_str) {
if (strcmp(hinting_str, "slight") == 0) {
*hinting = FONT_HINTING_SLIGHT;
} else if (strcmp(hinting_str, "none") == 0) {
*hinting = FONT_HINTING_NONE;
} else if (strcmp(hinting_str, "full") == 0) {
*hinting = FONT_HINTING_FULL;
} else {
return luaL_error(
L,
"error in font options, unknown hinting option: \"%s\"",
hinting
);
}
}
}
int style_local = 0;
lua_getfield(L, 3, "italic");
if (lua_toboolean(L, -1))
style_local |= FONT_STYLE_ITALIC;
lua_getfield(L, 3, "bold");
if (lua_toboolean(L, -1))
style_local |= FONT_STYLE_BOLD;
lua_getfield(L, 3, "underline");
if (lua_toboolean(L, -1))
style_local |= FONT_STYLE_UNDERLINE;
lua_getfield(L, 3, "smoothing");
if (lua_toboolean(L, -1))
style_local |= FONT_STYLE_SMOOTH;
lua_getfield(L, 3, "strikethrough");
if (lua_toboolean(L, -1))
style_local |= FONT_STYLE_STRIKETHROUGH;
lua_pop(L, 5);
if (style_local != 0)
*style = style_local;
}
return 0;
}
static int f_font_load(lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
float size = luaL_checknumber(L, 2);
int style = 0;
ERenFontHinting hinting = FONT_HINTING_SLIGHT;
ERenFontAntialiasing antialiasing = FONT_ANTIALIASING_SUBPIXEL;
int ret_code = font_get_options(L, &antialiasing, &hinting, &style);
if (ret_code > 0)
return ret_code;
RenFont** font = lua_newuserdata(L, sizeof(RenFont*));
*font = ren_font_load(filename, size, antialiasing, hinting, style);
if (!*font)
return luaL_error(L, "failed to load font");
luaL_setmetatable(L, API_TYPE_FONT);
return 1;
}
static bool font_retrieve(lua_State* L, RenFont** fonts, int idx) {
bool is_table;
memset(fonts, 0, sizeof(RenFont*)*FONT_FALLBACK_MAX);
if (lua_type(L, idx) != LUA_TTABLE) {
fonts[0] = *(RenFont**)luaL_checkudata(L, idx, API_TYPE_FONT);
is_table = false;
} else {
is_table = true;
int len = luaL_len(L, idx); len = len > FONT_FALLBACK_MAX ? FONT_FALLBACK_MAX : len;
for (int i = 0; i < len; i++) {
lua_rawgeti(L, idx, i+1);
fonts[i] = *(RenFont**) luaL_checkudata(L, -1, API_TYPE_FONT);
lua_pop(L, 1);
}
}
#ifdef PRAGTICAL_USE_SDL_RENDERER
update_font_scale(active_window_renderer, fonts);
#endif
return is_table;
}
static int f_font_copy(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX];
bool table = font_retrieve(L, fonts, 1);
float size = lua_gettop(L) >= 2 ? luaL_checknumber(L, 2) : ren_font_group_get_height(fonts);
int style = -1;
ERenFontHinting hinting = -1;
ERenFontAntialiasing antialiasing = -1;
int ret_code = font_get_options(L, &antialiasing, &hinting, &style);
if (ret_code > 0)
return ret_code;
if (table) {
lua_newtable(L);
luaL_setmetatable(L, API_TYPE_FONT);
}
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
RenFont** font = lua_newuserdata(L, sizeof(RenFont*));
*font = ren_font_copy(fonts[i], size, antialiasing, hinting, style);
if (!*font)
return luaL_error(L, "failed to copy font");
luaL_setmetatable(L, API_TYPE_FONT);
if (table)
lua_rawseti(L, -2, i+1);
}
return 1;
}
static int f_font_group(lua_State* L) {
int table_size;
luaL_checktype(L, 1, LUA_TTABLE);
table_size = lua_rawlen(L, 1);
if (table_size <= 0)
return luaL_error(L, "failed to create font group: table is empty");
if (table_size > FONT_FALLBACK_MAX)
return luaL_error(L, "failed to create font group: table size too large");
// we also need to ensure that there are no fontgroups inside it
for (int i = 1; i <= table_size; i++) {
if (lua_rawgeti(L, 1, i) != LUA_TUSERDATA)
return luaL_typeerror(L, -1, API_TYPE_FONT "(userdata)");
lua_pop(L, 1);
}
luaL_setmetatable(L, API_TYPE_FONT);
return 1;
}
static int f_font_get_path(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX];
bool table = font_retrieve(L, fonts, 1);
if (table) {
lua_newtable(L);
}
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
const char* path = ren_font_get_path(fonts[i]);
lua_pushstring(L, path);
if (table)
lua_rawseti(L, -2, i+1);
}
return 1;
}
static int f_font_set_tab_size(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
int n = luaL_checknumber(L, 2);
ren_font_group_set_tab_size(fonts, n);
return 0;
}
static int f_font_gc(lua_State *L) {
if (lua_istable(L, 1)) return 0; // do not run if its FontGroup
RenFont** self = luaL_checkudata(L, 1, API_TYPE_FONT);
ren_font_free(*self);
return 0;
}
static int f_font_get_width(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
size_t len;
const char *text = luaL_checklstring(L, 2, &len);
lua_pushnumber(L, ren_font_group_get_width(fonts, text, len, NULL));
return 1;
}
static int f_font_get_height(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
lua_pushnumber(L, ren_font_group_get_height(fonts));
return 1;
}
static int f_font_get_size(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
lua_pushnumber(L, ren_font_group_get_size(fonts));
return 1;
}
static int f_font_set_size(lua_State *L) {
RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
float size = luaL_checknumber(L, 2);
double scale = 1.0;
#ifdef PRAGTICAL_USE_SDL_RENDERER
if (active_window_renderer != NULL) {
scale = renwin_get_surface(active_window_renderer).scale_x;
}
#endif
ren_font_group_set_size(fonts, size, scale);
return 0;
}
static int f_font_get_metadata(lua_State *L) {
const char* filenames[FONT_FALLBACK_MAX];
int fonts_found = 0;
bool table = false;
if (lua_type(L, 1) == LUA_TSTRING) {
fonts_found = 1;
filenames[0] = luaL_checkstring(L, 1);
} else {
RenFont* fonts[FONT_FALLBACK_MAX];
table = font_retrieve(L, fonts, 1);
if (table)
lua_newtable(L);
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
filenames[i] = ren_font_get_path(fonts[i]);
fonts_found++;
}
}
int ret_count = 1;
for(int f=0; f<fonts_found; f++) {
int found = 0;
FontMetaData *data;
bool monospaced = false;
int error = ren_font_get_metadata(filenames[f], &data, &found, &monospaced);
if ((error == 0 && found > 0) || fonts_found > 1) {
int meta_idx = table ? 3 : 2;
lua_newtable(L);
for (int i=0; i<found; i++) {
switch(data[i].tag) {
case FONT_FAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "family");
break;
case FONT_SUBFAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "subfamily");
break;
case FONT_ID:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "id");
break;
case FONT_FULLNAME:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "fullname");
break;
case FONT_VERSION:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "version");
break;
case FONT_PSNAME:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "psname");
break;
case FONT_TFAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "tfamily");
break;
case FONT_TSUBFAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "tsubfamily");
break;
case FONT_WWSFAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "wwsfamily");
break;
case FONT_WWSSUBFAMILY:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "wwssubfamily");
break;
case FONT_SAMPLETEXT:
lua_pushlstring(L, data[i].value, data[i].len);
lua_setfield(L, meta_idx, "sampletext");
break;
}
free(data[i].value);
}
lua_pushboolean(L, monospaced);
lua_setfield(L, meta_idx, "monospace");
free(data);
if (table)
lua_rawseti(L, 2, f+1);
} else if (error == 2) {
lua_pushnil(L);
lua_pushstring(L, "could not retrieve the font meta data");
ret_count = 2;
break;
} else {
lua_pushnil(L);
lua_pushstring(L, "no meta data found");
ret_count = 2;
break;
}
}
return ret_count;
}
static int color_value_error(lua_State *L, int idx, int table_idx) {
const char *type, *msg;
// generate an appropriate error message
if (luaL_getmetafield(L, -1, "__name") == LUA_TSTRING) {
type = lua_tostring(L, -1); // metatable name
} else if (lua_type(L, -1) == LUA_TLIGHTUSERDATA) {
type = "light userdata"; // special name for light userdata
} else {
type = lua_typename(L, lua_type(L, -1)); // default name
}
// the reason it went through so much hoops is to generate the correct error
// message (with function name and proper index).
msg = lua_pushfstring(L, "table[%d]: %s expected, got %s", table_idx, lua_typename(L, LUA_TNUMBER), type);
return luaL_argerror(L, idx, msg);
}
static int get_color_value(lua_State *L, int idx, int table_idx) {
lua_rawgeti(L, idx, table_idx);
return lua_isnumber(L, -1) ? lua_tonumber(L, -1) : color_value_error(L, idx, table_idx);
}
static int get_color_value_opt(lua_State *L, int idx, int table_idx, int default_value) {
lua_rawgeti(L, idx, table_idx);
if (lua_isnoneornil(L, -1))
return default_value;
else if (lua_isnumber(L, -1))
return lua_tonumber(L, -1);
else
return color_value_error(L, idx, table_idx);
}
static RenColor checkcolor(lua_State *L, int idx, int def) {
RenColor color;
if (lua_isnoneornil(L, idx)) {
return (RenColor) { def, def, def, 255 };
}
luaL_checktype(L, idx, LUA_TTABLE);
color.r = get_color_value(L, idx, 1);
color.g = get_color_value(L, idx, 2);
color.b = get_color_value(L, idx, 3);
color.a = get_color_value_opt(L, idx, 4, 255);
lua_pop(L, 4);
return color;
}
static int f_show_debug(lua_State *L) {
luaL_checkany(L, 1);
rencache_show_debug(lua_toboolean(L, 1));
return 0;
}
static int f_get_size(lua_State *L) {
int w = 0, h = 0;
if (active_window_renderer)
ren_get_size(active_window_renderer, &w, &h);
lua_pushnumber(L, w);
lua_pushnumber(L, h);
return 2;
}
static int f_begin_frame(UNUSED lua_State *L) {
assert(active_window_renderer == NULL);
active_window_renderer = *(RenWindow**)luaL_checkudata(L, 1, API_TYPE_RENWINDOW);
rencache_begin_frame(active_window_renderer);
return 0;
}
static int f_end_frame(UNUSED lua_State *L) {
assert(active_window_renderer != NULL);
rencache_end_frame(active_window_renderer);
active_window_renderer = NULL;
// clear the font reference table
lua_newtable(L);
lua_rawseti(L, LUA_REGISTRYINDEX, RENDERER_FONT_REF);
return 0;
}
static RenRect rect_to_grid(lua_Number x, lua_Number y, lua_Number w, lua_Number h) {
int x1 = (int) (x + 0.5), y1 = (int) (y + 0.5);
int x2 = (int) (x + w + 0.5), y2 = (int) (y + h + 0.5);
return (RenRect) {x1, y1, x2 - x1, y2 - y1};
}
static int f_set_clip_rect(lua_State *L) {
assert(active_window_renderer != NULL);
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_Number w = luaL_checknumber(L, 3);
lua_Number h = luaL_checknumber(L, 4);
RenRect rect = rect_to_grid(x, y, w, h);
rencache_set_clip_rect(active_window_renderer, rect);
return 0;
}
static int f_draw_rect(lua_State *L) {
assert(active_window_renderer != NULL);
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_Number w = luaL_checknumber(L, 3);
lua_Number h = luaL_checknumber(L, 4);
RenRect rect = rect_to_grid(x, y, w, h);
RenColor color = checkcolor(L, 5, 255);
rencache_draw_rect(active_window_renderer, rect, color);
return 0;
}
static int f_draw_text(lua_State *L) {
assert(active_window_renderer != NULL);
RenFont* fonts[FONT_FALLBACK_MAX];
font_retrieve(L, fonts, 1);
// stores a reference to this font to the reference table
lua_rawgeti(L, LUA_REGISTRYINDEX, RENDERER_FONT_REF);
if (lua_istable(L, -1))
{
lua_pushvalue(L, 1);
lua_pushboolean(L, 1);
lua_rawset(L, -3);
} else {
fprintf(stderr, "warning: failed to reference count fonts\n");
}
lua_pop(L, 1);
size_t len;
const char *text = luaL_checklstring(L, 2, &len);
double x = luaL_checknumber(L, 3);
double y = luaL_checknumber(L, 4);
RenColor color = checkcolor(L, 5, 255);
x = rencache_draw_text(active_window_renderer, fonts, text, len, x, y, color);
lua_pushnumber(L, x);
return 1;
}
static const luaL_Reg lib[] = {
{ "show_debug", f_show_debug },
{ "get_size", f_get_size },
{ "begin_frame", f_begin_frame },
{ "end_frame", f_end_frame },
{ "set_clip_rect", f_set_clip_rect },
{ "draw_rect", f_draw_rect },
{ "draw_text", f_draw_text },
{ NULL, NULL }
};
static const luaL_Reg fontLib[] = {
{ "__gc", f_font_gc },
{ "load", f_font_load },
{ "copy", f_font_copy },
{ "group", f_font_group },
{ "set_tab_size", f_font_set_tab_size },
{ "get_width", f_font_get_width },
{ "get_height", f_font_get_height },
{ "get_size", f_font_get_size },
{ "set_size", f_font_set_size },
{ "get_path", f_font_get_path },
{ "get_metadata", f_font_get_metadata },
{ NULL, NULL }
};
int luaopen_renderer(lua_State *L) {
// gets a reference on the registry to store font data
lua_newtable(L);
RENDERER_FONT_REF = luaL_ref(L, LUA_REGISTRYINDEX);
luaL_newlib(L, lib);
luaL_newmetatable(L, API_TYPE_FONT);
luaL_setfuncs(L, fontLib, 0);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
lua_setfield(L, -2, "font");
return 1;
}
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