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-- mod-version:3
local syntax = require "core.syntax"
syntax.add {
name = "Lobster",
files = "%.lobster$",
comment = "//",
patterns = {
{ pattern = "//.-\n", type = "comment" },
{ pattern = { "/%*", "%*/" }, type = "comment" },
{ pattern = "struct%s()[%a_][%w_]*", type = {"keyword", "keyword2"} },
{ pattern = "class%s()[%a_][%w_]*", type = {"keyword", "keyword2"} },
{ pattern = "import%s+from", type = "keyword" },
{ pattern = { '"', '"', '\\' }, type = "string" },
{ pattern = { "'", "'", '\\' }, type = "string" },
{ pattern = { '"""', '"""' }, type = "string" },
{ pattern = "0x%x+", type = "number" },
{ pattern = "%d+[%d%.eE]*f?", type = "number" },
{ pattern = "%.?%d+f?", type = "number" },
{ pattern = "[%+%-=/%*%^%%<>!~|&]", type = "operator" },
{ pattern = "[%a_][%w_]*%f[(]", type = "function" },
{ pattern = "[%a_][%w_]*", type = "symbol" },
},
symbols = {
["import"] = "keyword",
["def"] = "keyword",
["fn"] = "keyword",
["return"] = "keyword",
["program"] = "keyword",
["private"] = "keyword",
["resource"] = "keyword",
-- not really keywords but provides control-flow constructs
["if"] = "keyword",
["for"] = "keyword",
["while"] = "keyword",
["else"] = "keyword",
["enum"] = "keyword",
["enum_flags"] = "keyword",
["int"] = "keyword2",
["float"] = "keyword2",
["string"] = "keyword2",
["any"] = "keyword2",
["void"] = "keyword2",
["is"] = "keyword",
["typeof"] = "keyword",
["var"] = "keyword",
["let"] = "keyword",
["pakfile"] = "keyword",
["switch"] = "keyword",
["case"] = "keyword",
["default"] = "keyword",
["namespace"] = "keyword",
["not"] = "operator",
["and"] = "operator",
["or"] = "operator",
["nil"] = "literal",
},
}
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