diff options
Diffstat (limited to 'SOURCES/0001-NOT-FOR-UPSTREAM-PM-suspend-Disable-s2idle-on-Steam-.patch')
-rw-r--r-- | SOURCES/0001-NOT-FOR-UPSTREAM-PM-suspend-Disable-s2idle-on-Steam-.patch | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/SOURCES/0001-NOT-FOR-UPSTREAM-PM-suspend-Disable-s2idle-on-Steam-.patch b/SOURCES/0001-NOT-FOR-UPSTREAM-PM-suspend-Disable-s2idle-on-Steam-.patch deleted file mode 100644 index 349a6a6..0000000 --- a/SOURCES/0001-NOT-FOR-UPSTREAM-PM-suspend-Disable-s2idle-on-Steam-.patch +++ /dev/null @@ -1,81 +0,0 @@ -From d6935e6d62b35ec14d2187c2cfdc19934d66db6d Mon Sep 17 00:00:00 2001 -From: "Guilherme G. Piccoli" <gpiccoli@igalia.com> -Date: Thu, 2 Nov 2023 16:28:35 -0300 -Subject: [PATCH] (NOT-FOR-UPSTREAM) PM: suspend: Disable s2idle on Steam Deck - -Jupiter platform doesn't support s2idle - system appears to -sleep and never wakeup again. So, disable it based on DMI -checking for platforms named "Valve Jupiter". - -Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com> -(cherry picked from commit 3956de585667cfd9f91a3ee8af34f6c0d44f4381) -Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com> -Signed-off-by: Jan200101 <sentrycraft123@gmail.com> ---- - kernel/power/suspend.c | 22 ++++++++++++++++++++++ - 1 file changed, 22 insertions(+) - -diff --git a/kernel/power/suspend.c b/kernel/power/suspend.c -index fa3bf161d13f..e614b865a099 100644 ---- a/kernel/power/suspend.c -+++ b/kernel/power/suspend.c -@@ -30,6 +30,7 @@ - #include <trace/events/power.h> - #include <linux/compiler.h> - #include <linux/moduleparam.h> -+#include <linux/dmi.h> - - #include "power.h" - -@@ -60,6 +61,7 @@ static DECLARE_SWAIT_QUEUE_HEAD(s2idle_wait_head); - - enum s2idle_states __read_mostly s2idle_state; - static DEFINE_RAW_SPINLOCK(s2idle_lock); -+static bool s2idle_unsupported; - - /** - * pm_suspend_default_s2idle - Check if suspend-to-idle is the default suspend. -@@ -174,6 +176,8 @@ static bool valid_state(suspend_state_t state) - - void __init pm_states_init(void) - { -+ const char *sys_vendor, *product_name; -+ - /* "mem" and "freeze" are always present in /sys/power/state. */ - pm_states[PM_SUSPEND_MEM] = pm_labels[PM_SUSPEND_MEM]; - pm_states[PM_SUSPEND_TO_IDLE] = pm_labels[PM_SUSPEND_TO_IDLE]; -@@ -182,6 +186,20 @@ void __init pm_states_init(void) - * initialize mem_sleep_states[] accordingly here. - */ - mem_sleep_states[PM_SUSPEND_TO_IDLE] = mem_sleep_labels[PM_SUSPEND_TO_IDLE]; -+ -+ /* -+ * Identify here if we're running on Steam Deck - if so, we shouldn't -+ * support s2idle mem_sleep mode, since this mode doesn't work on Deck. -+ */ -+ -+ sys_vendor = dmi_get_system_info(DMI_SYS_VENDOR); -+ product_name = dmi_get_system_info(DMI_PRODUCT_NAME); -+ -+ if (sys_vendor && (!strncmp("Valve", sys_vendor, 5)) && -+ product_name && (!strncmp("Jupiter", product_name, 7))) { -+ s2idle_unsupported = true; -+ pr_info("Steam Deck quirk - no s2idle allowed!\n"); -+ } - } - - static int __init mem_sleep_default_setup(char *str) -@@ -562,6 +580,10 @@ static int enter_state(suspend_state_t state) - return -EAGAIN; - } - #endif -+ if (s2idle_unsupported) { -+ pr_info("s2idle sleep is not supported\n"); -+ return -EINVAL; -+ } - } else if (!valid_state(state)) { - return -EINVAL; - } --- -2.43.0 - |