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#include <stdlib.h>
#include <unistd.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <inttypes.h>
#include "config.h"
#include "fs.h"
#include "build.h"
static void write_build(char* project, char* build_id, struct build_t* build)
{
char* build_path = build_dir(project, build_id);
if (!build_path)
return;
if (!isDir(build_path))
makeDir(build_path);
size_t build_size = strlen(build_path);
build_path = realloc(build_path, (build_size + 11 + 1) * sizeof(char));
FILE* fd;
strcat(build_path, "/timestamp");
fd = fopen(build_path, "wb");
if (fd)
{
fwrite(&build->timestamp, sizeof(time_t), 1, fd);
fclose(fd);
}
build_path[build_size] = '\0';
strcat(build_path, "/completion");
fd = fopen(build_path, "wb");
if (fd)
{
fwrite(&build->completion, sizeof(build->completion), 1, fd);
fclose(fd);
}
build_path[build_size] = '\0';
strcat(build_path, "/status");
fd = fopen(build_path, "wb");
if (fd)
{
fwrite(&build->status, sizeof(build->status), 1, fd);
fclose(fd);
}
build_path[build_size] = '\0';
free(build_path);
}
void create_build()
{
if (!current_project)
return;
uintmax_t build_id = 0;
if (current_project->build_count > 0)
build_id = strtoumax(current_project->builds[0].name, NULL, 10)+1;
if (build_id <= 0)
build_id = 1;
struct build_t build;
build.name = NULL;
build.timestamp = time(NULL);
build.completion = 0;
build.status = STATUS_INPROGRESS;
size_t name_len = 1;
uintmax_t temp = build_id;
while (temp > 10)
{
temp /= 10;
name_len++;
}
build.name = malloc((name_len + 1) * sizeof(char));
sprintf(build.name, "%ld", build_id);
write_build(current_project->name, build.name, &build);
if (!fork())
{
char* build_path = build_dir(current_project->name, build.name);
if (build_path)
{
makeDir(build_path);
build_path = realloc(build_path, (strlen(build_path) + 4 + 1) * sizeof(char));
strcat(build_path, "/log");
freopen(build_path, "w", stdout);
dup2(1, 2);
free(build_path);
}
printf("Running '%s'\n", current_project->script_path);
fflush(stdout);
int status = system(current_project->script_path);
if (status)
build.status = STATUS_FAILURE;
else
build.status = STATUS_SUCCESS;
build.completion = time(NULL);
write_build(current_project->name, build.name, &build);
exit(status);
}
}
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