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-rw-r--r--src/utils.js10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/utils.js b/src/utils.js
index 712d1b3..b69c957 100644
--- a/src/utils.js
+++ b/src/utils.js
@@ -168,7 +168,7 @@ function handleNorthstarUpdating() {
}).show();
} else {
console.log(lang("cli.autoupdates.updatingns"));
- update();
+ updateNorthstar();
}
} else {
console.log(lang("cli.autoupdates.noupdate"));
@@ -352,7 +352,7 @@ restoreExcludedFiles();
// As to handle not overwriting files we rename certain files to
// <file>.excluded, then rename them back after the extraction. The
// unzip module does not support excluding files directly.
-async function update() {
+async function updateNorthstar() {
if (! gamepathExists()) {return}
ipcMain.emit("ns-update-event", "cli.update.checking");
@@ -445,7 +445,7 @@ async function update() {
// This uses electron updater to easily update and publish releases, it
// simply fetches it from GitHub and updates if it's outdated, very
// useful. Not much we have to do on our side.
-function updatevp(autoinstall) {
+function updateViper(autoinstall) {
const { autoUpdater } = require("electron-updater");
if (! autoUpdater.isUpdaterActive()) {
@@ -938,10 +938,10 @@ module.exports = {
mods,
winLog,
- update,
- updatevp,
+ updateViper,
getNSVersion,
getTF2Version,
+ updateNorthstar,
handleNorthstarUpdating,
launch,