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-rw-r--r--src/app/js/set_buttons.js40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/app/js/set_buttons.js b/src/app/js/set_buttons.js
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+++ b/src/app/js/set_buttons.js
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+const ipcRenderer = require("electron").ipcRenderer;
+
+ipcRenderer.on("set-buttons", (_, state) => {
+ set_buttons(state);
+})
+
+// disables or enables certain buttons when for example
+// updating/installing Northstar.
+module.exports = (state, enable_gamepath_btns) => {
+ playNsBtn.disabled = ! state;
+
+ let disable_array = (array) => {
+ for (let i = 0; i < array.length; i++) {
+ array[i].disabled = ! state;
+
+ if (state) {
+ array[i].classList.remove("disabled")
+ } else {
+ array[i].classList.add("disabled")
+ }
+ }
+ }
+
+ disable_array(document.querySelectorAll([
+ "#modsdiv .el button",
+ ".disable-when-installing",
+ ".playBtnContainer .playBtn",
+ "#nsMods .buttons.modbtns button",
+ "#browser #browserEntries .text button",
+ ]))
+
+ if (enable_gamepath_btns) {
+ let gamepath_btns = query_all('*[onclick="gamepath.set()"]');
+
+ for (let i = 0; i < gamepath_btns.length; i++) {
+ gamepath_btns[i].disabled = false;
+ gamepath_btns[i].classList.remove("disabled");
+ }
+ }
+}