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author0neGal <mail@0negal.com>2024-02-04 17:25:18 +0100
committer0neGal <mail@0negal.com>2024-02-04 17:28:18 +0100
commit04ce533ced37d3a7a938ebbcb02062b27aca1789 (patch)
tree7a135b898186a3a64b8c1248eeadc0216fe89207 /src
parentee816e6a1aa908df381dcc488b1193d1e78e0ca6 (diff)
downloadViper-04ce533ced37d3a7a938ebbcb02062b27aca1789.tar.gz
Viper-04ce533ced37d3a7a938ebbcb02062b27aca1789.zip
fixed "Northstar is not installed!" when updating
After Northstar has been downloaded, we start extracting into the gamepath, this causes Viper to think Northstar isn't installed, which is fine, except it'd whine about it when many `src/modules/mods.js` functions we're called, some of which get run on an interval, so it'd often lead you to have multiple "Northstar is not installed!" messages whilst updating Northstar. Which is quite unneccesary and it may also, be able to confuse the user, as to whether something has gone wrong.
Diffstat (limited to 'src')
-rw-r--r--src/modules/mods.js46
1 files changed, 36 insertions, 10 deletions
diff --git a/src/modules/mods.js b/src/modules/mods.js
index 77436a2..97d4e16 100644
--- a/src/modules/mods.js
+++ b/src/modules/mods.js
@@ -6,6 +6,7 @@ const { https } = require("follow-redirects");
const { app, ipcMain, dialog } = require("electron");
const json = require("./json");
+const update = require("./update");
const version = require("./version");
const settings = require("./settings");
@@ -93,8 +94,13 @@ mods.list = () => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
- win().log(lang("general.not_installed"));
- console.error(lang("general.not_installed"));
+ // notify user of missing Northstar, unless its because its
+ // currently being updated
+ if (! update.northstar.updating) {
+ win().log(lang("general.not_installed"));
+ console.error(lang("general.not_installed"));
+ }
+
cli.exit(1);
return false;
}
@@ -239,8 +245,13 @@ mods.get = (mod) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
- win().log(lang("general.not_installed"));
- console.error(lang("general.not_installed"));
+ // notify user of missing Northstar, unless its because its
+ // currently being updated
+ if (! update.northstar.updating) {
+ win().log(lang("general.not_installed"));
+ console.error(lang("general.not_installed"));
+ }
+
cli.exit(1);
return false;
}
@@ -373,8 +384,13 @@ mods.install = (mod, opts) => {
}
if (version.northstar() == "unknown") {
- win().log(lang("general.not_installed"));
- console.error(lang("general.not_installed"));
+ // notify user of missing Northstar, unless its because its
+ // currently being updated
+ if (! update.northstar.updating) {
+ win().log(lang("general.not_installed"));
+ console.error(lang("general.not_installed"));
+ }
+
cli.exit(1);
return false;
}
@@ -620,8 +636,13 @@ mods.remove = (mod) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
- win().log(lang("general.not_installed"));
- console.error(lang("general.not_installed"));
+ // notify user of missing Northstar, unless its because its
+ // currently being updated
+ if (! update.northstar.updating) {
+ win().log(lang("general.not_installed"));
+ console.error(lang("general.not_installed"));
+ }
+
cli.exit(1);
return false;
}
@@ -692,8 +713,13 @@ mods.toggle = (mod, fork) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
- win().log(lang("general.not_installed"));
- console.error(lang("general.not_installed"));
+ // notify user of missing Northstar, unless its because its
+ // currently being updated
+ if (! update.northstar.updating) {
+ win().log(lang("general.not_installed"));
+ console.error(lang("general.not_installed"));
+ }
+
cli.exit(1);
return false;
}