diff options
author | 0neGal <mail@0negal.com> | 2024-01-12 00:19:20 +0100 |
---|---|---|
committer | 0neGal <mail@0negal.com> | 2024-01-12 00:19:20 +0100 |
commit | ca466e2b7494d51231df2dd81f69e6abd56fe2b1 (patch) | |
tree | 81124439915348cd2c5e6040bbc06c964e39fbc0 /src/modules/launch.js | |
parent | 05ea0cc58c0e6d6ebd1fc7cd4a135cefe2ec7dfc (diff) | |
download | Viper-ca466e2b7494d51231df2dd81f69e6abd56fe2b1.tar.gz Viper-ca466e2b7494d51231df2dd81f69e6abd56fe2b1.zip |
deprecate ns_startup_args.txt
Ideally this has no side effects, however, I've not actually tested if
the launching does properly use the launch arguments, due to not having
a Windows device on hand. This will be tested later...
We still attempt to load launch arguments from `ns_startup_args.txt` if
none is set in the settings. However, this may be removed in the future.
Diffstat (limited to 'src/modules/launch.js')
-rw-r--r-- | src/modules/launch.js | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/modules/launch.js b/src/modules/launch.js index 24ea4b2..9238336 100644 --- a/src/modules/launch.js +++ b/src/modules/launch.js @@ -24,15 +24,23 @@ function launch(game_version) { // change current directory to gamepath process.chdir(settings.gamepath); + let launch_args = settings.nsargs || ""; + // launch the requested game version switch(game_version) { case "vanilla": console.info(lang("general.launching"), "Vanilla..."); - exec("Titanfall2.exe", {cwd: settings.gamepath}); + exec("Titanfall2.exe " + launch_args, { + cwd: settings.gamepath + }) + break; default: console.info(lang("general.launching"), "Northstar..."); - exec("NorthstarLauncher.exe", {cwd: settings.gamepath}); + exec("NorthstarLauncher.exe " + launch_args, { + cwd: settings.gamepath + }) + break; } } |