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#ifndef NS_PLUGIN_H
#define NS_PLUGIN_H
#define WIN32_LEAN_AND_MEAN
// Needed for RapidJSON to function
#define RAPIDJSON_NOMEMBERITERATORCLASS
#define NOMINMAX
#define RAPIDJSON_HAS_STDSTRING 1
// Needed to bootstrap plugin abi
#include <windows.h>
#include <windef.h>
#include <mutex>
#include <optional>
#include <map>
#include <unordered_map>
#include <spdlog/spdlog.h>
#include "plugin_abi.h"
// ConCommand/ConVar types
#include "core/macros.h"
#include "core/convar/convar.h"
#include "core/convar/concommand.h"
//#include "engine/r2engine.h"
// Import r2engine isn't possible, vendor stuff
enum class ECommandTarget_t
{
CBUF_FIRST_PLAYER = 0,
CBUF_LAST_PLAYER = 1, // MAX_SPLITSCREEN_CLIENTS - 1, MAX_SPLITSCREEN_CLIENTS = 2
CBUF_SERVER = CBUF_LAST_PLAYER + 1,
CBUF_COUNT,
};
enum class cmd_source_t
{
// Added to the console buffer by gameplay code. Generally unrestricted.
kCommandSrcCode,
// Sent from code via engine->ClientCmd, which is restricted to commands visible
// via FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS.
kCommandSrcClientCmd,
// Typed in at the console or via a user key-bind. Generally unrestricted, although
// the client will throttle commands sent to the server this way to 16 per second.
kCommandSrcUserInput,
// Came in over a net connection as a clc_stringcmd
// host_client will be valid during this state.
//
// Restricted to FCVAR_GAMEDLL commands (but not convars) and special non-ConCommand
// server commands hardcoded into gameplay code (e.g. "joingame")
kCommandSrcNetClient,
// Received from the server as the client
//
// Restricted to commands with FCVAR_SERVER_CAN_EXECUTE
kCommandSrcNetServer,
// Being played back from a demo file
//
// Not currently restricted by convar flag, but some commands manually ignore calls
// from this source. FIXME: Should be heavily restricted as demo commands can come
// from untrusted sources.
kCommandSrcDemoFile,
// Invalid value used when cleared
kCommandSrcInvalid = -1
};
typedef ECommandTarget_t (*Cbuf_GetCurrentPlayerType)();
typedef void (*Cbuf_AddTextType)(ECommandTarget_t eTarget, const char* text, cmd_source_t source);
typedef void (*Cbuf_ExecuteType)();
#endif
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