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# Commands
### Opening the Console
Commands are run on the console. To open it, press `` ` `` (the key above `TAB`).\
Note that this key generally only exists in this form on English keybords (ANSI US, ISO UK, ...).
If you for example have a German keyboard you'll notice that this key is located left of `BACKSPACE` but won't open the console when you press it.
To open your console you'll either have to switch to the English (US) layout **before** starting the game or rebinding the key to open console.
To rebind it make sure neither Titanfall nor Northstar are running, then go to `My Documents\Respawn\Titanfall2\local\` and open `settings.cfg`.\
Look for the line containing `toggleconsole`, i.e.
```
bind "`" "toggleconsole"
```
and replace the `` ` `` key with your prefered key to open console. So if you want to open console with `F5`, change the line to
```
bind "F5" "toggleconsole"
```
{% hint style="info" %}
In the future this keybind should hopefully be adjustable via `Controls > Settings > Key Binds` from within Titanfall.\
**Note** that if you're using the [Enhanced Menu Mod](https://github.com/taskinoz/Enhanced-Menu-Mod) this might already be the case
{% endhint %}
### List of commands
| Command | Result |
| ----------------------- | -------------- |
| `sv_cheats 1` | Enable cheats |
| `sv_cheats 0` | Disable cheats |
| `ns_masterserver_hostname` | Masterserver URL, default: `https://northstar.tf` |
| `ns_auth_allow_insecure 1` | Allows clients to connect without masterserver authorization |
| `connect <ip address>:<port>` | Directly connect to a Northstar gameserver |
### Server commands
| Variable | Description | Default |
|---------------------------------------------|-----------------------------------------------------------------------|---------|
| `sv_AllWaysSupportsSaveRestore` | | 0 |
| `sv_allTicksFinal` | | 0 |
| `sv_allowSendTableTransmitToClients` | | 1 |
| `sv_alltalk` | Wether both teams can talk to each other over voice chat. | 0 |
| `sv_balanceTeams` | Wether the server will attempt to keep teams balanced between rounds. | 1 |
| `sv_bounds_show_errors` | | 0 |
| `sv_cheats` | Wether players can use cheat commands (i.e. noclip) . | 0 |
| `sv_clampPlayerFrameTime` | | 0 |
| `sv_clockcorrection` | | 1 |
| `sv_clockcorrection_msecs` | | 75 |
| `sv_compressPlaylists` | | 1 |
| `sv_connectingClientDelay` | | 3 |
| `sv_debug_deferred_trace` | | 0 |
| `sv_debug_deferred_trace_overlay` | | 0 |
| `sv_debug_prop_send` | | 0 |
| `sv_debugmanualmode` | | 0 |
| `sv_disconnectOnTooManySnapshotFrames` | | 1 |
| `sv_dumpstringtables` | | 0 |
| `sv_earlyPersistenceRead` | | 0 |
| `sv_edgefriction` | | 2 |
| `sv_everyThirdTick` | | 0 |
| `sv_extra_client_connect_time` | | 60 |
| `sv_gravity` | The amount of gravity the server has. | 750 |
| `sv_hibernate_ms` | | 5 |
| `sv_hibernate_ms_vgui` | | 5 |
| `sv_hibernate_postgame_delay` | | 5 |
| `sv_hibernate_when_empty` | Wether the server should hibernate when empty. | 0 |
| `sv_instancebaselines` | | 1 |
| `sv_kickPlayersTooFarInFuture` | Wether to kick players whose internal time is too far in the future. | 1 |
| `sv_lerpAnims` | | 1 |
| `sv_lobbyType` | | 1 |
| `sv_massreport` | | 0 |
| `sv_maxUserCmdsPerPlayerPerFrame` | | 10 |
| `sv_max_prop_data_dwords_lobby` | | 100000 |
| `sv_max_prop_data_dwords_multiplayer` | | 125000 |
| `sv_max_prop_data_dwords_singleplayer` | | 300000 |
| `sv_max_props_lobby` | | 50000 |
| `sv_max_props_multiplayer` | | 75000 |
| `sv_max_props_singleplayer` | | 200000 |
| `sv_max_snapshots_lobby` | | 100 |
| `sv_max_snapshots_multiplayer` | | 300 |
| `sv_max_snapshots_singleplayer` | | 10 |
| `sv_maxclientframes` | | 300 |
| `sv_maxrate` | | 0 |
| `sv_maxroutable` | | 1200 |
| `sv_maxupdaterate` | | 60 |
| `sv_minrate` | | 128000 |
| `sv_minupdaterate` | | 20 |
| `sv_noclipaccelerate` | The amount of acceleration in noclip. | 10000 |
| `sv_noclipduringpause` | Wether to noclip during server pause. | 0 |
| `sv_noclipspeed` | The speed for noclip. | 5 |
| `sv_normalSimulationCommandThreshold` | | 3 |
| `sv_parallel_sendsnapshot` | | 1 |
| `sv_partyDediOnly` | | 0 |
| `sv_pausable` | | 0 |
| `sv_physics_maxvelocity` | | 4000.0 |
| `sv_playerNameAppendCheater` | | 1 |
| `sv_playerSimTimeBuffer` | | 0 |
| `sv_precacheinfo` | | |
| `sv_printClockCorrections` | | 0 |
| `sv_printClockTiming` | | 0 |
| `sv_props_funnel_into_portals` | | 1 |
| `sv_props_funnel_into_portals_deceleration` | | 2.0f |
| `sv_querylimit_per_sec` | | 10 |
| `sv_quota_stringcmdspersecond` | | 60 |
| `sv_rcon_banpenalty` | | 0 |
| `sv_rcon_log` | Wether to log RCON commands. | 1 |
| `sv_rcon_maxfailures` | | 10 |
| `sv_rcon_minfailures` | | 5 |
| `sv_rcon_minfailuretime` | | 30 |
| `sv_regeneration_wait_time` | | 20.0 |
| `sv_rejectClientConnects` | | 0 |
| `sv_rejectConnections` | | 0 |
| `sv_robust_explosions` | | 1 |
| `sv_scarySnapDeltaPrints` | | 50 |
| `sv_screenShake_enabled` | | 1 |
| `sv_script_think_interval` | | 0.1 |
| `sv_sendPlaylists` | | 1 |
| `sv_separate_freq_change_prop_send` | | 1 |
| `sv_shiftPlayerSimTimeBackwards` | | 1 |
| `sv_showClientTickCmds` | | 0 |
| `sv_showLargeSnapshotSize` | | 10000 |
| `sv_showLargeSnapshots` | | 0 |
| `sv_showUserCmds` | | 0 |
| `sv_show_placement_help_in_preview` | | 0 |
| `sv_showents` | | 0 |
| `sv_showfiredbullets` | | 0 |
| `sv_showhitboxes` | | -1 |
| `sv_showlagcompensation` | | 0 |
| `sv_shutdown` | Shuts down the server. | |
| `sv_single_core_dedi` | | 0 |
| `sv_skyname` | | |
| `sv_soundscape_printdebuginfo` | | |
| `sv_specaccelerate` | | 1000.0 |
| `sv_specnoclip` | | 1 |
| `sv_specspeed` | | 5 |
| `sv_stats` | | 1 |
| `sv_stressbots` | | 1 |
| `sv_strugglecheck` | | 1.016 |
| `sv_teststepsimulation` | | 0 |
| `sv_thinktimecheck` | | 0 |
| `sv_threaded_post_process_ai` | | 1 |
| `sv_threaded_post_process_players` | | 1 |
| `sv_turbophysics` | | 1 |
| `sv_turbophysics_player` | | 1 |
| `sv_unnecessaryConnectDelay` | | 60 |
| `sv_updaterate_mp` | | 20 |
| `sv_updaterate_sp` | | 20 |
| `sv_useReputation` | | 1 |
| `sv_use_edgefriction` | | 1 |
| `sv_usercmd_before_entities` | | 1 |
| `sv_usercmd_fairness_dediOnly` | | 0 |
| `sv_usercmd_max_queued` | | 40 |
| `sv_usercmd_num_per_iteration` | | 1 |
| `sv_usercmd_shuffle_players` | | 1 |
| `sv_visiblemaxplayers` | | -1 |
| `sv_visualizetraces` | | 0 |
| `sv_visualizetraces_duration` | | 0.5 |
| `sv_voiceDebug` | | 0 |
| `sv_voiceEcho` | | 0 |
| `sv_voiceenable` | | 1 |
| `sv_warnAboutCmdNumJumps` | | 20 |
| `sv_weapon_despawn_time` | | 90 |
| `sv_writeSendTableStreamFile` | | |
|