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### Playlist overrides
{% hint style="warning" %}
Playlist overrides determines the behaviour of the server. PlaylistOverrides can be added using the `+setplaylistvaroverrides` argument in the `ns_startup_args_dedi.txt` file.
The list of playlist overrides needs to be quoted and separated by spaces.\
Example: `+setplaylistvaroverrides "run_epilogue 0 featured_mode_amped_tacticals 1"`
{% endhint %}
| PlaylistOverrides | Accepted Values | Default Value | Description |
| -------------------------------------------- | --------------- | ------------- | ------------------------------------------------------------------------------------------------------------------- |
| `max_players` | `int` | | Needs to be in combination with the [`-maxplayersplaylist`](./#Startup\_flags-maxplrplst) flag |
| `custom_air_accel_pilot` | | | |
| `pilot_health_multiplier` | | | |
| `run_epilogue` | `0-1` | `1` | Enables escape dropship |
| `respawn_delay` | | | Delay before respawn |
| `boosts_enabled` | `0-1` | `0` | Disable boosts. Doesn't disable Titanmeter. Note that unlike the name suggests `1` disables boosts |
| `earn_meter_pilot_overdrive` | `0-1` | | |
| `earn_meter_pilot_multiplier` | | | |
| `earn_meter_titan_multiplier` | | | |
| `aegis_upgrades` | `0-1` | `0` | Enable titan aegis upgrades |
| `infinite_doomed_state` | `0-1` | | |
| `titan_shield_regen` | `0-1` | `0` | Enable regenerating titan shields |
| `scorelimit` | | | |
| `roundscorelimit` | | | |
| `timelimit` | | | |
| `oob_timer_enabled` | `0-1` | | Out of bounds timer enable |
| `roundtimelimit` | | | |
| `classic_rodeo` | `0-1` | | |
| `classic_mp` | `0-1` | `1` | Enables intro dropship |
| `fp_embark_enabled` | | | First person embark and terminations |
| `player_force_respawn` | `int` | `5` | Forces players to respawn after the respawn button has been shown for x seconds. `-1` to disable forced respawning. |
| `promode_enable` | `0-1` | `0` | |
| `riff_floorislava` | `0-1` | `0` | Covers the whole map with deadly electric smoke |
| `featured_mode_all_holopilot` | `0-1` | `0` | |
| `featured_mode_all_grapple` | `0-1` | `0` | |
| `featured_mode_all_phase` | `0-1` | `0` | |
| `featured_mode_all_ticks` | `0-1` | `0` | |
| `featured_mode_tactikill` | `0-1` | `0` | |
| `featured_mode_amped_tacticals` | `0-1` | `0` | |
| `featured_mode_rocket_arena` | `0-1` | `0` | |
| `featured_mode_shotguns_snipers` | `0-1` | `0` | |
| `iron_rules` | `0-1` | `0` | Disables ejection and disembark |
| `riff_player_bleedout` | | | |
| `player_bleedout_forceHolster` | | | |
| `player_bleedout_forceDeathOnTeamBleedout` | | | |
| `player_bleedout_bleedoutTime` | | | |
| `player_bleedout_firstAidTime` | | | |
| `player_bleedout_firstAidTimeSelf` | | | |
| `player_bleedout_firstAidHealPercent` | | | |
| `player_bleedout_aiBleedingPlayerMissChance` | | | |
### Sticks and Stones playlist overrides
| PlaylistOverrides for SNS | Accepted Values | Default Value | Description |
| -------------------------------------------------- | --------------- | ------------- | ---------------------------------------------------------------------------------------------- |
| sns_softball_enabled | 0-1 | 0 | Enables Softball usage |
| sns_softball_kill_value | int | 10 | |
| sns_wme_kill_value | int | 10 | |
| sns_offhand_kill_value | int | 10 | |
| sns_reset_kill_value | int | 5 | |
| sns_melee_kill_value | int | 5 | |
| sns_reset_pulse_blade_cooldown_on_pulse_blade_kill | 0-1 | 1 | Enables getting Pulse Blade back after a Pulse Blade kill |
### Gun game playlist overrides
| PlaylistOverrides for GG | Accepted Values | Default Value | Description |
| ------------------------------------------ | --------------- | ------------- | ---------------------------------------------------------------------------------------------- |
| gg_kill_reward | float | 1.0 | Amount of points you get for killing a player |
| gg_execution_reward | float | 1.0 | Amount of points you get for executing a player |
| gg_assist_reward | float | 0.0 | Amount of points you get for getting an assist on a player |
| gg_weapon_ | string | | Allows you to override the guns with the formatting `+setplaylistvaroverrides scorelimit <weaponCount> gg_weapon_<index> <offhandSlotOr-1>|<weaponClassName>|<weaponMods>`. Syncs with client |
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