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### Vanilla

| Playlist | Title |
| --- | --- |
| private_match | Private Match |
| aitdm | Attrition |
| at | Bounty Hunt |
| coliseum | Coliseum |
| cp | Amped Hardpoint |
| ctf | Capture the Flag |
| ~~fd_easy~~ | Frontier Defense (Easy) |
| ~~fd_hard~~ | Frontier Defense (Hard) |
| ~~fd_insane~~ | Frontier Defense (Insane) |
| ~~fd_master~~ | Frontier Defense (Master) |
| ~~fd_normal~~ | Frontier Defense (Regular) |
| fw | Frontier War |
| lts | Last Titan Standing |
| mfd | Marked For Death |
| ps | Pilots vs. Pilots |
| solo | Campaign |
| tdm | Skirmish |
| ttdm | Titan Brawl |

Note an exception to the rule of playlist and gamemode names being the same. With Live Fire, startup arguments need to be different for `+setplaylist` and `+mp_gamemode` for a server to run Live Fire.
| Playlist | Gamemode | Title |
| --- | --- | --- |
| lf | speedball | Live Fire |

### Vanilla (Featured)

| Playlist | Title |
| --- | --- |
| alts | Aegis Last Titan Standing |
| attdm | Aegis Titan Brawl |
| ffa | Free For All |
| fra | Free Agents |
| holopilot_lf | The Great Bamboozle |
| rocket_lf | Rocket Arena |
| turbo_lts | Turbo Last Titan Standing |
| turbo_ttdm | Turbo Titan Brawl |

### Northstar.Custom

| Playlist | Title |
| --- | --- |
| chamber | One in the Chamber |
| ctf_comp | Competitive CTF |
| fastball | Fastball |
| gg | Gun Game |
| hidden | The Hidden |
| hs | Hide and Seek |
| inf | Infection |
| kr | Amped Killrace |
| sns | Sticks and Stones |
| tffa | Titan FFA |
| tt | Titan Tag |

### Northstar.Coop

| Playlist | Title |
| --- | --- |
| sp_coop | Singleplayer Coop |

## Weapons

Weapon Code|Weapon name
-|-
mp_weapon_car|CAR
mp_weapon_alternator_smg|Alternator
mp_weapon_hemlok_smg|Volt
mp_weapon_r97|R-97
mp_weapon_hemlok|Hemlock rifle
mp_weapon_vinson|Flatline
mp_weapon_g2|G2
mp_weapon_rspn101|R-201
mp_weapon_rspn101_og|R-101
mp_weapon_esaw|Devotion
mp_weapon_lstar|L-STAR
mp_weapon_lmg|Spitfire
mp_weapon_shotgun|EVA-8 Auto
mp_weapon_mastiff|Mastiff
mp_weapon_dmr|DMR
mp_weapon_sniper|Kraber
mp_weapon_doubletake|Double Take
mp_weapon_pulse_lmg|Cold War
mp_weapon_smr|Sidewinder SMR
mp_weapon_softball|Softball
mp_weapon_epg|EPG-1
mp_weapon_shotgun_pistol|Mozambique
mp_weapon_wingman_n|Wingman Elite
mp_weapon_autopistol|RE-45 Auto
mp_weapon_semipistol|P2016
mp_weapon_wingman|Wingman
mp_weapon_mgl|MGL
mp_weapon_arc_launcher|Thunderbolt
mp_weapon_rocket_launcher|Archer
mp_weapon_defender|Charge Rifle

## Maps

Maps can be set on autorotation using [`ns_should_return_to_lobby 0`](./#Convars-returntolobby)

First map of autorotation can be set using [`ns_private_match_last_map`](./#Convars-lastmap)

A way to blacklist maps with autorotation does not exist.

### Vanilla (mp)

| Map | Title |
| --- | --- |
| mp_angel_city | Angel City |
| mp_black_water_canal | Black Water Canal |
| mp_box | Box |
| mp_coliseum | Coliseum |
| mp_coliseum_column | Pillars |
| mp_colony02 | Colony |
| mp_complex3 | Complex |
| mp_crashsite3 | Crash Site |
| mp_drydock | Drydock |
| mp_eden | Eden |
| mp_forwardbase_kodai | Forwardbase Kodai |
| mp_glitch | Glitch |
| mp_grave | Boomtown |
| mp_homestead | Homestead |
| mp_lf_deck | Deck |
| mp_lf_meadow | Meadow |
| mp_lf_stacks | Stacks |
| mp_lf_township | Township |
| mp_lf_traffic | Traffic |
| mp_lf_uma | UMA |
| mp_lobby | Lobby |
| mp_relic02 | Relic |
| mp_rise | Rise |
| mp_thaw | Exoplanet |
| mp_wargames | War Games |

### Vanilla (sp)

| Map | Title |
| --- | --- |
| sp_training | The Pilot's Gauntlet |
| sp_crashsite | BT-7274 |
| sp_sewers1 | Blood and Rust |
| sp_boomtown_start | Into the Abyss - Part 1 |
| sp_boomtown | Into the Abyss - Part 2 |
| sp_boomtown_end | Into the Abyss - Part 2 |
| sp_hub_timeshift | Effect and Cause - Part 1 or 3 |
| sp_timeshift_spoke02 | Effect and Cause - Part 2 |
| sp_beacon | The Beacon - Part 1 or 3 |
| sp_beacon_spoke0 | The Beacon - Part 2 |
| sp_tday | Trial by Fire |
| sp_s2s | The Ark |
| sp_skyway_v1 | The Fold Weapon |