aboutsummaryrefslogtreecommitdiff
path: root/docs
diff options
context:
space:
mode:
authorBarichello <artur@barichello.me>2022-01-18 20:15:29 -0300
committerBarichello <artur@barichello.me>2022-01-18 20:15:34 -0300
commit64f174334e1b00307119f52dfe0c341bb3eb41bf (patch)
treea6a59b6c86bb2a11121f8f6a16c594a004149d74 /docs
parent25edfd88dafe2fd31877fdf002d246a8bb998906 (diff)
downloadNorthstarWiki-64f174334e1b00307119f52dfe0c341bb3eb41bf.tar.gz
NorthstarWiki-64f174334e1b00307119f52dfe0c341bb3eb41bf.zip
Typo
Diffstat (limited to 'docs')
-rw-r--r--docs/hosting-a-server-with-northstar/dedicated-server/troubleshoot.md18
1 files changed, 9 insertions, 9 deletions
diff --git a/docs/hosting-a-server-with-northstar/dedicated-server/troubleshoot.md b/docs/hosting-a-server-with-northstar/dedicated-server/troubleshoot.md
index e109475..c4f7ea0 100644
--- a/docs/hosting-a-server-with-northstar/dedicated-server/troubleshoot.md
+++ b/docs/hosting-a-server-with-northstar/dedicated-server/troubleshoot.md
@@ -4,7 +4,7 @@
Masterserver needs to request your gameserver for it to be authentified and registered.
This error means that masterserver can't access your server's tcp port.
-Multiple problems can cause this error, but you can narrow it down by checking if your server is reacheable from the outside.
+Multiple problems can cause this error, but you can narrow it down by checking if your server is reachable from the outside.
## Check if server is reachable
@@ -14,7 +14,7 @@ example : `http://{server_ip}:{server_tcp_port}/verify` should answer you `I am
Your server **must** be running while you check if the server is reachable.
-## If server is reacheable using external IP
+## If server is reachable using external IP
#### Your GameServer is out of date
@@ -22,11 +22,11 @@ Check that your server is running on the latest Northstar release as it can some
#### Mastserver is down
-Check Northstar's Discord for annoucements.
+Check Northstar's Discord for annoucements.
https://northstar.tf giving you a HTTP 523 error means that the masterserver is offline.
-#### Ports are not the same
+#### Ports are not the same
Your gameserver is configured to listen to a given TCP port.
@@ -38,9 +38,9 @@ Shutdown every other server to narrow down the problem
This won't generally help but will allow you to avoid checking for the wrong server.
-## If server is not reacheable using external IP
+## If server is not reachable using external IP
-Check if your server is reacheable from your internal network's IP (often starts with `192.168.x.x`)
+Check if your server is reachable from your internal network's IP (often starts with `192.168.x.x`)
#### Firewall is blocking tcp ports
@@ -48,7 +48,7 @@ In some cases your Firewall or antivirus can prevent your ports to be exposed to
To fix this issue, make a rule to allow your server to listen on your network.
Disabling the firewall and antivirus can also work, even if it's not reccomended.
-## If server is not reacheable using external IP but reacheable using internal IP
+## If server is not reachable using external IP but reachable using internal IP
#### Router configuration is incorrect
@@ -59,7 +59,7 @@ If your port can be accessed from your local IP but not from your public IP, the
See [CGNAT](https://r2northstar.gitbook.io/r2northstar-wiki/hosting-a-server-with-northstar/prerequisites#cgnat)
-## If server is not reacheable using external IP nor using internal IP
+## If server is not reachable using external IP nor using internal IP
Try checking your loopback network interface `http://127.0.0.1:{server_tcp_port}/verify`
@@ -71,6 +71,6 @@ You can check if that's the case by running `netstat -a -b` using CMD as admin
As two programs cannot listen to the same port and IP at the same time, changing the TCP listen port can sometimes solve the problem.
-#### Server is using the wrong port
+#### Server is using the wrong port
You can use `netstat -a -b` using CMD as admin to check which process listens on which port