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authorGeckoEidechse <gecko.eidechse+git@pm.me>2022-07-15 14:50:07 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2022-07-15 14:50:07 +0200
commit0ecddd1f95a2915b7ca04e518f4fa8f359e246ce (patch)
treecafdd3fca6e321810b58a9807c246ef7444f6952 /docs/modding-and-development
parent93b58d8f93e2f99843a1807675d9a8720b9d0b4a (diff)
downloadNorthstarWiki-0ecddd1f95a2915b7ca04e518f4fa8f359e246ce.tar.gz
NorthstarWiki-0ecddd1f95a2915b7ca04e518f4fa8f359e246ce.zip
Document `host_timescale`
Speeds-up/slows-down game
Diffstat (limited to 'docs/modding-and-development')
-rw-r--r--docs/modding-and-development/testing.md5
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diff --git a/docs/modding-and-development/testing.md b/docs/modding-and-development/testing.md
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+++ b/docs/modding-and-development/testing.md
@@ -61,3 +61,8 @@ Use `map <map name>` to quickly switch map.\
Example: `map mp_glitch`
List of maps can be found [here](../hosting-a-server-with-northstar/dedicated-server/README.md#maps)
+
+**Speed-up/slow-down game**
+
+Use `host_timescale <factor>` to speed-up or slow-down the game.\
+For example `host_timescale 10` speeds up game by factor of `10`. Set to `1` to go back to default.