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authorCyn <70904206+itscynxx@users.noreply.github.com>2024-02-10 08:33:39 -0600
committerGitHub <noreply@github.com>2024-02-10 15:33:39 +0100
commit514e564b6fcca84dc070a4c959a1e0eeb579fd6c (patch)
treebeb9fcaf596d1c46c74396756849a855c4719d4b
parent7f023c4770cf90916910f988619c544c25ec12f7 (diff)
downloadNorthstarWiki-514e564b6fcca84dc070a4c959a1e0eeb579fd6c.tar.gz
NorthstarWiki-514e564b6fcca84dc070a4c959a1e0eeb579fd6c.zip
Add debug navmesh render section to testing (#276)
-rw-r--r--docs/development/testing.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/docs/development/testing.md b/docs/development/testing.md
index 09a8c3d..9125453 100644
--- a/docs/development/testing.md
+++ b/docs/development/testing.md
@@ -112,3 +112,9 @@ List of maps can be found [here](../hosting-a-server-with-northstar/server-setti
Use `host_timescale <factor>` to speed-up or slow-down the game.\
For example `host_timescale 10` speeds up game by factor of `10`. Set to `1` to go back to default.
+
+**Viewing Navmeshes**
+
+Requires `sv_cheats 1` and `enable_debug_overlays 1`.
+
+Use `navmesh_debug_hull 1` to view navmeshes.