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path: root/Northstar.CustomServers/mod/scripts/vscripts/titan/_titan_commands.gnut
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untyped

global function TitanCommands_Init


function TitanCommands_Init()
{
	if ( GetCurrentPlaylistVarInt( "titan_move_command_enabled", 0 ) == 0 )
		return

	AddClientCommandCallback( "PrototypeOrderTitanMove", Prototype_OrderTitanMove )
	RegisterSignal( "Prototype_TitanMove" )
}

bool function Prototype_OrderTitanMove( entity player, array<string> args )
{
	Assert( args.len() == 3 )
	vector pos = Vector( args[0].tofloat(), args[1].tofloat(), args[2].tofloat() )

	DebugDrawLine( pos, pos + Vector(0,0,500), 255, 0, 0, true, 5.0 )
	entity titan = player.GetPetTitan()
	if ( !IsAlive( titan ) )
		return true

	thread Prototype_TitanMove( player, titan, pos )

	return true
}

void function Prototype_TitanMove( entity player, entity titan, vector origin )
{
	titan.Signal( "Prototype_TitanMove" )
	titan.EndSignal( "Prototype_TitanMove" )
	titan.EndSignal( "ChangedTitanMode" )
	titan.EndSignal( "OnDeath" )
	local mode = player.GetPetTitanMode()
	if ( mode != eNPCTitanMode.STAY ) // assuming there are only 2 modes
	{
		player.SetPetTitanMode( eNPCTitanMode.STAY )
		titan.DisableBehavior( "Follow" )
		#if R1_VGUI_MINIMAP
			titan.Minimap_SetBossPlayerMaterial( $"vgui/HUD/threathud_titan_friendlyself_guard" )
		#endif

		titan.AssaultSetOrigin( origin )
	}

	AssaultOrigin( titan, origin, 100 )
}