global function Utility_MP_Init
global function ClientCommand_OnDevnetBugScreenshot
global function SafeForTitanFall
void function Utility_MP_Init()
{
}
bool function ClientCommand_OnDevnetBugScreenshot( entity player, array<string> args )
{
return true
}
bool function SafeForTitanFall( vector dropPoint )
{
return true
}